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mirror of git://projects.qi-hardware.com/fped.git synced 2024-11-04 23:55:54 +02:00
fped/gui_frame_drag.h
werner 0b241a14fe Dragging a frame into the canvas now works. It's built on top of the frame
tool, with all the old code still around, so the code paths are a bit obscure.

- gui_frame_drag.c: use GTK_DEST_DEFAULT_MOTION instead of
  GTK_DEST_DEFAULT_HIGHLIGHT
- gui_frame_drag.c: put meat on the frame and canvas drag and drop skeleton
- gui_frame_drag.c (setup_frame_drag, setup_canvas_drag): use GDK_ACTION_COPY
  instead of GDK_ACTION_PRIVATE
- gui_frame_drag.h, gui_frame_drag.c (is_dragging_anything): new helper
  function to check if we're dragging anything, without specifying what
- gui_canvas.h, gui_canvas.c: added thin interface layer between gui_frame.c 
  and gui_tool.c
- gui_canvas.c (enter_notify_event, leave_notify_event): return FALSE so that
  other widgets can get the events, too
- gui_tool.h, gui_tool.c (tool_hover): return whether we found anything to 
  hover on
- gui_tool.h, gui_tool.c: added interface for dropping a frame on the canvas



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5932 99fdad57-331a-0410-800a-d7fa5415bdb3
2010-04-24 21:46:43 +00:00

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C

/*
* gui_frame_drag.h - GUI, dragging of frame items
*
* Written 2010 by Werner Almesberger
* Copyright 2010 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef GUI_FRAME_DRAG_H
#define GUI_FRAME_DRAG_H
#include <gtk/gtk.h>
#include "obj.h"
int is_dragging(void *this);
int is_dragging_anything(void);
void setup_var_drag(struct var *var);
void setup_value_drag(struct value *value);
void setup_frame_drag(struct frame *frame);
void setup_canvas_drag(GtkWidget *canvas);
#endif /* !GUI_FRAME_DRAG_H */