mirror of
git://projects.qi-hardware.com/fped.git
synced 2024-11-18 06:59:43 +02:00
e047cc074d
- gui_style.c (gc_rim): slightly increased brightness when inactive - kicad.c (kicad_pad): move coordinate transform to new function kicad_centric - kicad.c: added pads with holes and mechanical holes - inst.h (struct inst.u.hole), inst.c (inst_hole): added "layers" field, like for pads - layer.c (LAYER_COPPER, LAYER_PASTE, LAYER_MASK): renamed to LAYER_*_TOP and added macros for corresponding bottom layers - layer.c (refine_layers): mirror top layers of through-hole pads - layer.h, layer.c (mech_hole_layers): return the layer set for mechanical layers git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5941 99fdad57-331a-0410-800a-d7fa5415bdb3
1380 lines
29 KiB
C
1380 lines
29 KiB
C
/*
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* inst.c - Instance structures
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*
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* Written 2009, 2010 by Werner Almesberger
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* Copyright 2009, 2010 by Werner Almesberger
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <math.h>
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#include "util.h"
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#include "coord.h"
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#include "expr.h"
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#include "layer.h"
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#include "obj.h"
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#include "delete.h"
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#include "gui_util.h"
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#include "gui_status.h"
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#include "gui_canvas.h"
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#include "gui_tool.h"
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#include "gui_meas.h"
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#include "gui_inst.h"
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#include "gui_frame.h"
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#include "gui.h"
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#include "inst.h"
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struct inst *selected_inst = NULL;
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struct bbox active_frame_bbox;
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struct pkg *pkgs, *active_pkg, *curr_pkg;
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struct inst *curr_frame = NULL;
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static struct pkg *prev_pkgs;
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static unsigned long active_set = 0;
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static struct inst_ops vec_ops;
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static struct inst_ops frame_ops;
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static struct inst_ops meas_ops;
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#define IS_ACTIVE ((active_set & 1))
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/* ----- selective visibility ---------------------------------------------- */
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static int show(enum inst_prio prio)
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{
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switch (prio) {
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case ip_vec:
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case ip_frame:
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return show_stuff;
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case ip_meas:
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return show_meas;
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default:
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return 1;
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}
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}
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int bright(const struct inst *inst)
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{
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if (!show_bright)
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return 0;
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return inst->ops != &vec_ops && inst->ops != &frame_ops &&
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inst->ops != &meas_ops;
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}
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static int show_this(const struct inst *inst)
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{
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if (show_all)
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return 1;
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if (inst->ops == &frame_ops && inst->u.frame.ref == active_frame)
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return 1;
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if (!inst->outer)
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return active_frame == root_frame;
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return inst->outer->u.frame.ref == active_frame;
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}
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/* ----- selection of items not on the canvas ------------------------------ */
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static void *selected_outside = NULL;
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static void (*outside_deselect)(void *item);
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static void deselect_outside(void)
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{
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if (selected_outside && outside_deselect)
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outside_deselect(selected_outside);
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selected_outside = NULL;
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}
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void inst_select_outside(void *item, void (*deselect)(void *item))
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{
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if (item == selected_outside)
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return;
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deselect_outside();
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inst_deselect();
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selected_outside = item;
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outside_deselect = deselect;
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}
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/* ----- check connectedness ----------------------------------------------- */
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/*
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* After an instantiation failure, the instances can get out of sync with the
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* object tree, and attempts to select an item on the canvas can cause accesses
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* to objects that aren't there anymore. So we need to check if we can still
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* reach the corresponding object.
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*
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* Note: even this isn't bullet-proof. Theoretically, we may get a new object
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* in the old place. However, this probably doesn't do any serious damage.
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*/
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static int inst_connected(const struct inst *inst)
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{
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const struct frame *frame;
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const struct vec *vec;
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const struct obj *obj;
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for (frame = frames; frame; frame = frame->next) {
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if (inst->ops == &vec_ops) {
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for (vec = frame->vecs; vec; vec = vec->next)
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if (vec == inst->vec)
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return 1;
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} else {
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for (obj = frame->objs; obj; obj = obj->next)
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if (obj == inst->obj)
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return 1;
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}
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}
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return 0;
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}
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/* ----- selection --------------------------------------------------------- */
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static void inst_select_inst(struct inst *inst)
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{
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selected_inst = inst;
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tool_selected_inst(inst);
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gui_frame_select_inst(inst);
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if (inst->ops->select)
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selected_inst->ops->select(inst);
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status_set_icon(get_icon_by_inst(inst));
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}
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/*
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* @@@ This logic is overly complicated and should be simplified. The general
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* idea was to avoid making unnecessary changes to the user's selections, but
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* that risk doesn't exist. Furthermore, the way activate_item is used, its
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* preconditions aren't met. It works anyway but it could be simpler as a
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* consequence.
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*
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* activate_item tries to activate the path through the frame references,
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* leading to a specific instance. It returns whether this is failed or whether
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* it may have been successful.
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*
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* The initial condition is that we want to activate an item on a frame
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* instance that's not active. Since the frame has been instantiated, there
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* must be a way to activate it. We just have to find out how.
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*
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* The first test eliminates the root frame. If we're at the root frame and
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* still haven't figured out what to do, something is wrong and we give up.
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*
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* The next test skips references that are already right. Since we know that
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* there must be at least one reference that leads elsewhere, and we haven't
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* found it yet, the recursion will tell us whether it can find it at all.
