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git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-22 13:22:28 +02:00
Put Surface argument first in Dialog paint methods
This is the convention that most classes stick to. The likely reason why Dialog didn't stick to the convention was to be able to provide a default value for this argument, but that feature wasn't very useful since every caller already had access to the default surface.
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5a281cf661
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@ -229,9 +229,9 @@ void BrowseDialog::paint()
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unsigned int offsetY;
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Surface bg(gmenu2x->bg);
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drawTitleIcon("icons/explorer.png", true, &bg);
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writeTitle(title, &bg);
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writeSubTitle(subtitle, &bg);
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drawTitleIcon(&bg, "icons/explorer.png", true);
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writeTitle(&bg, title);
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writeSubTitle(&bg, subtitle);
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buttonBox.paint(&bg, 5);
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bg.convertToDisplayFormat();
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@ -8,11 +8,8 @@ Dialog::Dialog(GMenu2X *gmenu2x) : gmenu2x(gmenu2x)
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{
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}
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void Dialog::drawTitleIcon(const std::string &icon, bool skinRes, Surface *s)
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void Dialog::drawTitleIcon(Surface *s, const std::string &icon, bool skinRes)
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{
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if (s==NULL)
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s = gmenu2x->s;
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Surface *i = NULL;
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if (!icon.empty()) {
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if (skinRes)
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@ -27,17 +24,13 @@ void Dialog::drawTitleIcon(const std::string &icon, bool skinRes, Surface *s)
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i->blit(s,4,(gmenu2x->skinConfInt["topBarHeight"]-32)/2);
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}
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void Dialog::writeTitle(const std::string &title, Surface *s)
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void Dialog::writeTitle(Surface *s, const std::string &title)
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{
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if (s==NULL)
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s = gmenu2x->s;
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gmenu2x->font->write(s, title, 40, 0, Font::HAlignLeft, Font::VAlignTop);
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}
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void Dialog::writeSubTitle(const std::string &subtitle, Surface *s)
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void Dialog::writeSubTitle(Surface *s, const std::string &subtitle)
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{
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if (s==NULL)
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s = gmenu2x->s;
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std::string wrapped = gmenu2x->font->wordWrap(subtitle, gmenu2x->resX - 48);
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gmenu2x->font->write(s, wrapped, 40, gmenu2x->skinConfInt["topBarHeight"] - gmenu2x->font->getTextHeight(wrapped), Font::HAlignLeft, Font::VAlignTop);
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}
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@ -12,9 +12,9 @@ public:
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Dialog(GMenu2X *gmenu2x);
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protected:
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void drawTitleIcon(const std::string &icon, bool skinRes = false, Surface *s = NULL);
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void writeTitle(const std::string &title, Surface *s = NULL);
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void writeSubTitle(const std::string &subtitle, Surface *s = NULL);
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void drawTitleIcon(Surface *s, const std::string &icon, bool skinRes = false);
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void writeTitle(Surface *s, const std::string &title);
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void writeSubTitle(Surface *s, const std::string &subtitle);
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GMenu2X *gmenu2x;
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};
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@ -150,9 +150,9 @@ bool InputDialog::exec() {
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bool caretOn = true;
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Surface bg(gmenu2x->bg);
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drawTitleIcon(icon, false, &bg);
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writeTitle(title, &bg);
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writeSubTitle(text, &bg);
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drawTitleIcon(&bg, icon, false);
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writeTitle(&bg, title);
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writeSubTitle(&bg, text);
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buttonbox->paint(&bg, 5);
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bg.convertToDisplayFormat();
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@ -60,9 +60,9 @@ int Selector::exec(int startSelection) {
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fl.browse();
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Surface bg(gmenu2x->bg);
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drawTitleIcon(link->getIconPath(), true, &bg);
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writeTitle(link->getTitle(), &bg);
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writeSubTitle(link->getDescription(), &bg);
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drawTitleIcon(&bg, link->getIconPath(), true);
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writeTitle(&bg, link->getTitle());
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writeSubTitle(&bg, link->getDescription());
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if (link->getSelectorBrowser()) {
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gmenu2x->drawButton(&bg, "start", gmenu2x->tr["Exit"],
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@ -84,8 +84,8 @@ bool SettingsDialog::exec() {
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gmenu2x->drawTopBar(gmenu2x->s);
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//link icon
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drawTitleIcon(icon);
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writeTitle(text);
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drawTitleIcon(gmenu2x->s, icon);
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writeTitle(gmenu2x->s, text);
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gmenu2x->drawBottomBar(gmenu2x->s);
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@ -119,7 +119,7 @@ bool SettingsDialog::exec() {
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gmenu2x->drawScrollBar(numRows, voices.size(), firstElement);
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//description
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writeSubTitle(voices[sel]->getDescription());
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writeSubTitle(gmenu2x->s, voices[sel]->getDescription());
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gmenu2x->s->flip();
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voices[sel]->handleTS(maxNameWidth + 15, iY, rowHeight);
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@ -61,11 +61,11 @@ void TextDialog::exec() {
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//link icon
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if (!fileExists(icon))
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drawTitleIcon("icons/ebook.png",true,&bg);
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drawTitleIcon(&bg, "icons/ebook.png", true);
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else
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drawTitleIcon(icon,false,&bg);
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writeTitle(title,&bg);
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writeSubTitle(description,&bg);
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drawTitleIcon(&bg, icon, false);
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writeTitle(&bg, title);
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writeSubTitle(&bg, description);
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gmenu2x->drawButton(&bg, "start", gmenu2x->tr["Exit"],
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gmenu2x->drawButton(&bg, "cancel", "",
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@ -75,10 +75,10 @@ void TextManualDialog::exec() {
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//link icon
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if (!fileExists(icon))
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drawTitleIcon("icons/ebook.png",true,&bg);
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drawTitleIcon(&bg, "icons/ebook.png", true);
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else
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drawTitleIcon(icon,false,&bg);
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writeTitle(title+(description.empty() ? "" : ": "+description),&bg);
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drawTitleIcon(&bg, icon, false);
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writeTitle(&bg, title+(description.empty() ? "" : ": "+description));
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gmenu2x->drawButton(&bg, "start", gmenu2x->tr["Exit"],
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gmenu2x->drawButton(&bg, "cancel", "",
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@ -98,7 +98,7 @@ void TextManualDialog::exec() {
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while (!close) {
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bg.blit(gmenu2x->s,0,0);
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writeSubTitle(pages[page].title);
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writeSubTitle(gmenu2x->s, pages[page].title);
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drawText(pages[page].text, 42 /* TODO */, firstRow, rowsPerPage);
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ss.clear();
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@ -99,9 +99,9 @@ bool WallpaperDialog::exec()
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gmenu2x->drawTopBar(gmenu2x->s);
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gmenu2x->drawBottomBar(gmenu2x->s);
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drawTitleIcon("icons/wallpaper.png",true);
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writeTitle(gmenu2x->tr["Wallpaper selection"]);
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writeSubTitle(gmenu2x->tr["Select a wallpaper from the list"]);
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drawTitleIcon(gmenu2x->s, "icons/wallpaper.png", true);
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writeTitle(gmenu2x->s, gmenu2x->tr["Wallpaper selection"]);
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writeSubTitle(gmenu2x->s, gmenu2x->tr["Select a wallpaper from the list"]);
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buttonbox.paint(gmenu2x->s, 5);
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