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gmenu2x/src/menusettingstring.cpp

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/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "menusettingstring.h"
#include "inputdialog.h"
#include "utilities.h"
using namespace std;
using namespace fastdelegate;
MenuSettingString::MenuSettingString(GMenu2X *gmenu2x, const string &name, const string &description, string *value, const string &diagTitle, const string &diagIcon)
: MenuSetting(gmenu2x, name, description)
{
IconButton *btn;
_value = value;
originalValue = *value;
this->diagTitle = diagTitle;
this->diagIcon = diagIcon;
btn = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Clear"]);
btn->setAction(MakeDelegate(this, &MenuSettingString::clear));
buttonBox.add(btn);
btn = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Edit"]);
btn->setAction(MakeDelegate(this, &MenuSettingString::edit));
buttonBox.add(btn);
}
void MenuSettingString::draw(int y)
{
MenuSetting::draw(y);
gmenu2x->s->write(gmenu2x->font, value(), 155, y+gmenu2x->font->getHalfHeight(), SFontHAlignLeft, SFontVAlignMiddle);
}
void MenuSettingString::manageInput()
{
if (gmenu2x->input[ACTION_X])
clear();
if (gmenu2x->input[ACTION_B])
edit();
}
void MenuSettingString::setValue(const string &value)
{
*_value = value;
}
const string &MenuSettingString::value()
{
return *_value;
}
void MenuSettingString::adjustInput() {}
void MenuSettingString::clear()
{
setValue("");
}
void MenuSettingString::edit()
{
InputDialog id(gmenu2x,description,value(), diagTitle,diagIcon);
if (id.exec()) setValue(id.input);
}
bool MenuSettingString::edited() {
return originalValue != value();
}