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Make delete feel "safer".
- objects are now deleted by selecting them, then clicking on the delete icon - removed tool_ops.click, which was only there because of delete git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5419 99fdad57-331a-0410-800a-d7fa5415bdb3
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13
TODO
13
TODO
@@ -2,9 +2,10 @@ Major missing features:
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- populate input area (still needed: mm/mil, rezoom)
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- add default unit (combine with grid unit selection ?)
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- consider adding auto/mm/mil selection for each dimension
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- add postscript output
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- add postscript output (partially done)
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- add option to include/omit helper vecs and frames (done for display, still
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need postscript)
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need postscript). Better idea: in PS, print the component 10x, 1x, and then
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each individual frame 10x.
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Minor missing features:
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- reorder frames (can use text editor)
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@@ -35,6 +36,9 @@ Code cleanup:
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- the drag logic is too complex. Better: let tool/instance just generate the
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list of points at each stage, then handle the highlighting and hovering
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inside a dragging module.
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- code organization is very poor. E.g., functions belonging to the different
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items (pads, silk objects, vectors, etc.) should be grouped by item, not by
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type of function, similar to how some things are now with gui_meas.c
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Open decisions:
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- Q: should loop be (start, last) or (start, iterations) ? or start ... last ?
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@@ -60,5 +64,8 @@ Future directions:
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- advanced: silk line width
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- future: when encountering an error after a change, we could try to find the
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same element in the old instance, and select it
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- future: consider editing off-canvas items in place
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- idea: run the sort algorithm of dump.c to generate a list of objects per
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frame, then show the list per frame in the GUI, e.g., as an alternative to
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the variables. Allow selection.
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- future: consider editing non-canvas items in place
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- near future: treat part name as pattern
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