mirror of
git://projects.qi-hardware.com/fped.git
synced 2024-11-25 00:35:20 +02:00
9e7e804d1a
- deallocate all our data structures on exit (to help find memory leaks, bad pointers, and general logic errors) - fixed memory leak when allocating pad names in instantiation - added "magic" environment variable FPED_NO_GUI to run fped without initializing Gtk+ - added valgrind wrapper "leakcheck" - delete.c: destroy() now requires a deletion to exist - vacate_op: free string expressions - destroy_obj: free measurement labels - delete_references: use do_delete_obj so the we don't bump the group number - delete_frame: delete references after deleting the frame itself, so they end up on the stack above the frame and get destroyed first - do_delete_vec: like above, even though it doesn't matter here git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5506 99fdad57-331a-0410-800a-d7fa5415bdb3
647 lines
11 KiB
C
647 lines
11 KiB
C
/*
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* delete.c - Object deletion
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*
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* Written 2009 by Werner Almesberger
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* Copyright 2009 by Werner Almesberger
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#include <stdlib.h>
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#include <assert.h>
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#include "util.h"
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#include "error.h"
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#include "expr.h"
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#include "obj.h"
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#include "delete.h"
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static struct deletion {
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enum del_type {
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dt_vec,
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dt_obj,
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dt_frame,
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dt_table,
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dt_row,
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dt_column,
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dt_loop,
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} type;
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union {
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struct {
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struct frame *ref;
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struct frame *prev;
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} frame;
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struct {
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struct vec *ref;
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struct vec *prev;
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} vec;
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struct {
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struct obj *ref;
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struct obj *prev;
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} obj;
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struct {
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struct table *ref;
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struct table *prev;
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} table;
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struct {
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struct row *ref;
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struct row *prev;
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} row;
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struct column {
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struct var *var;
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struct value *values;
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struct table *table;
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int n;
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} col;
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struct {
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struct loop *ref;
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struct loop *prev;
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} loop;
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} u;
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int group;
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struct deletion *next;
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} *deletions = NULL;
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static int groups = 0;
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static void do_delete_vec(struct vec *vec);
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static void do_delete_obj(struct obj *obj);
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static struct deletion *new_deletion(enum del_type type)
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{
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struct deletion *del;
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del = alloc_type(struct deletion);
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del->type = type;
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del->group = groups;
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del->next = deletions;
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deletions = del;
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return del;
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}
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/* ----- vectors ----------------------------------------------------------- */
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static void destroy_vec(struct vec *vec)
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{
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free_expr(vec->x);
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free_expr(vec->y);
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free(vec);
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}
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static void delete_vecs_by_ref(struct vec *vecs, const struct vec *ref)
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{
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while (vecs) {
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if (vecs->base == ref)
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do_delete_vec(vecs);
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vecs = vecs->next;
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}
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}
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static int obj_has_ref(const struct obj *obj, const struct vec *ref)
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{
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if (obj->base == ref)
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return 1;
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switch (obj->type) {
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case ot_frame:
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return 0;
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case ot_line:
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return obj->u.line.other == ref;
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case ot_rect:
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return obj->u.rect.other == ref;
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case ot_pad:
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return obj->u.pad.other == ref;
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case ot_arc:
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return obj->u.arc.start == ref || obj->u.arc.end == ref;
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case ot_meas:
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return obj->u.meas.high == ref;
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default:
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abort();
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}
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}
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static void delete_objs_by_ref(struct obj **objs, const struct vec *ref)
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{
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struct obj *obj;
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for (obj = *objs; obj; obj = obj->next)
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if (obj_has_ref(obj, ref))
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do_delete_obj(obj);
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}
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static void do_delete_vec(struct vec *vec)
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{
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struct vec *walk, *prev;
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struct deletion *del;
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prev = NULL;
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for (walk = vec->frame->vecs; walk != vec; walk = walk->next)
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prev = walk;
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if (prev)
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prev->next = vec->next;
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else
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vec->frame->vecs = vec->next;
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del = new_deletion(dt_vec);
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del->u.vec.ref = vec;
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del->u.vec.prev = prev;
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delete_vecs_by_ref(vec->frame->vecs, vec);
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delete_objs_by_ref(&vec->frame->objs, vec);
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}
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void delete_vec(struct vec *vec)
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{
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groups++;
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do_delete_vec(vec);
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}
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static void undelete_vec(struct vec *vec, struct vec *prev)
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{
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if (prev) {
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assert(vec->next == prev->next);
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prev->next = vec;
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} else {
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assert(vec->next == vec->frame->vecs);
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vec->frame->vecs = vec;
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}
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}
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/* ----- objects ----------------------------------------------------------- */
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static void destroy_obj(struct obj *obj)
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{
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switch (obj->type) {
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case ot_frame:
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if (obj->u.frame.ref->active_ref == obj)
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obj->u.frame.ref->active_ref = NULL;
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break;
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case ot_pad:
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free(obj->u.pad.name);
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break;
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case ot_line:
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free_expr(obj->u.line.width);
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break;
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case ot_rect:
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free_expr(obj->u.rect.width);
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break;
