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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-07-04 21:28:54 +03:00

Removed a bug where the Default skin was chosen even if another (working) skin was defined on the config file.

This commit is contained in:
Ayla 2011-07-11 12:39:31 +02:00
parent 0993a48eca
commit 00d8a04e00

View File

@ -642,9 +642,14 @@ void GMenu2X::readConfig() {
inf.close();
}
}
if (!confStr["lang"].empty()) tr.setLang(confStr["lang"]);
if (!confStr["wallpaper"].empty() && !fileExists(confStr["wallpaper"])) confStr["wallpaper"] = "";
if (confStr["skin"].empty() || !fileExists("skins/"+confStr["skin"])) confStr["skin"] = "Default";
if (!confStr["lang"].empty())
tr.setLang(confStr["lang"]);
if (!confStr["wallpaper"].empty() && !fileExists(confStr["wallpaper"]))
confStr["wallpaper"] = "";
if (confStr["skin"].empty() || SurfaceCollection::getSkinPath(confStr["skin"]).empty())
confStr["skin"] = "Default";
evalIntConf( &confInt["outputLogs"], 0, 0,1 );
evalIntConf( &confInt["maxClock"], 430, 30, 500 );
@ -1314,6 +1319,8 @@ void GMenu2X::setSkin(const string &skin, bool setWallpaper) {
skinConfStr.clear();
skinConfInt.clear();
DEBUG("GMenu2X: setting new skin %s.\n", skin.c_str());
//clear collection and change the skin path
sc.clear();
sc.setSkin(skin);