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*
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* Finally, if we've found a mismatch, we correct it. We then try to fix any
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* further mismatches. Since we've made progress, we return 1, even if the
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* other fixes should fail (or reach the root frame).
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*
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*/
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static int activate_item(struct inst *inst)
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{
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if (!inst->outer)
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return 0;
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if (inst->outer->u.frame.ref->active_ref == inst->outer->obj)
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return activate_item(inst->outer);
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inst->outer->u.frame.ref->active_ref = inst->outer->obj;
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activate_item(inst->outer);
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return 1;
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}
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static int __inst_select(struct coord pos, int tries)
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{
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enum inst_prio prio;
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const struct inst *prev;
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struct inst *inst;
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struct inst *first = NULL; /* first active item */
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struct inst *next = NULL; /* active item after currently sel. */
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struct inst *any_first = NULL; /* first item, active or inactive */
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struct inst *any_same_frame = NULL; /* first item on active frame */
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struct frame *frame;
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int best_dist = 0; /* keep gcc happy */
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int select_next;
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int dist, i;
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if (!tries) {
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fprintf(stderr, "__inst_select: tries exhausted\n");
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return 0;
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}
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prev = selected_inst;
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deselect_outside();
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edit_nothing();
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if (selected_inst) {
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gui_frame_deselect_inst(selected_inst);
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tool_selected_inst(NULL);
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}
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inst_deselect();
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select_next = 0;
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FOR_INST_PRIOS_DOWN(prio) {
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if (!show(prio))
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continue;
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FOR_ALL_INSTS(i, prio, inst) {
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if (!show_this(inst))
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continue;
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if (!inst->ops->distance)
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continue;
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if (!inst_connected(inst))
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continue;
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dist = inst->ops->distance(inst, pos, draw_ctx.scale);
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if (dist >= 0) {
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if (!any_first)
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any_first = inst;
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if (!any_same_frame && inst->outer &&
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inst->outer->u.frame.ref == active_frame)
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any_same_frame = inst;
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if (!inst->active)
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continue;
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if (!first)
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first = inst;
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if (!next && select_next)
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next = inst;
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if (inst == prev)
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select_next = 1;
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if (!selected_inst || best_dist > dist) {
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selected_inst = inst;
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best_dist = dist;
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}
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}
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}
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}
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if (select_next) {
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selected_inst = next ? next : first;
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goto selected;
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}
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if (selected_inst)
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goto selected;
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/* give vectors a second chance */
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if (show_stuff) {
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FOR_ALL_INSTS(i, ip_vec, inst) {
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if (!inst->active)
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continue;
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if (!inst_connected(inst))
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continue;
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dist = gui_dist_vec_fallback(inst, pos, draw_ctx.scale);
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if (dist >= 0 && (!selected_inst || best_dist > dist)) {
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selected_inst = inst;
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best_dist = dist;
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}
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}
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if (selected_inst)
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goto selected;
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}
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if (!show_all)
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return 0;
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if (any_same_frame) {
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activate_item(any_same_frame);
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search_inst(any_same_frame);
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instantiate();
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change_world();
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return __inst_select(pos, tries-1);
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}
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if (any_first) {
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frame = any_first->outer ? any_first->outer->u.frame.ref : NULL;
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if (frame != active_frame) {
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select_frame(frame);
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return __inst_select(pos, tries-1);
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}
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}
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return 0;
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selected:
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inst_select_inst(selected_inst);
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return 1;
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}
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int inst_select(struct coord pos)
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{
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/*
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* We shouldn't need more than 2 tries to select any item, so 5 is more
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* than enough. This can still fail, but then it would for any number
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* of tries.
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*/
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return __inst_select(pos, 5);
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}
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struct inst *inst_find_point(struct coord pos)
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{
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struct inst *inst, *found;
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int best_dist = 0; /* keep gcc happy */
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int dist, i;
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found = NULL;
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FOR_ALL_INSTS(i, ip_frame, inst) {
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if (!inst->u.frame.active)
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continue;
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dist = gui_dist_frame_eye(inst, pos, draw_ctx.scale);
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if (dist >= 0 && (!found || best_dist > dist)) {
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found = inst;
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best_dist = dist;
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}
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}
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if (found)
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return found;
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FOR_ALL_INSTS(i, ip_vec, inst) {
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if (!inst->active || !inst->ops->distance)
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continue;
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dist = inst->ops->distance(inst, pos, draw_ctx.scale);
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if (dist >= 0 && (!found || best_dist > dist)) {
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found = inst;
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best_dist = dist;
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}
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}
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return found;
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}
