1
0
mirror of git://projects.qi-hardware.com/fped.git synced 2024-11-18 08:11:32 +02:00
fped/coord.h
werner 7eb3ac5ba2 When dragging an endpoint of an inverted measurement, we didn't consider that
inst->base and inst->u.meas.end are swapped, causing fped to crash in vec_at.
Also introduced a universal swap() function.

- util.h (swap): new swap function for arguments of any type
- gui_meas.c (begin_drag_move_meas, draw_move_meas): swap the endpoints if
  moving an inverted measurement
- coord.c (sort_coord): use swap() instead of swap_coord
- coord.h, coord.c (swap_coord): removed
- gui_util.c (save_pix_buf): use swap() instead of open-coding the swap 
- kicad.c (kicad_centric): use sort_coord instead of "manually" sorting the
  coordinates



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5968 99fdad57-331a-0410-800a-d7fa5415bdb3
2010-05-30 09:04:26 +00:00

99 lines
2.2 KiB
C

/*
* coord.h - Coordinate representation and basic operations
*
* Written 2009, 2010 by Werner Almesberger
* Copyright 2009, 2010 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef COORD_H
#define COORD_H
#include <stdint.h>
#define MICRON_UNITS 10
#define MIL_UNITS (25.4*MICRON_UNITS)
#define MM_UNITS (1000.0*MICRON_UNITS)
#define KICAD_UNIT (MIL_UNITS/10.0)
#define MIL_IN_MM 0.0254
typedef int32_t unit_type;
#define UNIT_ERROR ((unit_type) 1 << (sizeof(unit_type)*8-1))
struct coord {
unit_type x, y;
};
static inline unit_type mil_to_units(double mil)
{
return mil*MIL_UNITS;
}
static inline unit_type mm_to_units(double mm)
{
return mm*MM_UNITS;
}
static inline double units_to_mm(unit_type u)
{
return (double) u/MM_UNITS;
}
static inline double units_to_mil(unit_type u)
{
return (double) u/MIL_UNITS;
}
static inline int units_to_kicad(unit_type u)
{
return (double) u/KICAD_UNIT;
}
static inline int coord_eq(struct coord a, struct coord b)
{
return a.x == b.x && a.y == b.y;
}
double mm_to_mil(double mm, int exponent);
double mil_to_mm(double mil, int exponent);
double units_to_best(unit_type u, int *mm);
struct coord normalize(struct coord v, unit_type len);
struct coord rotate(struct coord v, double angle);
struct coord add_vec(struct coord a, struct coord b);
struct coord sub_vec(struct coord a, struct coord b);
struct coord neg_vec(struct coord v);
struct coord rotate_r(struct coord c, unit_type r, double angle);
double theta_vec(struct coord v);
double theta(struct coord c, struct coord p);
void sort_coord(struct coord *min, struct coord *max);
unit_type dist_point(struct coord a, struct coord b);
unit_type dist_line(struct coord p, struct coord a, struct coord b);
unit_type dist_rect(struct coord p, struct coord a, struct coord b);
int inside_rect(struct coord p, struct coord a, struct coord b);
unit_type dist_circle(struct coord p, struct coord c, unit_type r);
#endif /* !COORD_H */