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git://projects.qi-hardware.com/gmenu2x.git
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InputManager: prevent unmapped buttons from generating events.
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0043ea5909
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273770dad3
@ -121,14 +121,12 @@ InputManager::Button InputManager::waitForReleasedButton() {
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InputManager::Button InputManager::waitForButton(ButtonState state) {
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ButtonEvent event;
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do {
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waitForEvent(&event);
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} while (event.state != state);
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while (!waitForEvent(&event) || event.state != state);
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return event.button;
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}
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void InputManager::waitForEvent(ButtonEvent *event) {
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getEvent(event, true);
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bool InputManager::waitForEvent(ButtonEvent *event) {
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return getEvent(event, true);
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}
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bool InputManager::pollEvent(ButtonEvent *event) {
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@ -139,6 +137,8 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
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//TODO: when an event is processed, program a new event
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//in some time, and when it occurs, do a key repeat
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int i;
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#ifndef SDL_JOYSTICK_DISABLED
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if (joystick) {
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SDL_JoystickUpdate();
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@ -179,7 +179,7 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
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}
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if (source == KEYBOARD) {
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for (int i = 0; i < BUTTON_TYPE_SIZE; i++) {
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for (i = 0; i < BUTTON_TYPE_SIZE; i++) {
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if (buttonMap[i].source == KEYBOARD
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&& (unsigned int)event.key.keysym.sym == buttonMap[i].code) {
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bevent->button = static_cast<Button>(i);
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@ -188,7 +188,7 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
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}
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#ifndef SDL_JOYSTICK_DISABLED
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} else if (source == JOYSTICK) {
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for (int i = 0; i < BUTTON_TYPE_SIZE; i++) {
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for (i = 0; i < BUTTON_TYPE_SIZE; i++) {
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if (buttonMap[i].source == JOYSTICK
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&& (unsigned int)event.jbutton.button == buttonMap[i].code) {
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bevent->button = static_cast<Button>(i);
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@ -197,6 +197,10 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
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}
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#endif
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}
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if (i == BUTTON_TYPE_SIZE)
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return false;
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if (wait && PowerSaver::isRunning()) {
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PowerSaver::getInstance()->resetScreenTimer();
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}
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@ -46,7 +46,7 @@ public:
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~InputManager();
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void init(const std::string &conffile);
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void waitForEvent(ButtonEvent *event);
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bool waitForEvent(ButtonEvent *event);
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Button waitForPressedButton();
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Button waitForReleasedButton();
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bool pollEvent(ButtonEvent *event);
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