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fped/delete.h
werner 9e7e804d1a - delete.c: added more destructor functions
- deallocate all our data structures on exit (to help find memory leaks, bad
  pointers, and general logic errors)
- fixed memory leak when allocating pad names in instantiation
- added "magic" environment variable FPED_NO_GUI to run fped without 
  initializing Gtk+
- added valgrind wrapper "leakcheck"
- delete.c: destroy() now requires a deletion to exist
- vacate_op: free string expressions
- destroy_obj: free measurement labels
- delete_references: use do_delete_obj so the we don't bump the group number
- delete_frame: delete references after deleting the frame itself, so they end
  up on the stack above the frame and get destroyed first
- do_delete_vec: like above, even though it doesn't matter here



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5506 99fdad57-331a-0410-800a-d7fa5415bdb3
2009-08-21 08:34:17 +00:00

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C

/*
* delete.h - Object deletion
*
* Written 2009 by Werner Almesberger
* Copyright 2009 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef DELETE_H
#define DELETE_H
#include "obj.h"
void delete_vec(struct vec *vec);
void delete_obj(struct obj *obj);
void delete_row(struct row *row);
void delete_column(struct table *table, int n);
void delete_table(struct table *table);
void delete_loop(struct loop *loop);
void delete_frame(struct frame *frame);
void destroy(void);
int undelete(void);
void purge(void);
#endif /* !DELETE_H */