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case ot_arc:
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free_expr(obj->u.arc.width);
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break;
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case ot_meas:
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if (obj->u.meas.label)
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free(obj->u.meas.label);
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if (obj->u.meas.offset)
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free_expr(obj->u.meas.offset);
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break;
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default:
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abort();
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}
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free(obj);
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}
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static void do_delete_obj(struct obj *obj)
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{
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struct obj *walk, *prev;
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struct deletion *del;
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prev = NULL;
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for (walk = obj->frame->objs; walk != obj; walk = walk->next)
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prev = walk;
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if (prev)
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prev->next = obj->next;
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else
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obj->frame->objs = obj->next;
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del = new_deletion(dt_obj);
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del->u.obj.ref = obj;
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del->u.obj.prev = prev;
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if (obj->type == ot_frame && obj->u.frame.ref->active_ref == obj)
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obj->u.frame.ref->active_ref = NULL;
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}
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void delete_obj(struct obj *obj)
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{
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groups++;
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do_delete_obj(obj);
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}
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static void undelete_obj(struct obj *obj, struct obj *prev)
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{
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if (prev) {
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assert(obj->next == prev->next);
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prev->next = obj;
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} else {
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assert(obj->next == obj->frame->objs);
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obj->frame->objs = obj;
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}
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}
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/* ----- rows -------------------------------------------------------------- */
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static void destroy_row(struct row *row)
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{
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struct value *next_value;
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while (row->values) {
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next_value = row->values->next;
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free_expr(row->values->expr);
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free(row->values);
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row->values = next_value;
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}
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free(row);
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}
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void delete_row(struct row *row)
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{
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struct deletion *del;
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struct row *walk, *prev;
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groups++;
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prev = NULL;
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for (walk = row->table->rows; walk != row; walk = walk->next)
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prev = walk;
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if (prev)
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prev->next = row->next;
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else
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row->table->rows = row->next;
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del = new_deletion(dt_row);
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del->u.row.ref = row;
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del->u.row.prev = prev;
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}
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static void undelete_row(struct row *row, struct row *prev)
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{
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if (prev) {
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assert(row->next == prev->next);
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prev->next = row;
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} else {
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assert(row->next == row->table->rows);
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row->table->rows = row;
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}
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}
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/* ----- columns ----------------------------------------------------------- */
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void delete_column(struct table *table, int n)
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{
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struct deletion *del;
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struct column *col;
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struct var **var;
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struct row *row;
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struct value **next, **value;
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int i;
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groups++;
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del = new_deletion(dt_column);
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col = &del->u.col;
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col->table = table;
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col->n = n;
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var = &table->vars;
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for (i = 0; i != n; i++)
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var = &(*var)->next;
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col->var = *var;
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*var = (*var)->next;
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next = &col->values;
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for (row = table->rows; row; row = row->next) {
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value = &row->values;
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for (i = 0; i != n; i++)
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value = &(*value)->next;
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*next = *value;
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*value = (*value)->next;
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next = &(*next)->next;
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}
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*next = NULL;
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}
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static void undelete_column(const struct column *col)
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{
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struct var **var;
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struct row *row;
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struct value **anchor, *value, *next;
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int i;
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var = &col->table->vars;
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for (i = 0; i != col->n; i++)
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var = &(*var)->next;
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col->var->next = *var;
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*var = col->var;
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value = col->values;
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for (row = col->table->rows; row; row = row->next) {
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anchor = &row->values;
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for (i = 0; i != col->n; i++)
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anchor = &(*anchor)->next;
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next = value->next;
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value->next = *anchor;
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*anchor = value;
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value = next;
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}
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}
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/* ----- tables ------------------------------------------------------------ */
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static void destroy_table(struct table *table)
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{
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struct var *next_var;
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while (table->vars) {
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next_var = table->vars->next;
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free(table->vars);
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table->vars = next_var;
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}
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while (table->rows) {
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delete_row(table->rows);
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destroy();
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}
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free(table);
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}
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void delete_table(struct table *table)
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{
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struct frame *frame = table->vars->frame;
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struct deletion *del;
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struct table *walk, *prev;
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groups++;
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prev = NULL;
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for (walk = frame->tables; walk != table; walk = walk->next)
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prev = walk;
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if (prev)
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prev->next = table->next;
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else
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frame->tables = table->next;
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del = new_deletion(dt_table);
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del->u.table.ref = table;
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del->u.table.prev = prev;
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}
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static void undelete_table(struct table *table, struct table *prev)
