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git://projects.qi-hardware.com/fped.git
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577 lines
12 KiB
C
577 lines
12 KiB
C
/*
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* obj.c - Object definition model
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*
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* Written 2009-2011 by Werner Almesberger
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* Copyright 2009-2011 by Werner Almesberger
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <assert.h>
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#include "util.h"
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#include "error.h"
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#include "expr.h"
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#include "bitset.h"
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#include "meas.h"
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#include "inst.h"
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#include "hole.h"
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#include "overlap.h"
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#include "layer.h"
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#include "delete.h"
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#include "obj.h"
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#define DEFAULT_SILK_WIDTH make_mil(15) /* @@@ */
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#define DEFAULT_OFFSET make_mil(0) /* @@@ */
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#define MAX_ITERATIONS 1000 /* abort "loop"s at this limit */
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char *pkg_name = NULL;
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struct frame *frames = NULL;
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struct frame *active_frame = NULL;
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void *instantiation_error = NULL;
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enum allow_overlap allow_overlap = ao_none;
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static struct bitset *frame_set; /* frames visited in "call chain" */
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/* ----- Searching --------------------------------------------------------- */
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/*
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* @@@ Known bug: we should compare all parameters of an instance, not just the
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* object's base or the vectors end.
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*/
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static int found = 0;
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static int search_suspended = 0;
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static const struct vec *find_vec = NULL;
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static const struct obj *find_obj = NULL;
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static struct coord find_pos;
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static void suspend_search(void)
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{
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search_suspended++;
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}
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static void resume_search(void)
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{
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assert(search_suspended > 0);
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search_suspended--;
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}
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static struct coord get_pos(const struct inst *inst)
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{
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return inst->obj ? inst->base : inst->u.vec.end;
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}
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void find_inst(const struct inst *inst)
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{
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struct coord pos;
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if (search_suspended)
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return;
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if (find_vec != inst->vec)
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return;
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if (find_obj != inst->obj)
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return;
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pos = get_pos(inst);
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if (pos.x != find_pos.x || pos.y != find_pos.y)
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return;
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found++;
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}
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void search_inst(const struct inst *inst)
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{
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find_vec = inst->vec;
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find_obj = inst->obj;
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find_pos = get_pos(inst);
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}
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/* ----- Get the list of anchors of an object ------------------------------ */
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int obj_anchors(struct obj *obj, struct vec ***anchors)
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{
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anchors[0] = &obj->base;
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switch (obj->type) {
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case ot_frame:
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return 1;
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case ot_rect:
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case ot_line:
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anchors[1] = &obj->u.rect.other;
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return 2;
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case ot_pad:
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anchors[1] = &obj->u.pad.other;
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return 2;
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case ot_hole:
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anchors[1] = &obj->u.hole.other;
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return 2;
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case ot_meas:
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anchors[1] = &obj->u.meas.high;
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return 2;
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case ot_arc:
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/*
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* Put end point first so that this is what we grab if dragging
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* a circle (thereby turning it into an arc).
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*/
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anchors[1] = &obj->u.arc.end;
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anchors[2] = &obj->u.arc.start;
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return 3;
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default:
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abort();
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}
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}
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/* ----- Instantiation ----------------------------------------------------- */
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static int generate_frame(struct frame *frame, struct coord base,
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const struct frame *parent, struct obj *frame_ref, int active);
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struct num eval_unit(const struct expr *expr, const struct frame *frame);
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/*static*/ struct num eval_unit(const struct expr *expr, const struct frame *frame)
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{
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struct num d;
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d = eval_num(expr, frame);
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if (!is_undef(d) && to_unit(&d))
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return d;
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fail_expr(expr);
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return undef;
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}
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static struct num eval_unit_default(const struct expr *expr,
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const struct frame *frame, struct num def)
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{
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if (expr)
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return eval_unit(expr, frame);
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to_unit(&def);
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return def;
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}
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static int recurse_vec(const char *name, const struct frame *frame,
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struct coord *res)
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{
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const struct vec *v;
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if (!frame)
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return 0;
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for (v = frame->vecs; v; v = v->next)
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if (v->name == name) {
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*res = v->pos;
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return 1;
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}
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return recurse_vec(name, frame->curr_parent, res);
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}
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static int resolve_vec(const struct vec *vec, struct coord base_pos,
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const struct frame *frame, struct coord *res)
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{
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const char *name = (const char *) vec;
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if (!vec) {
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*res = base_pos;
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return 1;
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}
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if (!*name) {
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*res = vec->pos;
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return 1;
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}
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if (recurse_vec(name, frame->curr_parent, res))
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return 1;
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fail("unknown vector \"%s\"", name);
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return 0;
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}
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static int generate_vecs(struct frame *frame, struct coord base_pos)
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{
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struct coord vec_base;
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struct vec *vec;
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struct num x, y;
