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mirror of git://projects.qi-hardware.com/fped.git synced 2024-06-26 04:09:28 +03:00

The build process used dependencies only if they were explicitly generated.

This often caused accidental builds without proper dependencies.

- Makefile: include .depend also if it doesn't exist yet. This way, GNU make
  will build it and all is fine.
- Makefile: use "-include" instead of "include" to avoid unnecessary nagging
- Makefile: make .depend depend on *.h and *.c, so that we catch all changes
  that _might_ affect the dependencies (this is a little inefficient but better
  safe than sorry)
- README: "make dep" is no longer needed
- TODO: added thoughts for more improvements



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5774 99fdad57-331a-0410-800a-d7fa5415bdb3
This commit is contained in:
werner 2010-01-02 23:58:03 +00:00
parent 661398c20a
commit feabeb73f4
3 changed files with 7 additions and 5 deletions

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@ -136,12 +136,10 @@ montage:
# ----- Dependencies ----------------------------------------------------------
dep depend .depend: lex.yy.c y.tab.h y.tab.c
dep depend .depend: lex.yy.c y.tab.h y.tab.c *.h *.c
$(DEPEND)
ifeq (.depend,$(wildcard .depend))
include .depend
endif
-include .depend
# ----- Cleanup ---------------------------------------------------------------

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README
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@ -46,7 +46,6 @@ Get updates:
Compile:
make dep
make
Run an example:

5
TODO
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@ -79,3 +79,8 @@ Future directions:
- add a means to cut&paste and copy&paste objects, and perhaps also variables
(to move objects, we need to make sure all references are included. besides
that, copy&paste should be a slight variation of delete/undelete)
- instead of blue screening, we could perhaps just skip the offending items and
replace them with a "here's a problem" marker that would still point to the
underlying object and allow repairs to be made
- instead of the awkward lock-switch-anchor process for frame references, we
could just drag the frame name into the canvas