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- destroy_obj: when deleting width expressions, check that they're actually
non-NULL - gui.html: added more details on selecting git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5542 99fdad57-331a-0410-800a-d7fa5415bdb3
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parent
2c9a359c0c
commit
3497aabf5c
3
delete.c
3
delete.c
@ -211,12 +211,15 @@ static void destroy_obj(struct obj *obj)
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free(obj->u.pad.name);
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break;
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case ot_line:
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if (obj->u.line.width)
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free_expr(obj->u.line.width);
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break;
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case ot_rect:
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if (obj->u.rect.width)
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free_expr(obj->u.rect.width);
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break;
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case ot_arc:
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if (obj->u.arc.width)
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free_expr(obj->u.arc.width);
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break;
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case ot_meas:
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16
gui.html
16
gui.html
@ -143,6 +143,22 @@ Tools are used to add new elements and to manipulate existing ones.
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<DD> The pointer. This is the default tool. The pointer is used to
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select items and do move points of the selected item.
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<P>
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Clicking on an item selects it. If items overlap, the one with the
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highest priority is selected. The priority is based on how difficult
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it usually is to select an item, with frame references having a low
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priority, pads, circles, arcs, rectangles, measurements, and lines
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having increasingly higher priorities. There are a few special cases:
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<UL>
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<LI> The circle at the end of a vector has the highest priority
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while its line has the lowest priority.
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<LI> To select a frame reference, click on the L-shaped upper left
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corner.
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<LI> To select a measurement, click on the line with the text, not
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the (hypothetical) line connecting the points being measured.
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</UL>
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If multiple items are under the mouse pointer, repeatedly clicking
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iterates through them.
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<P>
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To move points, select the item, then move the mouse pointer over
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the point to move. A red circle will appear under the mouse pointer.
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Then drag the point to its new location and release the mouse button.
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