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for (vec = frame->vecs; vec; vec = vec->next) {
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x = eval_unit(vec->x, frame);
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if (is_undef(x))
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goto error;
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y = eval_unit(vec->y, frame);
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if (is_undef(y))
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goto error;
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if (!resolve_vec(vec->base, base_pos, frame, &vec_base))
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goto error;
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vec->pos = vec_base;
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vec->pos.x += x.n;
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vec->pos.y += y.n;
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if (!inst_vec(vec, vec_base))
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goto error;
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meas_post(vec, vec->pos, frame_set);
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}
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return 1;
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error:
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instantiation_error = vec;
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return 0;
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}
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static int generate_objs(struct frame *frame, struct coord base_pos,
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int active)
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{
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struct obj *obj;
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char *name;
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int ok;
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struct num width, offset;
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struct coord base, other, start, end;
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for (obj = frame->objs; obj; obj = obj->next) {
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if (obj->type != ot_meas)
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if (!resolve_vec(obj->base, base_pos, frame, &base))
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goto error;
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switch (obj->type) {
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case ot_frame:
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if (!generate_frame(obj->u.frame.ref, base, frame, obj,
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active && obj->u.frame.ref->active_ref == obj))
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return 0;
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break;
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case ot_line:
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if (!resolve_vec(obj->u.line.other, base_pos, frame,
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&other))
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goto error;
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width = eval_unit_default(obj->u.line.width, frame,
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DEFAULT_SILK_WIDTH);
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if (is_undef(width))
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goto error;
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if (!inst_line(obj, base, other, width.n))
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goto error;
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break;
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case ot_rect:
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if (!resolve_vec(obj->u.rect.other, base_pos, frame,
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&other))
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goto error;
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width = eval_unit_default(obj->u.rect.width, frame,
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DEFAULT_SILK_WIDTH);
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if (is_undef(width))
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goto error;
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if (!inst_rect(obj, base, other, width.n))
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goto error;
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break;
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case ot_pad:
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if (!resolve_vec(obj->u.pad.other, base_pos, frame,
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&other))
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goto error;
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name = expand(obj->u.pad.name, frame);
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if (!name)
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goto error;
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ok = inst_pad(obj, name, base, other);
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free(name);
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if (!ok)
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goto error;
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break;
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case ot_hole:
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if (!resolve_vec(obj->u.hole.other, base_pos, frame,
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&other))
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goto error;
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if (!inst_hole(obj, base, other))
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goto error;
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break;
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case ot_arc:
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if (!resolve_vec(obj->u.arc.start, base_pos, frame,
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&start))
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goto error;
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if (!resolve_vec(obj->u.arc.end, base_pos, frame,
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&end))
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goto error;
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width = eval_unit_default(obj->u.arc.width, frame,
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DEFAULT_SILK_WIDTH);
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if (is_undef(width))
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goto error;
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if (!inst_arc(obj, base, start, end, width.n))
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goto error;
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break;
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case ot_meas:
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assert(frame == frames);
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offset = eval_unit_default(obj->u.meas.offset, frame,
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DEFAULT_OFFSET);
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if (is_undef(offset))
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goto error;
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inst_meas_hint(obj, offset.n);
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break;
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default:
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abort();
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}
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}
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return 1;
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error:
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instantiation_error = obj;
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return 0;
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}
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static int generate_items(struct frame *frame, struct coord base, int active)
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{
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char *s;
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int ok;
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if (frame == frames) {
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s = expand(pkg_name, frame);
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/* s is NULL if expansion failed */
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inst_select_pkg(s ? s : "_");
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free(s);
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}
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inst_begin_active(active && frame == active_frame);
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ok = generate_vecs(frame, base) && generate_objs(frame, base, active);
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inst_end_active();
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return ok;
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}
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static int run_loops(struct frame *frame, struct loop *loop,
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struct coord base, int active)
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{
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struct num from, to;
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int n;
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int found_before, ok;
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if (!loop)
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return generate_items(frame, base, active);
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from = eval_num(loop->from.expr, frame);
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if (is_undef(from)) {
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fail_expr(loop->from.expr);
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instantiation_error = loop;
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return 0;
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}
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if (!is_dimensionless(from)) {
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fail("incompatible type for start value");
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fail_expr(loop->from.expr);
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instantiation_error = loop;
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return 0;
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}
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to = eval_num(loop->to.expr, frame);
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if (is_undef(to)) {
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fail_expr(loop->to.expr);
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instantiation_error = loop;
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return 0;
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}
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if (!is_dimensionless(to)) {
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fail("incompatible type for end value");
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fail_expr(loop->to.expr);
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instantiation_error = loop;
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return 0;
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}
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assert(!loop->initialized);
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loop->curr_value = from.n;
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loop->initialized = 1;
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n = 0;
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for (; loop->curr_value <= to.n; loop->curr_value += 1) {