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int inst_find_point_selected(struct coord pos, struct inst **res)
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{
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struct vec **anchors[3];
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int n, best_i, i;
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struct inst *best = NULL;
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struct inst *inst;
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int d_min, d, j;
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assert(selected_inst);
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n = inst_anchors(selected_inst, anchors);
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for (i = 0; i != n; i++) {
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if (*anchors[i]) {
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FOR_ALL_INSTS(j, ip_vec, inst) {
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if (inst->vec != *anchors[i])
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continue;
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d = gui_dist_vec(inst, pos, draw_ctx.scale);
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if (d != -1 && (!best || d < d_min)) {
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best = inst;
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best_i = i;
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d_min = d;
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}
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}
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} else {
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FOR_ALL_INSTS(j, ip_frame, inst) {
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if (inst != selected_inst->outer)
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continue;
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d = gui_dist_frame(inst, pos, draw_ctx.scale);
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if (d != -1 && (!best || d < d_min)) {
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best = inst;
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best_i = i;
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d_min = d;
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}
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}
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}
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}
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if (!best)
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return -1;
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if (res)
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*res = best;
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return best_i;
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}
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struct coord inst_get_point(const struct inst *inst)
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{
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if (inst->ops == &vec_ops)
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return inst->u.vec.end;
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if (inst->ops == &frame_ops)
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return inst->base;
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abort();
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}
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struct vec *inst_get_vec(const struct inst *inst)
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{
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if (inst->ops == &vec_ops)
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return inst->vec;
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if (inst->ops == &frame_ops)
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return NULL;
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abort();
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}
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int inst_anchors(struct inst *inst, struct vec ***anchors)
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{
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if (inst->vec) {
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anchors[0] = &inst->vec->base;
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return 1;
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}
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return obj_anchors(inst->obj, anchors);
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}
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void inst_deselect(void)
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{
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if (selected_inst) {
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tool_selected_inst(NULL);
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gui_frame_deselect_inst(selected_inst);
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}
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deselect_outside();
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status_set_type_x(NULL, "");
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status_set_type_y(NULL, "");
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status_set_type_entry(NULL, "");
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status_set_name(NULL, "");
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status_set_x(NULL, "");
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status_set_y(NULL, "");
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status_set_r(NULL, "");
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status_set_angle(NULL, "");
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selected_inst = NULL;
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edit_nothing();
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refresh_pos();
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status_set_icon(NULL);
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}
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/* ----- select instance by vector/object ---------------------------------- */
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static void vec_edit(struct vec *vec);
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static void obj_edit(struct obj *obj);
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void inst_select_vec(struct vec *vec)
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{
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struct inst *inst;
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int i;
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if (vec->frame != active_frame)
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select_frame(vec->frame);
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FOR_ALL_INSTS(i, ip_vec, inst)
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if (inst->vec == vec && inst->active) {
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inst_deselect();
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inst_select_inst(inst);
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return;
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}
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vec_edit(vec);
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}
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void inst_select_obj(struct obj *obj)
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{
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enum inst_prio prio;
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struct inst *inst;
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int i;
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if (obj->frame != active_frame)
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select_frame(obj->frame);
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FOR_INST_PRIOS_DOWN(prio)
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FOR_ALL_INSTS(i, prio, inst)
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if (inst->obj && inst->obj == obj && inst->active)
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goto found;
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obj_edit(obj);
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return;
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found:
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inst_deselect();
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inst_select_inst(inst);
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}
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|
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/* ----- common status reporting ------------------------------------------- */
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|
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static void rect_status(struct coord a, struct coord b, unit_type width,
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int rounded)
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{
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const char *tip;
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struct coord d = sub_vec(b, a);
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double r;
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unit_type diag;
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status_set_xy(d);
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tip = "Angle of diagonal";
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if (!d.x && !d.y)
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status_set_angle(tip, "a = 0 deg");
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else {
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status_set_angle(tip, "a = %3.1f deg", theta(a, b));
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}
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if (d.x < 0)
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d.x = -d.x;
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if (d.y < 0)
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d.y = -d.y;
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diag = hypot(d.x, d.y);
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if (rounded) {
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/*
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* Only consider the part of the diagonal that is on the pad
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* surface.
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*
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* The circle: (x-r)^2+(y-r)^2 = r^2
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* The diagonal: x = t*cos(theta), y = t*sin(theta)
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*
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* t is the distance from the corner of the surrounding
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* rectangle to the half-circle:
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*
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* t = 2*r*(s+c-sqrt(2*s*c))
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*
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* With s = sin(theta) and c = cos(theta).
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*
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* Since d.x = diag*cos(theta), we don't need to calculate the
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* sinus and cosinus but can use d.x and d.y directly.
