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Surface: Fixed memory leak in previous commit.
I forgot to initialize freeWhenDone in two of the three constructors.
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@ -52,6 +52,7 @@ Surface::Surface(SDL_Surface *raw_, bool freeWhenDone_)
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Surface::Surface(Surface *s) {
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raw = SDL_DisplayFormat(s->raw);
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freeWhenDone = true;
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halfW = raw->w/2;
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halfH = raw->h/2;
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}
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@ -59,6 +60,7 @@ Surface::Surface(Surface *s) {
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Surface::Surface(const string &img, const string &skin) {
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raw = NULL;
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load(img, skin);
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freeWhenDone = (raw != NULL);
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halfW = raw->w/2;
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halfH = raw->h/2;
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}
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