mirror of
git://projects.qi-hardware.com/fped.git
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1daa0068d5
deleted. The new algorithm checks for collisions and also reduces the number of allocations. - dump.c (generate_name): store the name in the vector being named - dump.c (generate_name): compare the new name against all names in use - dump.c (base_name, obj_base_name, print_label): don't allocate the name - dump.c: changed all users of the above functions accordingly git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5715 99fdad57-331a-0410-800a-d7fa5415bdb3
47 lines
1.0 KiB
C
47 lines
1.0 KiB
C
/*
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* dump.h - Dump objects in the native FPD format
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*
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* Written 2009 by Werner Almesberger
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* Copyright 2009 by Werner Almesberger
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#ifndef DUMP_H
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#define DUMP_H
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#include <stdio.h>
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#include "obj.h"
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/*
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* vec obj
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* --------------------------------------------------------------
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* NULL NULL end of list
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* non-NULL NULL vector
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* NULL non-NULL object, no previous vector
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* non-NULL non-NULL object, with previous vector
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*/
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struct order {
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struct vec *vec;
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struct obj *obj;
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};
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const char *print_label(struct vec *vec);
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char *print_vec(const struct vec *vec);
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char *print_obj(const struct obj *obj, const struct vec *prev);
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char *print_meas(const struct obj *obj);
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struct order *order_frame(const struct frame *frame);
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int dump(FILE *file);
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#endif /* !DUMP_H */
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