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- before changing the world, always deselect (reported by Dave Ball)
- gui_draw_pad: add 10% of slack so that pad names are upright unless we really need to rotate git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5380 99fdad57-331a-0410-800a-d7fa5415bdb3
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5
gui.c
5
gui.c
@ -498,10 +498,8 @@ static void edit_frame(struct frame *frame)
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static void select_frame(struct frame *frame)
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{
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if (active_frame) {
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if (active_frame)
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label_in_box_bg(active_frame->label, COLOR_FRAME_UNSELECTED);
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inst_deselect();
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}
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active_frame = frame;
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change_world();
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}
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@ -648,6 +646,7 @@ static void make_center_area(GtkWidget *vbox)
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void change_world(void)
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{
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inst_deselect();
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status_begin_reporting();
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instantiate();
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label_in_box_bg(active_frame->label, COLOR_FRAME_SELECTED);
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@ -257,7 +257,7 @@ void gui_draw_pad(struct inst *self, struct draw_ctx *ctx)
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c = add_vec(min, max);
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h = min.y-max.y;
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w = max.x-min.x;
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render_text(DA, gc, c.x/2, c.y/2, w <= h ? 0 : 90, self->u.name,
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render_text(DA, gc, c.x/2, c.y/2, w <= h*1.1 ? 0 : 90, self->u.name,
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PAD_FONT, 0.5, 0.5,
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w-2*PAD_BORDER, h-2*PAD_BORDER);
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}
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