From 1aac93f36d4e7e1d373f38671e61104c0a18762b Mon Sep 17 00:00:00 2001 From: Ayla Date: Sun, 18 Sep 2011 01:40:23 +0200 Subject: [PATCH] The (gp2x) A button is now used instead of X to clear string inputs (like link names). --- src/menusettingdir.cpp | 2 +- src/menusettingfile.cpp | 2 +- src/menusettingstring.cpp | 2 +- src/menusettingstringbase.cpp | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/menusettingdir.cpp b/src/menusettingdir.cpp index 6a410b2..e3d7164 100644 --- a/src/menusettingdir.cpp +++ b/src/menusettingdir.cpp @@ -31,7 +31,7 @@ MenuSettingDir::MenuSettingDir( { IconButton *btn; - btn = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Clear"]); + btn = new IconButton(gmenu2x, "skin:imgs/buttons/a.png", gmenu2x->tr["Clear"]); btn->setAction(MakeDelegate(this, &MenuSettingDir::clear)); buttonBox.add(btn); diff --git a/src/menusettingfile.cpp b/src/menusettingfile.cpp index cad6bd5..16b8462 100644 --- a/src/menusettingfile.cpp +++ b/src/menusettingfile.cpp @@ -32,7 +32,7 @@ MenuSettingFile::MenuSettingFile( { IconButton *btn; - btn = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Clear"]); + btn = new IconButton(gmenu2x, "skin:imgs/buttons/a.png", gmenu2x->tr["Clear"]); btn->setAction(MakeDelegate(this, &MenuSettingFile::clear)); buttonBox.add(btn); diff --git a/src/menusettingstring.cpp b/src/menusettingstring.cpp index 095354c..3215c2a 100644 --- a/src/menusettingstring.cpp +++ b/src/menusettingstring.cpp @@ -34,7 +34,7 @@ MenuSettingString::MenuSettingString( { IconButton *btn; - btn = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Clear"]); + btn = new IconButton(gmenu2x, "skin:imgs/buttons/a.png", gmenu2x->tr["Clear"]); btn->setAction(MakeDelegate(this, &MenuSettingString::clear)); buttonBox.add(btn); diff --git a/src/menusettingstringbase.cpp b/src/menusettingstringbase.cpp index d53a437..124261e 100644 --- a/src/menusettingstringbase.cpp +++ b/src/menusettingstringbase.cpp @@ -45,7 +45,7 @@ void MenuSettingStringBase::draw(int y) bool MenuSettingStringBase::manageInput(bevent_t *event) { switch (event->button) { - case CLEAR: + case CANCEL: clear(); break; case ACCEPT: