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When a foo.dge file is loaded, the image file foo.png will be automatically assigned.
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@ -245,6 +245,7 @@ bool Menu::addLink(string path, string file, string section) {
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INFO("Manual: '%s'\n", manual.c_str());
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INFO("Manual: '%s'\n", manual.c_str());
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string shorttitle=title, description="", exec=path+file, icon="";
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string shorttitle=title, description="", exec=path+file, icon="";
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if (fileExists(exename+".png")) icon = exename+".png";
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//Reduce title lenght to fit the link width
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//Reduce title lenght to fit the link width
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if (gmenu2x->font->getTextWidth(shorttitle)>gmenu2x->skinConfInt["linkWidth"]) {
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if (gmenu2x->font->getTextWidth(shorttitle)>gmenu2x->skinConfInt["linkWidth"]) {
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