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fped/delete.h
werner 08b788b929 - revamped delete logic: delete now always works. If there are references, we
remove them as well. (In progress.)
- added frame deletion
- gui_status.c:add_label added vertical padding to keep the input area from
  bouncing (by Alvaro Lopes)



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5390 99fdad57-331a-0410-800a-d7fa5415bdb3
2009-08-05 18:43:00 +00:00

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601 B
C

/*
* delete.h - Object deletion
*
* Written 2009 by Werner Almesberger
* Copyright 2009 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef DELETE_H
#define DELETE_H
#include "obj.h"
void delete_vec(struct vec *vec);
void delete_obj(struct obj *obj);
void delete_frame(struct frame *frame);
int destroy(void);
int undelete(void);
#endif /* !DELETE_H */