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*/
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r = (d.x > d.y ? d.y : d.x)/2;
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diag -= 2*r*(d.x+d.y-sqrt(2*d.x*d.y))/diag;
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}
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set_with_units(status_set_r, "d = ", diag, "Length of diagonal");
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if (width != -1) {
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status_set_type_entry(NULL, "width =");
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set_with_units(status_set_name, "", width, "Line width");
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}
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}
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static void rect_status_sort(struct coord a, struct coord b, unit_type width,
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int rounded)
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{
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sort_coord(&a, &b);
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rect_status(a, b, width, rounded);
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}
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|
|
|
|
/* ----- helper functions for instance creation ---------------------------- */
|
|
|
|
|
|
static void update_bbox(struct bbox *bbox, struct coord coord)
|
|
{
|
|
if (bbox->min.x > coord.x)
|
|
bbox->min.x = coord.x;
|
|
if (bbox->max.x < coord.x)
|
|
bbox->max.x = coord.x;
|
|
if (bbox->min.y > coord.y)
|
|
bbox->min.y = coord.y;
|
|
if (bbox->max.y < coord.y)
|
|
bbox->max.y = coord.y;
|
|
}
|
|
|
|
|
|
static void propagate_bbox(const struct inst *inst)
|
|
{
|
|
struct inst *frame =
|
|
curr_frame ? curr_frame : curr_pkg->insts[ip_frame];
|
|
|
|
update_bbox(&frame->bbox, inst->bbox.min);
|
|
update_bbox(&frame->bbox, inst->bbox.max);
|
|
}
|
|
|
|
|
|
static void grow_bbox_by_width(struct bbox *bbox, unit_type width)
|
|
{
|
|
bbox->min.x -= width/2;
|
|
bbox->min.y -= width/2;
|
|
bbox->max.x += width/2;
|
|
bbox->max.y += width/2;
|
|
}
|
|
|
|
|
|
static struct inst *add_inst(const struct inst_ops *ops, enum inst_prio prio,
|
|
struct coord base)
|
|
{
|
|
struct inst *inst;
|
|
|
|
inst = alloc_type(struct inst);
|
|
inst->ops = ops;
|
|
inst->prio = prio;
|
|
inst->vec = NULL;
|
|
inst->obj = NULL;
|
|
inst->base = inst->bbox.min = inst->bbox.max = base;
|
|
inst->outer = curr_frame;
|
|
inst->active = IS_ACTIVE;
|
|
inst->next = NULL;
|
|
*curr_pkg->next_inst[prio] = inst;
|
|
curr_pkg->next_inst[prio] = &inst->next;
|
|
return inst;
|
|
}
|
|
|
|
|
|
/* ----- vec --------------------------------------------------------------- */
|
|
|
|
|
|
static int validate_vec_name(const char *s, void *ctx)
|
|
{
|
|
struct vec *vec = ctx;
|
|
const struct vec *walk;
|
|
|
|
if (!is_id(s))
|
|
return 0;
|
|
for (walk = vec->frame->vecs; walk; walk = walk->next)
|
|
if (walk->name && !strcmp(walk->name, s))
|
|
return 0;
|
|
return 1;
|
|
}
|
|
|
|
|
|
static void vec_edit(struct vec *vec)
|
|
{
|
|
edit_x(&vec->x, "X distance");
|
|
edit_y(&vec->y, "Y distance");
|
|
edit_unique_null(&vec->name, validate_vec_name, vec, "Vector name");
|
|
}
|
|
|
|
|
|
static void vec_op_select(struct inst *self)
|
|
{
|
|
status_set_type_entry(NULL, "ref =");
|
|
status_set_name("Vector reference (name)",
|
|
"%s", self->vec->name ? self->vec->name : "");
|
|
rect_status(self->base, self->u.vec.end, -1, 0);
|
|
vec_edit(self->vec);
|
|
}
|
|
|
|
|
|
/*
|
|
* @@@ The logic of gui_find_point_vec isn't great. Instead of selecting a
|
|
* point and then filtering, we should filter the candidates, so that a point
|
|
* that's close end eligible can win against one that's closer but not
|
|
* eligible.
|
|
*/
|
|
|
|
static struct inst *find_point_vec(struct inst *self, struct coord pos)
|
|
{
|
|
struct inst *inst;
|
|
const struct vec *vec;
|
|
|
|
inst = inst_find_point(pos);
|
|
if (!inst)
|
|
return NULL;
|
|
if (inst->ops == &frame_ops)
|
|
return inst;
|
|
for (vec = inst->vec; vec; vec = vec->base)
|
|
if (vec == self->vec)
|
|
return NULL;
|
|
return inst;
|
|
}
|
|
|
|
|
|
/*
|
|
* When instantiating and when dumping, we assume that bases appear in the
|
|
* frame->vecs list before vectors using them. A move may change this order.
|
|
* We therefore have to sort the list after the move.
|
|
*
|
|
* Since the list is already ordered, cleaning it up is just O(n).
|
|
*/
|
|
|
|
|
|
static void do_move_to_vec(struct inst *inst, struct inst *to, int i)
|
|
{
|
|
struct vec *to_vec = inst_get_vec(to);
|
|
struct vec *vec = inst->vec;
|
|
struct frame *frame = vec->frame;
|
|
struct vec *v, **anchor, **walk;
|
|
|
|
assert(!i);
|
|
vec->base = to_vec;
|
|
|
|
/*
|
|
* Mark the vector that's being rebased and all vectors that
|
|
* (recursively) depend on it.
|
|
*
|
|
* We're mainly interested in the range between the vector being moved
|
|
* and the new base. If the vector follows the base, the list is
|
|
* already in the correct order and nothing needs moving.
|
|
*/
|
|
for (v = frame->vecs; v != vec; v = v->next)
|
|
v->mark = 0;
|
|
vec->mark = 1;
|
|
for (v = vec->next; v && v != to_vec; v = v->next)
|
|
v->mark = v->base ? v->base->mark : 0;
|
|
if (!v)
|
|
return;
|
|
|
|
/*
|
|
* All the marked vectors appearing on the list before the new base
|
|
* are moved after the new base, preserving their order.
|
|
*
|
|
* Start at frame->vecs, not "vec", so that we move the the vector
|
|
* being rebased as well.
