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fped/dump.h
werner 1daa0068d5 Vector name generation could produce duplicates if vectors were moved or
deleted. The new algorithm checks for collisions and also reduces the number
of allocations.

- dump.c (generate_name): store the name in the vector being named
- dump.c (generate_name): compare the new name against all names in use
- dump.c (base_name, obj_base_name, print_label): don't allocate the name
- dump.c: changed all users of the above functions accordingly



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5715 99fdad57-331a-0410-800a-d7fa5415bdb3
2009-11-27 19:55:25 +00:00

47 lines
1.0 KiB
C

/*
* dump.h - Dump objects in the native FPD format
*
* Written 2009 by Werner Almesberger
* Copyright 2009 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#ifndef DUMP_H
#define DUMP_H
#include <stdio.h>
#include "obj.h"
/*
* vec obj
* --------------------------------------------------------------
* NULL NULL end of list
* non-NULL NULL vector
* NULL non-NULL object, no previous vector
* non-NULL non-NULL object, with previous vector
*/
struct order {
struct vec *vec;
struct obj *obj;
};
const char *print_label(struct vec *vec);
char *print_vec(const struct vec *vec);
char *print_obj(const struct obj *obj, const struct vec *prev);
char *print_meas(const struct obj *obj);
struct order *order_frame(const struct frame *frame);
int dump(FILE *file);
#endif /* !DUMP_H */