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if (n >= MAX_ITERATIONS) {
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fail("%s: too many iterations (%d)", loop->var.name,
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MAX_ITERATIONS);
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instantiation_error = loop;
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goto fail;
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}
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found_before = found;
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if (loop->found == loop->active)
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suspend_search();
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ok = run_loops(frame, loop->next, base,
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active && loop->active == n);
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if (loop->found == loop->active)
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resume_search();
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if (!ok)
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goto fail;
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if (found_before != found)
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loop->found = n;
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n++;
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}
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loop->initialized = 0;
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loop->curr_value = UNDEF;
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if (active) {
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loop->n = from.n;
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loop->iterations = n;
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}
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return 1;
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fail:
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loop->initialized = 0;
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return 0;
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}
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static int iterate_tables(struct frame *frame, struct table *table,
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struct coord base, int active)
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{
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int found_before, ok;
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if (!table)
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return run_loops(frame, frame->loops, base, active);
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for (table->curr_row = table->rows; table->curr_row;
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table->curr_row = table->curr_row->next) {
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found_before = found;
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if (table->found_row == table->active_row)
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suspend_search();
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ok = iterate_tables(frame, table->next, base,
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active && table->active_row == table->curr_row);
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if (table->found_row == table->active_row)
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resume_search();
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if (!ok)
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return 0;
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if (found_before != found)
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table->found_row = table->curr_row;
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}
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return 1;
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}
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static int generate_frame(struct frame *frame, struct coord base,
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const struct frame *parent, struct obj *frame_ref, int active)
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{
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int ok;
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/*
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* We ensure during construction that frames can never recurse.
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*/
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inst_begin_frame(frame_ref, frame, base,
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active && parent == active_frame,
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active && frame == active_frame);
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bitset_set(frame_set, frame->n);
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frame->curr_parent = parent;
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ok = iterate_tables(frame, frame->tables, base, active);
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inst_end_frame(frame);
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bitset_clear(frame_set, frame->n);
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frame->curr_parent = NULL;
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return ok;
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}
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static void reset_all_loops(void)
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{
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const struct frame *frame;
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struct loop *loop;
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for (frame = frames; frame; frame = frame->next)
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for (loop = frame->loops; loop; loop = loop->next)
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loop->iterations = 0;
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}
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static void reset_found(void)
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{
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struct frame *frame;
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struct table *table;
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struct loop *loop;
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for (frame = frames; frame; frame = frame->next) {
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for (table = frame->tables; table; table = table->next)
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table->found_row = NULL;
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for (loop = frame->loops; loop; loop = loop->next)
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loop->found = -1;
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frame->found_ref = NULL;
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}
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}
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/*
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* Note: we don't use frame->found_ref yet. Instead, we adjust the frame
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* references with activate_item in inst.c
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*/
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static void activate_found(void)
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{
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struct frame *frame;
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struct table *table;
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struct loop *loop;
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for (frame = frames; frame; frame = frame->next) {
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for (table = frame->tables; table; table = table->next)
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if (table->found_row)
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table->active_row = table->found_row;
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for (loop = frame->loops; loop; loop = loop->next)
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if (loop->found != -1)
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loop->active = loop->found;
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if (frame->found_ref)
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frame->active_ref = frame->found_ref;
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}
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}
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static int enumerate_frames(void)
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{
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struct frame *frame;
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int n = 0;
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for (frame = frames; frame; frame = frame->next)
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frame->n = n++;
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return n;
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}
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int instantiate(void)
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{
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struct coord zero = { 0, 0 };
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int n_frames;
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int ok;
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meas_start();
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inst_start();
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n_frames = enumerate_frames();
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frame_set = bitset_new(n_frames);
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instantiation_error = NULL;
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reset_all_loops();
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reset_found();
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found = 0;
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search_suspended = 0;
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ok = generate_frame(frames, zero, NULL, NULL, 1);
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if (ok && (find_vec || find_obj) && found)
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activate_found();
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find_vec = NULL;
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find_obj = NULL;
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if (ok)
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ok = link_holes();
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if (ok)
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ok = refine_layers(allow_overlap);
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if (ok)
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ok = instantiate_meas(n_frames);
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if (ok)
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inst_commit();
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else
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inst_revert();
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bitset_free(frame_set);
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return ok;
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}
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/* ----- deallocation ------------------------------------------------------ */
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void obj_cleanup(void)
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{
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free(pkg_name);
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while (frames) {
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delete_frame(frames);
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destroy();
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}
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}
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