|
|
*/
|
|
anchor = &to_vec->next;
|
|
walk = &frame->vecs;
|
|
while (*walk != to_vec) {
|
|
v = *walk;
|
|
if (!v->mark)
|
|
walk = &v->next;
|
|
else {
|
|
*walk = v->next;
|
|
v->next = *anchor;
|
|
*anchor = v;
|
|
anchor = &v->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
static struct inst_ops vec_ops = {
|
|
.draw = gui_draw_vec,
|
|
.hover = gui_hover_vec,
|
|
.distance = gui_dist_vec,
|
|
.select = vec_op_select,
|
|
.find_point = find_point_vec,
|
|
.draw_move = draw_move_vec,
|
|
.do_move_to = do_move_to_vec,
|
|
};
|
|
|
|
|
|
int inst_vec(struct vec *vec, struct coord base)
|
|
{
|
|
struct inst *inst;
|
|
|
|
inst = add_inst(&vec_ops, ip_vec, base);
|
|
inst->vec = vec;
|
|
inst->u.vec.end = vec->pos;
|
|
find_inst(inst);
|
|
update_bbox(&inst->bbox, vec->pos);
|
|
propagate_bbox(inst);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ----- line -------------------------------------------------------------- */
|
|
|
|
|
|
static void obj_line_edit(struct obj *obj)
|
|
{
|
|
edit_dist_expr(&obj->u.line.width, "Line width");
|
|
}
|
|
|
|
|
|
static void line_op_select(struct inst *self)
|
|
{
|
|
rect_status_sort(self->base, self->u.rect.end, self->u.rect.width, 0);
|
|
obj_line_edit(self->obj);
|
|
}
|
|
|
|
|
|
static struct inst_ops line_ops = {
|
|
.draw = gui_draw_line,
|
|
.distance = gui_dist_line,
|
|
.select = line_op_select,
|
|
.draw_move = draw_move_line,
|
|
};
|
|
|
|
|
|
int inst_line(struct obj *obj, struct coord a, struct coord b, unit_type width)
|
|
{
|
|
struct inst *inst;
|
|
|
|
inst = add_inst(&line_ops, ip_line, a);
|
|
inst->obj = obj;
|
|
inst->u.rect.end = b;
|
|
inst->u.rect.width = width;
|
|
find_inst(inst);
|
|
update_bbox(&inst->bbox, b);
|
|
grow_bbox_by_width(&inst->bbox, width);
|
|
propagate_bbox(inst);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ----- rect -------------------------------------------------------------- */
|
|
|
|
|
|
static void obj_rect_edit(struct obj *obj)
|
|
{
|
|
edit_dist_expr(&obj->u.rect.width, "Line width");
|
|
}
|
|
|
|
|
|
static void rect_op_select(struct inst *self)
|
|
{
|
|
rect_status_sort(self->base, self->u.rect.end, self->u.rect.width, 0);
|
|
obj_rect_edit(self->obj);
|
|
}
|
|
|
|
|
|
static struct inst_ops rect_ops = {
|
|
.draw = gui_draw_rect,
|
|
.distance = gui_dist_rect,
|
|
.select = rect_op_select,
|
|
.draw_move = draw_move_rect,
|
|
};
|
|
|
|
|
|
int inst_rect(struct obj *obj, struct coord a, struct coord b, unit_type width)
|
|
{
|
|
struct inst *inst;
|
|
|
|
inst = add_inst(&rect_ops, ip_rect, a);
|
|
inst->obj = obj;
|
|
inst->u.rect.end = b;
|
|
inst->u.rect.width = width;
|
|
find_inst(inst);
|
|
update_bbox(&inst->bbox, b);
|
|
grow_bbox_by_width(&inst->bbox, width);
|
|
propagate_bbox(inst);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ----- pad / rpad -------------------------------------------------------- */
|
|
|
|
|
|
static int validate_pad_name(const char *s, void *ctx)
|
|
{
|
|
char *tmp;
|
|
|
|
status_begin_reporting();
|
|
tmp = expand(s, NULL);
|
|
if (!tmp)
|
|
return 0;
|
|
free(tmp);
|
|
return 1;
|
|
}
|
|
|
|
|
|
static void obj_pad_edit(struct obj *obj)
|
|
{
|
|
edit_pad_type(&obj->u.pad.type);
|
|
edit_name(&obj->u.pad.name, validate_pad_name, NULL,
|
|
"Pad name (template)");
|
|
}
|
|
|
|
|
|
static void pad_op_select(struct inst *self)
|
|
{
|
|
status_set_type_entry(NULL, "label =");
|
|
status_set_name("Pad name (actual)", "%s", self->u.pad.name);
|
|
rect_status_sort(self->base, self->u.pad.other, -1, 0);
|
|
obj_pad_edit(self->obj);
|
|
}
|
|
|
|
|
|
static struct inst_ops pad_ops = {
|
|
.draw = gui_draw_pad,
|
|
.distance = gui_dist_pad,
|
|
.select = pad_op_select,
|
|
.draw_move = draw_move_pad,
|
|
};
|
|
|
|
|
|
static void rpad_op_select(struct inst *self)
|
|
{
|
|
status_set_type_entry(NULL, "label =");
|
|
status_set_name("Pad name (actual)", "%s", self->u.pad.name);
|
|
rect_status_sort(self->base, self->u.pad.other, -1, 1);
|
|
obj_pad_edit(self->obj);
|
|
}
|
|
|
|
|
|
static struct inst_ops rpad_ops = {
|
|
.draw = gui_draw_rpad,
|
|
.distance = gui_dist_pad, /* @@@ */
|
|
.select = rpad_op_select,
|
|
.draw_move = draw_move_rpad,
|
|
};
|
|
|
|
|
|
int inst_pad(struct obj *obj, const char *name, struct coord a, struct coord b)
|
|
{
|
|
struct inst *inst;
|
|
|
|
inst = add_inst(obj->u.pad.rounded ? &rpad_ops : &pad_ops,
|
|
obj->u.pad.type == pt_normal || obj->u.pad.type == pt_bare ?
