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gmenu2x/src/settingsdialog.cpp

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/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include <SDL.h>
#include <SDL_gfxPrimitives.h>
#include "settingsdialog.h"
using namespace std;
SettingsDialog::SettingsDialog(GMenu2X *gmenu2x, const string &text, const string &icon) {
this->gmenu2x = gmenu2x;
this->text = text;
if (icon!="" && gmenu2x->sc[icon] != NULL)
this->icon = icon;
else
this->icon = "icons/generic.png";
}
SettingsDialog::~SettingsDialog() {
for (uint i=0; i<voices.size(); i++)
free(voices[i]);
}
bool SettingsDialog::exec() {
//Surface bg (gmenu2x->confStr["wallpaper"],false);
Surface bg(gmenu2x->bg);
bool close = false, ts_pressed = false;
uint i, sel = 0, iY, firstElement = 0, action;
voices[sel]->adjustInput();
SDL_Rect clipRect = {0, gmenu2x->skinConfInt["topBarHeight"]+1, gmenu2x->resX-9, gmenu2x->resY-gmenu2x->skinConfInt["topBarHeight"]-25};
SDL_Rect touchRect = {2, gmenu2x->skinConfInt["topBarHeight"]+4, gmenu2x->resX-12, clipRect.h};
uint rowHeight = gmenu2x->font->getHeight()+1; // gp2x=15+1 / pandora=19+1
uint numRows = (gmenu2x->resY-gmenu2x->skinConfInt["topBarHeight"]-20)/rowHeight;
while (!close) {
action = SD_NO_ACTION;
if (gmenu2x->f200) gmenu2x->ts.poll();
bg.blit(gmenu2x->s,0,0);
gmenu2x->drawTopBar(gmenu2x->s);
//link icon
gmenu2x->drawTitleIcon(icon);
gmenu2x->writeTitle(text);
gmenu2x->drawBottomBar(gmenu2x->s);
if (sel>firstElement+numRows-1) firstElement=sel-numRows+1;
if (sel<firstElement) firstElement=sel;
//selection
iY = sel-firstElement;
iY = gmenu2x->skinConfInt["topBarHeight"]+2+(iY*rowHeight);
gmenu2x->s->setClipRect(clipRect);
if (sel<voices.size())
gmenu2x->s->box(1, iY, 148, rowHeight-2, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
gmenu2x->s->clearClipRect();
//selected option
voices[sel]->drawSelected(iY);
gmenu2x->s->setClipRect(clipRect);
if (ts_pressed && !gmenu2x->ts.pressed()) ts_pressed = false;
if (gmenu2x->f200 && gmenu2x->ts.pressed() && !gmenu2x->ts.inRect(touchRect)) ts_pressed = false;
for (i=firstElement; i<voices.size() && i<firstElement+numRows; i++) {
iY = i-firstElement;
voices[i]->draw(iY*rowHeight+gmenu2x->skinConfInt["topBarHeight"]+2);
if (gmenu2x->f200 && gmenu2x->ts.pressed() && gmenu2x->ts.inRect(touchRect.x, touchRect.y+(iY*rowHeight), touchRect.w, rowHeight)) {
ts_pressed = true;
sel = i;
}
}
gmenu2x->s->clearClipRect();
gmenu2x->drawScrollBar(numRows,voices.size(),firstElement,clipRect.y+1,clipRect.h);
//description
gmenu2x->writeSubTitle(voices[sel]->description);
gmenu2x->s->flip();
voices[sel]->handleTS();
gmenu2x->input.update();
if ( gmenu2x->input[ACTION_START] ) action = SD_ACTION_CLOSE;
if ( gmenu2x->input[ACTION_UP ] ) action = SD_ACTION_UP;
if ( gmenu2x->input[ACTION_DOWN ] ) action = SD_ACTION_DOWN;
voices[sel]->manageInput();
switch (action) {
case SD_ACTION_CLOSE: close = true; break;
case SD_ACTION_UP: {
if (sel==0)
sel = voices.size()-1;
else
sel -= 1;
gmenu2x->setInputSpeed();
voices[sel]->adjustInput();
} break;
case SD_ACTION_DOWN: {
sel += 1;
if (sel>=voices.size()) sel = 0;
gmenu2x->setInputSpeed();
voices[sel]->adjustInput();
} break;
}
}
gmenu2x->setInputSpeed();
return true;
}
void SettingsDialog::addSetting(MenuSetting* set) {
voices.push_back(set);
}
bool SettingsDialog::edited() {
for (uint i=0; i<voices.size(); i++)
if (voices[i]->edited()) return true;
return false;
}