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git://projects.qi-hardware.com/gmenu2x.git
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When editing colors, show the selected color component using its color
Instead of showing 'R:', 'G:', 'B:' and 'A:', which take up a lot of space and can overlap in standard fonts, the selection rectangle surrounding the number is red, green, blue or gray, and the text is shorter. This will allow the labels for the skin colors to be longer for translations as well, given that their values are shown less wide.
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@ -30,7 +30,7 @@
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using std::string;
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using std::stringstream;
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constexpr unsigned int COMPONENT_WIDTH = 36;
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constexpr unsigned int COMPONENT_WIDTH = 28;
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MenuSettingRGBA::MenuSettingRGBA(
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GMenu2X *gmenu2x, Touchscreen &ts_,
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@ -58,10 +58,10 @@ void MenuSettingRGBA::draw(int valueX, int y, int h) {
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s.rectangle(valueX, y + 1, h - 2, h - 2, 0,0,0,255);
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s.rectangle(valueX + 1, y + 2, h - 4, h - 4, 255,255,255,255);
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s.box(valueX + 2, y + 3, h - 6, h - 6, value());
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gmenu2x->font->write(s, "R: "+strR, valueX + h + 3, y, Font::HAlignLeft, Font::VAlignTop);
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gmenu2x->font->write(s, "G: "+strG, valueX + h + 3 + COMPONENT_WIDTH, y, Font::HAlignLeft, Font::VAlignTop);
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gmenu2x->font->write(s, "B: "+strB, valueX + h + 3 + COMPONENT_WIDTH * 2, y, Font::HAlignLeft, Font::VAlignTop);
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gmenu2x->font->write(s, "A: "+strA, valueX + h + 3 + COMPONENT_WIDTH * 3, y, Font::HAlignLeft, Font::VAlignTop);
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gmenu2x->font->write(s, strR, valueX + h + COMPONENT_WIDTH - 2, y, Font::HAlignRight, Font::VAlignTop);
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gmenu2x->font->write(s, strG, valueX + h + COMPONENT_WIDTH * 2 - 2, y, Font::HAlignRight, Font::VAlignTop);
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gmenu2x->font->write(s, strB, valueX + h + COMPONENT_WIDTH * 3 - 2, y, Font::HAlignRight, Font::VAlignTop);
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gmenu2x->font->write(s, strA, valueX + h + COMPONENT_WIDTH * 4 - 2, y, Font::HAlignRight, Font::VAlignTop);
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}
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void MenuSettingRGBA::handleTS(int valueX, int y, int h) {
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@ -206,7 +206,15 @@ unsigned short MenuSettingRGBA::getSelPart()
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void MenuSettingRGBA::drawSelected(int valueX, int y, int h)
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{
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int x = valueX + selPart * COMPONENT_WIDTH;
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gmenu2x->s->box( x + h, y, COMPONENT_WIDTH, h, gmenu2x->skinConfColors[COLOR_SELECTION_BG] );
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RGBAColor color;
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switch (selPart) {
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default: /* fallthrough */
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case 0: color = RGBAColor(255, 0, 0, 255); break;
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case 1: color = RGBAColor( 0, 255, 0, 255); break;
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case 2: color = RGBAColor( 0, 0, 255, 255); break;
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case 3: color = RGBAColor(128, 128, 128, 255); break;
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}
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gmenu2x->s->box( x + h, y, COMPONENT_WIDTH, h, color );
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MenuSetting::drawSelected(valueX, y, h);
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}
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