|
|
ip_pad_copper : ip_pad_special, a);
|
|
inst->obj = obj;
|
|
inst->u.pad.name = stralloc(name);
|
|
inst->u.pad.other = b;
|
|
inst->u.pad.layers = pad_type_to_layers(obj->u.pad.type);
|
|
find_inst(inst);
|
|
update_bbox(&inst->bbox, b);
|
|
propagate_bbox(inst);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ----- hole -------------------------------------------------------------- */
|
|
|
|
|
|
static void hole_op_select(struct inst *self)
|
|
{
|
|
rect_status_sort(self->base, self->u.hole.other, -1, 1);
|
|
}
|
|
|
|
|
|
static struct inst_ops hole_ops = {
|
|
.draw = gui_draw_hole,
|
|
.distance = gui_dist_hole,
|
|
.select = hole_op_select,
|
|
.draw_move = draw_move_hole,
|
|
};
|
|
|
|
|
|
int inst_hole(struct obj *obj, struct coord a, struct coord b)
|
|
{
|
|
struct inst *inst;
|
|
|
|
inst = add_inst(&hole_ops, ip_hole, a);
|
|
inst->obj = obj;
|
|
inst->u.hole.other = b;
|
|
inst->u.pad.layers = mech_hole_layers();
|
|
find_inst(inst);
|
|
update_bbox(&inst->bbox, b);
|
|
propagate_bbox(inst);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ----- arc --------------------------------------------------------------- */
|
|
|
|
|
|
static void obj_arc_edit(struct obj *obj)
|
|
{
|
|
edit_dist_expr(&obj->u.arc.width, "Line width");
|
|
}
|
|
|
|
|
|
static void arc_op_select(struct inst *self)
|
|
{
|
|
status_set_xy(self->base);
|
|
status_set_angle("Angle", "a = %3.1f deg",
|
|
self->u.arc.a1 == self->u.arc.a2 ? 360 :
|
|
self->u.arc.a2-self->u.arc.a1);
|
|
set_with_units(status_set_r, "r = ", self->u.arc.r, "Radius");
|
|
status_set_type_entry(NULL, "width =");
|
|
set_with_units(status_set_name, "", self->u.arc.width, "Line width");
|
|
obj_arc_edit(self->obj);
|
|
}
|
|
|
|
|
|
static struct inst_ops arc_ops = {
|
|
.draw = gui_draw_arc,
|
|
.distance = gui_dist_arc,
|
|
.select = arc_op_select,
|
|
.draw_move = draw_move_arc,
|
|
.do_move_to = do_move_to_arc,
|
|
};
|
|
|
|
|
|
int inst_arc(struct obj *obj, struct coord center, struct coord start,
|
|
struct coord end, unit_type width)
|
|
{
|
|
struct inst *inst;
|
|
double r, a1, a2;
|
|
|
|
a1 = theta(center, start);
|
|
a2 = theta(center, end);
|
|
inst = add_inst(&arc_ops,
|
|
fmod(a1, 360) == fmod(a2, 360) ? ip_circ : ip_arc, center);
|
|
inst->obj = obj;
|
|
r = hypot(start.x-center.x, start.y-center.y);
|
|
inst->u.arc.r = r;
|
|
inst->u.arc.a1 = a1;
|
|
inst->u.arc.a2 = a2;
|
|
inst->u.arc.width = width;
|
|
inst->bbox.min.x = center.x-r;
|
|
inst->bbox.max.x = center.x+r;
|
|
inst->bbox.min.y = center.y-r;
|
|
inst->bbox.max.y = center.y+r;
|
|
find_inst(inst);
|
|
grow_bbox_by_width(&inst->bbox, width);
|
|
propagate_bbox(inst);
|
|
return 1;
|
|
}
|
|
|
|
|
|
/* ----- measurement ------------------------------------------------------- */
|
|
|
|
|
|
static void obj_meas_edit(struct obj *obj)
|
|
{
|
|
edit_dist_expr(&obj->u.meas.offset, "Measurement line offset");
|
|
}
|
|
|
|
|
|
static void meas_op_select(struct inst *self)
|
|
{
|
|
rect_status_sort(self->base, self->u.meas.end, -1, 0);
|
|
status_set_type_entry(NULL, "offset =");
|
|
set_with_units(status_set_name, "", self->u.meas.offset,
|
|
"Measurement line offset");
|
|
obj_meas_edit(self->obj);
|
|
}
|
|
|
|
|
|
static struct inst_ops meas_ops = {
|
|
.draw = gui_draw_meas,
|
|
.distance = gui_dist_meas,
|
|
.select = meas_op_select,
|
|
.begin_drag_move= begin_drag_move_meas,
|
|
.find_point = find_point_meas_move,
|
|
.draw_move = draw_move_meas,
|
|
.end_drag_move = end_drag_move_meas,
|
|
.do_move_to = do_move_to_meas,
|
|
};
|
|
|
|
|
|
static struct inst *find_meas_hint(const struct obj *obj)
|
|
{
|
|
struct inst *inst;
|
|
|
|
for (inst = curr_pkg->insts[ip_meas]; inst; inst = inst->next)
|
|
if (inst->obj == obj)
|
