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Define a default wallpaper path, that will be chosen if no wallpaper is defined on the config.
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@ -317,15 +317,8 @@ GMenu2X::GMenu2X() {
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initMenu();
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if (!fileExists(confStr["wallpaper"])) {
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DEBUG("Searching wallpaper\n");
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FileLister fl("skins/"+confStr["skin"]+"/wallpapers",false,true);
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fl.setFilter(".png,.jpg,.jpeg,.bmp");
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fl.browse();
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if (fl.getFiles().size()<=0 && confStr["skin"] != "Default")
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fl.setPath("skins/Default/wallpapers",true);
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if (fl.getFiles().size()>0)
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confStr["wallpaper"] = fl.getPath()+fl.getFiles()[0];
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DEBUG("No wallpaper defined; we will take the default one.\n");
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confStr["wallpaper"] = DEFAULT_WALLPAPER_PATH;
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}
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initBG();
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@ -40,6 +40,11 @@
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#define GMENU2X_SYSTEM_DIR "/usr/share/gmenu2x"
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#endif
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#ifndef DEFAULT_WALLPAPER_PATH
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#define DEFAULT_WALLPAPER_PATH \
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GMENU2X_SYSTEM_DIR "/skins/Default/wallpapers/default.png"
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#endif
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const int MAX_VOLUME_SCALE_FACTOR = 200;
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// Default values - going to add settings adjustment, saving, loading and such
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const int VOLUME_SCALER_MUTE = 0;
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