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{
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struct frame *frame = table->vars->frame;
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if (prev) {
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assert(table->next == prev->next);
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prev->next = table;
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} else {
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assert(table->next == frame->tables);
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frame->tables = table;
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}
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}
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/* ----- loops ------------------------------------------------------------- */
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static void destroy_loop(struct loop *loop)
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{
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free_expr(loop->from.expr);
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free_expr(loop->to.expr);
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free(loop);
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}
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void delete_loop(struct loop *loop)
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{
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struct frame *frame = loop->var.frame;
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struct deletion *del;
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struct loop *walk, *prev;
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groups++;
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prev = NULL;
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for (walk = frame->loops; walk != loop; walk = walk->next)
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prev = walk;
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if (prev)
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prev->next = loop->next;
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else
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frame->loops = loop->next;
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del = new_deletion(dt_loop);
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del->u.loop.ref = loop;
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del->u.loop.prev = prev;
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}
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static void undelete_loop(struct loop *loop, struct loop *prev)
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{
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struct frame *frame = loop->var.frame;
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if (prev) {
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assert(loop->next == prev->next);
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prev->next = loop;
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} else {
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assert(loop->next == frame->loops);
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frame->loops = loop;
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}
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}
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/* ----- frames ------------------------------------------------------------ */
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static void destroy_frame(struct frame *frame)
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{
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while (frame->tables) {
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delete_table(frame->tables);
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destroy();
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}
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while (frame->loops) {
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delete_loop(frame->loops);
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destroy();
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}
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while (frame->vecs) {
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delete_vec(frame->vecs);
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destroy();
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}
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while (frame->objs) {
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delete_obj(frame->objs);
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destroy();
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}
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free(frame);
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}
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static void delete_references(const struct frame *ref)
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{
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struct frame *frame;
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struct obj *obj;
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for (frame = frames; frame; frame = frame->next)
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for (obj = frame->objs; obj; obj = obj->next)
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if (obj->type == ot_frame)
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if (obj->u.frame.ref == ref)
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do_delete_obj(obj);
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}
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void delete_frame(struct frame *frame)
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{
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struct deletion *del;
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groups++;
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del = new_deletion(dt_frame);
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del->u.frame.ref = frame;
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del->u.frame.prev = frame->prev;
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if (frame->next)
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frame->next->prev = frame->prev;
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if (frame->prev)
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frame->prev->next = frame->next;
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else
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frames = frame->next;
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delete_references(frame);
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}
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static void undelete_frame(struct frame *frame, struct frame *prev)
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{
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if (prev) {
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assert(frame->next == prev->next);
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prev->next = frame;
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} else {
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assert(frame->next == frames);
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frames = frame;
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}
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frame->next->prev = frame;
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}
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/* ----- destroy/undelete interface ---------------------------------------- */
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static void destroy_one(void)
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{
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struct deletion *del;
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del = deletions;
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switch (del->type) {
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case dt_vec:
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destroy_vec(del->u.vec.ref);
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break;
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case dt_obj:
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destroy_obj(del->u.obj.ref);
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break;
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case dt_frame:
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destroy_frame(del->u.frame.ref);
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break;
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case dt_loop:
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destroy_loop(del->u.loop.ref);
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break;
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case dt_table:
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destroy_table(del->u.table.ref);
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break;
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case dt_row:
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destroy_row(del->u.row.ref);
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break;
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case dt_column:
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abort(); /* @@@ later */
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break;
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default:
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abort();
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}
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deletions = del->next;
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free(del);
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}
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void destroy(void)
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{
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int group;
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assert(deletions);
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group = deletions->group;
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while (deletions && deletions->group == group)
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destroy_one();
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}
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static int undelete_one(void)
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{
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struct deletion *del;
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if (!deletions)
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return 0;
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del = deletions;
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switch (del->type) {
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case dt_vec:
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undelete_vec(del->u.vec.ref, del->u.vec.prev);
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break;
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case dt_obj:
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undelete_obj(del->u.obj.ref, del->u.obj.prev);
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break;
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case dt_frame:
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undelete_frame(del->u.frame.ref, del->u.frame.prev);
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break;
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case dt_loop:
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undelete_loop(del->u.loop.ref, del->u.loop.prev);
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break;
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case dt_table:
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undelete_table(del->u.table.ref, del->u.table.prev);
|
|
break;
|
|
case dt_row:
|
|
undelete_row(del->u.row.ref, del->u.row.prev);
|
|
break;
|
|
case dt_column:
|
|
undelete_column(&del->u.col);
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
deletions = del->next;
|
|
free(del);
|
|
return 1;
|
|
}
|
|
|
|
|
|
int undelete(void)
|
|
{
|
|
int group;
|
|
|
|
if (!deletions)
|
|
return 0;
|
|
group = deletions->group;
|
|
while (deletions && deletions->group == group)
|
|
undelete_one();
|
|
return 1;
|
|
}
|
|
|
|
|
|
void purge(void)
|
|
{
|
|
while (deletions)
|
|
destroy();
|
|
}
|