|
break;
|
|
return inst;
|
|
}
|
|
|
|
|
|
int inst_meas(struct obj *obj, struct coord from, struct coord to)
|
|
{
|
|
struct inst *inst;
|
|
struct coord a1, b1;
|
|
|
|
inst = find_meas_hint(obj);
|
|
assert(inst);
|
|
inst->base = from;
|
|
inst->u.meas.end = to;
|
|
/* @@@ we still need to consider the text size as well */
|
|
update_bbox(&inst->bbox, from);
|
|
update_bbox(&inst->bbox, to);
|
|
project_meas(inst, &a1, &b1);
|
|
update_bbox(&inst->bbox, a1);
|
|
update_bbox(&inst->bbox, b1);
|
|
propagate_bbox(inst);
|
|
return 1;
|
|
}
|
|
|
|
|
|
void inst_meas_hint(struct obj *obj, unit_type offset)
|
|
{
|
|
static const struct coord zero = { 0, 0 };
|
|
struct inst *inst;
|
|
|
|
inst = find_meas_hint(obj);
|
|
if (inst)
|
|
return;
|
|
inst = add_inst(&meas_ops, ip_meas, zero);
|
|
inst->obj = obj;
|
|
inst->u.meas.offset = offset;
|
|
inst->active = 1; /* measurements are always active */
|
|
}
|
|
|
|
|
|
/* ----- direct editing of objects ----------------------------------------- */
|
|
|
|
|
|
static void obj_edit(struct obj *obj)
|
|
{
|
|
switch (obj->type) {
|
|
case ot_frame:
|
|
break;
|
|
case ot_line:
|
|
obj_line_edit(obj);
|
|
break;
|
|
case ot_rect:
|
|
obj_rect_edit(obj);
|
|
break;
|
|
case ot_arc:
|
|
obj_arc_edit(obj);
|
|
break;
|
|
case ot_pad:
|
|
obj_pad_edit(obj);
|
|
break;
|
|
case ot_meas:
|
|
obj_meas_edit(obj);
|
|
break;
|
|
default:
|
|
abort();
|
|
}
|
|
}
|
|
|
|
|
|
/* ----- active instance --------------------------------------------------- */
|
|
|
|
|
|
void inst_begin_active(int active)
|
|
{
|
|
active_set = (active_set << 1) | active;
|
|
}
|
|
|
|
|
|
void inst_end_active(void)
|
|
{
|
|
active_set >>= 1;
|
|
}
|
|
|
|
|
|
/* ----- frame ------------------------------------------------------------- */
|
|
|
|
|
|
static void frame_op_select(struct inst *self)
|
|
{
|
|
rect_status(self->bbox.min, self->bbox.max, -1, 0);
|
|
status_set_type_entry(NULL, "name =");
|
|
status_set_name("Frame name", "%s", self->u.frame.ref->name);
|
|
}
|
|
|
|
|
|
static struct inst_ops frame_ops = {
|
|
.draw = gui_draw_frame,
|
|
.hover = gui_hover_frame,
|
|
.distance = gui_dist_frame,
|
|
.select = frame_op_select,
|
|
.draw_move = draw_move_frame,
|
|
};
|
|
|
|
|
|
void inst_begin_frame(struct obj *obj, struct frame *frame,
|
|
struct coord base, int active, int is_active_frame)
|
|
{
|
|
struct inst *inst;
|
|
|
|
inst = add_inst(&frame_ops, ip_frame, base);
|
|
inst->obj = obj;
|
|
inst->u.frame.ref = frame;
|
|
inst->u.frame.active = is_active_frame;
|
|
inst->active = active;
|
|
find_inst(inst);
|
|
curr_frame = inst;
|
|
}
|
|
|
|
|
|
void inst_end_frame(const struct frame *frame)
|
|
{
|
|
struct inst *inst = curr_frame;
|
|
|
|
curr_frame = curr_frame->outer;
|
|
if (curr_frame)
|
|
propagate_bbox(inst);
|
|
if (inst->u.frame.active && frame == active_frame)
|
|
active_frame_bbox = inst->bbox;
|
|
}
|
|
|
|
|
|
/* ----- package ----------------------------------------------------------- */
|
|
|
|
|
|
void inst_select_pkg(const char *name)
|
|
{
|
|
struct pkg **pkg;
|
|
enum inst_prio prio;
|
|
|
|
name = name ? unique(name) : NULL;
|
|
for (pkg = &pkgs; *pkg; pkg = &(*pkg)->next)
|
|
if ((*pkg)->name == name)
|
|
break;
|
|
if (!*pkg) {
|
|
*pkg = zalloc_type(struct pkg);
|
|
(*pkg)->name = name;
|
|
FOR_INST_PRIOS_UP(prio)
|
|
(*pkg)->next_inst[prio] = &(*pkg)->insts[prio];
|
|
(*pkg)->samples =
|
|
zalloc_size(sizeof(struct sample *)*n_samples);
|
|
(*pkg)->n_samples = n_samples;
|
|
}
|
|
curr_pkg = *pkg;
|
|
}
|
|
|
|
|
|
/* ----- misc. ------------------------------------------------------------- */
|
|
|
|
|
|
struct bbox inst_get_bbox(void)
|
|
{
|
|
return pkgs->insts[ip_frame]->bbox;
|
|
}
|
|
|
|
|
|
