mirror of
git://projects.qi-hardware.com/fped.git
synced 2024-11-04 23:37:33 +02:00
1daa0068d5
deleted. The new algorithm checks for collisions and also reduces the number of allocations. - dump.c (generate_name): store the name in the vector being named - dump.c (generate_name): compare the new name against all names in use - dump.c (base_name, obj_base_name, print_label): don't allocate the name - dump.c: changed all users of the above functions accordingly git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5715 99fdad57-331a-0410-800a-d7fa5415bdb3
47 lines
1.0 KiB
C
47 lines
1.0 KiB
C
/*
|
|
* dump.h - Dump objects in the native FPD format
|
|
*
|
|
* Written 2009 by Werner Almesberger
|
|
* Copyright 2009 by Werner Almesberger
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*/
|
|
|
|
|
|
#ifndef DUMP_H
|
|
#define DUMP_H
|
|
|
|
#include <stdio.h>
|
|
|
|
#include "obj.h"
|
|
|
|
|
|
/*
|
|
* vec obj
|
|
* --------------------------------------------------------------
|
|
* NULL NULL end of list
|
|
* non-NULL NULL vector
|
|
* NULL non-NULL object, no previous vector
|
|
* non-NULL non-NULL object, with previous vector
|
|
*/
|
|
|
|
struct order {
|
|
struct vec *vec;
|
|
struct obj *obj;
|
|
};
|
|
|
|
|
|
const char *print_label(struct vec *vec);
|
|
char *print_vec(const struct vec *vec);
|
|
char *print_obj(const struct obj *obj, const struct vec *prev);
|
|
char *print_meas(const struct obj *obj);
|
|
|
|
struct order *order_frame(const struct frame *frame);
|
|
|
|
int dump(FILE *file);
|
|
|
|
#endif /* !DUMP_H */
|