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mirror of git://projects.qi-hardware.com/fped.git synced 2024-11-04 23:37:33 +02:00
fped/delete.c
werner 3db91b5c1b Added delete/undelete.
- when moving a point, we no longer restrict the area around the original
  position once the drag radius has been left
- objects can now be deleted by selecting them and pressing Delete
- deleted objects can be restored by pressing "u"



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5387 99fdad57-331a-0410-800a-d7fa5415bdb3
2009-08-05 00:32:38 +00:00

287 lines
4.7 KiB
C

/*
* delete.c - Object deletion
*
* Written 2009 by Werner Almesberger
* Copyright 2009 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <stdlib.h>
#include <assert.h>
#include "util.h"
#include "error.h"
#include "expr.h"
#include "obj.h"
#include "delete.h"
static struct deletion {
enum del_type {
dt_vec,
dt_obj,
} type;
union {
struct {
struct vec *ref;
struct vec *prev;
} vec;
struct {
struct obj *ref;
struct obj *prev;
} obj;
} u;
struct deletion *next;
} *deletions = NULL;
static struct deletion *new_deletion(enum del_type type)
{
struct deletion *del;
del = alloc_type(struct deletion);
del->type = type;
del->next = deletions;
deletions = del;
return del;
}
/* ----- vectors ----------------------------------------------------------- */
static void dereference_vec(struct vec *vec)
{
assert(!vec->n_refs);
put_vec(vec->base);
}
static void destroy_vec(struct vec *vec)
{
assert(!vec->n_refs);
free_expr(vec->x);
free_expr(vec->y);
free(vec);
}
static void rereference_vec(struct vec *vec)
{
get_vec(vec->base);
}
int delete_vec(struct vec *vec)
{
struct vec *walk, *prev;
struct deletion *del;
if (vec->n_refs) {
fail("vector has %d reference%s", vec->n_refs,
vec->n_refs == 1 ? "" : "s");
return 0;
}
prev = NULL;
for (walk = vec->frame->vecs; walk != vec; walk = walk->next)
prev = walk;
if (prev)
prev->next = vec->next;
else
vec->frame->vecs = vec->next;
dereference_vec(vec);
del = new_deletion(dt_vec);
del->u.vec.ref = vec;
del->u.vec.prev = prev;
return 1;
}
static void undelete_vec(struct vec *vec, struct vec *prev)
{
if (prev) {
assert(vec->next == prev->next);
prev->next = vec;
} else {
assert(vec->next == vec->frame->vecs);
vec->frame->vecs = vec;
}
rereference_vec(vec);
}
/* ----- objects ----------------------------------------------------------- */
static void dereference_obj(struct obj *obj)
{
switch (obj->type) {
case ot_frame:
/* nothing */
break;
case ot_pad:
put_vec(obj->u.pad.other);
break;
case ot_line:
put_vec(obj->u.line.other);
break;
case ot_rect:
put_vec(obj->u.rect.other);
break;
case ot_arc:
put_vec(obj->u.arc.start);
put_vec(obj->u.arc.end);
break;
case ot_meas:
put_vec(obj->u.meas.other);
break;
default:
abort();
}
put_vec(obj->base);
}
static void destroy_obj(struct obj *obj)
{
switch (obj->type) {
case ot_frame:
/* nothing */
break;
case ot_pad:
free(obj->u.pad.name);
break;
case ot_line:
free_expr(obj->u.line.width);
break;
case ot_rect:
free_expr(obj->u.rect.width);
break;
case ot_arc:
free_expr(obj->u.arc.width);
break;
case ot_meas:
free_expr(obj->u.meas.offset);
break;
default:
abort();
}
free(obj);
}
static void rereference_obj(struct obj *obj)
{
switch (obj->type) {
case ot_frame:
/* nothing */
break;
case ot_pad:
get_vec(obj->u.pad.other);
break;
case ot_line:
get_vec(obj->u.line.other);
break;
case ot_rect:
get_vec(obj->u.rect.other);
break;
case ot_arc:
get_vec(obj->u.arc.start);
get_vec(obj->u.arc.end);
break;
case ot_meas:
get_vec(obj->u.meas.other);
break;
default:
abort();
}
get_vec(obj->base);
}
int delete_obj(struct obj *obj)
{
struct obj *walk, *prev;
struct deletion *del;
prev = NULL;
for (walk = obj->frame->objs; walk != obj; walk = walk->next)
prev = walk;
if (prev)
prev->next = obj->next;
else
obj->frame->objs = obj->next;
dereference_obj(obj);
del = new_deletion(dt_obj);
del->u.obj.ref = obj;
del->u.obj.prev = prev;
return 1;
}
static void undelete_obj(struct obj *obj, struct obj *prev)
{
if (prev) {
assert(obj->next == prev->next);
prev->next = obj;
} else {
assert(obj->next == obj->frame->objs);
obj->frame->objs = obj;
}
rereference_obj(obj);
}
/* ----- destroy/undelete interface ---------------------------------------- */
int destroy(void)
{
struct deletion *del;
if (!deletions)
return 0;
del = deletions;
switch (del->type) {
case dt_vec:
destroy_vec(del->u.vec.ref);
break;
case dt_obj:
destroy_obj(del->u.obj.ref);
break;
default:
abort();
}
deletions = del->next;
free(del);
return 1;
}
int undelete(void)
{
struct deletion *del;
if (!deletions)
return 0;
del = deletions;
switch (del->type) {
case dt_vec:
undelete_vec(del->u.vec.ref, del->u.vec.prev);
break;
case dt_obj:
undelete_obj(del->u.obj.ref, del->u.obj.prev);
break;
default:
abort();
}
deletions = del->next;
free(del);
return 1;
}