static void cleanup_inst(enum inst_prio prio, const struct inst *inst)
|
|
{
|
|
switch (prio) {
|
|
case ip_pad_copper:
|
|
case ip_pad_special:
|
|
free(inst->u.pad.name);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
static void free_pkgs(struct pkg *pkg)
|
|
{
|
|
enum inst_prio prio;
|
|
struct pkg *next_pkg;
|
|
struct inst *inst, *next;
|
|
|
|
while (pkg) {
|
|
next_pkg = pkg->next;
|
|
FOR_INST_PRIOS_UP(prio)
|
|
for (inst = pkg->insts[prio]; inst; inst = next) {
|
|
next = inst->next;
|
|
cleanup_inst(prio, inst);
|
|
free(inst);
|
|
}
|
|
reset_samples(pkg->samples, pkg->n_samples);
|
|
free(pkg->samples);
|
|
free(pkg);
|
|
pkg = next_pkg;
|
|
}
|
|
}
|
|
|
|
|
|
void inst_start(void)
|
|
{
|
|
static struct bbox bbox_zero = { { 0, 0 }, { 0, 0 }};
|
|
|
|
active_frame_bbox = bbox_zero;
|
|
prev_pkgs = pkgs;
|
|
pkgs = NULL;
|
|
inst_select_pkg(NULL);
|
|
curr_pkg = pkgs;
|
|
curr_frame = NULL;
|
|
}
|
|
|
|
|
|
void inst_commit(void)
|
|
{
|
|
struct pkg *pkg;
|
|
|
|
if (active_pkg) {
|
|
for (pkg = pkgs; pkg && pkg->name != active_pkg->name;
|
|
pkg = pkg->next);
|
|
active_pkg = pkg;
|
|
}
|
|
if (!active_pkg)
|
|
active_pkg = pkgs->next;
|
|
free_pkgs(prev_pkgs);
|
|
}
|
|
|
|
|
|
void inst_revert(void)
|
|
{
|
|
free_pkgs(pkgs);
|
|
pkgs = prev_pkgs;
|
|
}
|
|
|
|
|
|
void inst_draw(void)
|
|
{
|
|
enum inst_prio prio;
|
|
struct inst *inst;
|
|
int i;
|
|
|
|
FOR_INST_PRIOS_UP(prio)
|
|
FOR_ALL_INSTS(i, prio, inst)
|
|
if (show_this(inst))
|
|
if (show(prio) && !inst->active &&
|
|
inst->ops->draw)
|
|
inst->ops->draw(inst);
|
|
FOR_INST_PRIOS_UP(prio)
|
|
FOR_ALL_INSTS(i, prio, inst)
|
|
if (show(prio) && prio != ip_frame && inst->active &&
|
|
inst != selected_inst && inst->ops->draw)
|
|
inst->ops->draw(inst);
|
|
if (show_stuff)
|
|
FOR_ALL_INSTS(i, ip_frame, inst)
|
|
if (inst->active && inst != selected_inst &&
|
|
inst->ops->draw)
|
|
inst->ops->draw(inst);
|
|
if (selected_inst && selected_inst->ops->draw)
|
|
selected_inst->ops->draw(selected_inst);
|
|
}
|
|
|
|
|
|
void inst_highlight_vecs(int (*pick)(struct inst *inst, void *user), void *user)
|
|
{
|
|
struct inst *inst;
|
|
int i;
|
|
|
|
FOR_ALL_INSTS(i, ip_vec, inst) {
|
|
inst->u.vec.highlighted = pick(inst, user);
|
|
if (inst->u.vec.highlighted)
|
|
gui_highlight_vec(inst);
|
|
}
|
|
}
|
|
|
|
|
|
struct inst *inst_find_vec(struct coord pos,
|
|
int (*pick)(struct inst *inst, void *user), void *user)
|
|
{
|
|
struct inst *inst, *found;
|
|
int best_dist = 0; /* keep gcc happy */
|
|
int dist, i;
|
|
|
|
found = NULL;
|
|
FOR_ALL_INSTS(i, ip_vec, inst) {
|
|
if (!inst->ops->distance)
|
|
continue;
|
|
dist = inst->ops->distance(inst, pos, draw_ctx.scale);
|
|
if (dist < 0 || (found && best_dist <= dist))
|
|
continue;
|
|
if (!pick(inst, user))
|
|
continue;
|
|
found = inst;
|
|
best_dist = dist;
|
|
}
|
|
return found;
|
|
}
|
|
|
|
|
|
struct inst *insts_ip_vec(void)
|
|
{
|
|
return active_pkg->insts[ip_vec];
|
|
}
|
|
|
|
|
|
struct pix_buf *inst_draw_move(struct inst *inst, struct coord pos, int i)
|
|
{
|
|
return inst->ops->draw_move(inst, pos, i);
|
|
}
|
|
|
|
|
|
int inst_do_move_to(struct inst *inst, struct inst *to, int i)
|
|
{
|
|
if (!inst->ops->do_move_to)
|
|
return 0;
|
|
inst->ops->do_move_to(inst, to, i);
|
|
return 1;
|
|
}
|
|
|
|
|
|
struct pix_buf *inst_hover(struct inst *inst)
|
|
{
|
|
if (!inst->ops->hover)
|
|
return NULL;
|
|
return inst->ops->hover(inst);
|
|
}
|
|
|
|
|
|
void inst_begin_drag_move(struct inst *inst, int i)
|
|
{
|
|
if (inst->ops->begin_drag_move)
|
|
inst->ops->begin_drag_move(inst, i);
|
|
}
|
|
|
|
|
|
void inst_delete(struct inst *inst)
|
|
{
|
|
if (inst->ops == &vec_ops)
|
|
delete_vec(inst->vec);
|
|
else
|
|
delete_obj(inst->obj);
|
|
}
|