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InputManager: C++-style type definitions.

There is no need to typedef enums and structs in C++.
Put types defined by InputManager inside the class namespace.
Changed type names to CamelCase.
This commit is contained in:
Maarten ter Huurne
2011-10-23 08:57:52 +02:00
parent c6db9ff21b
commit 315bf0a180
24 changed files with 265 additions and 321 deletions

View File

@@ -45,7 +45,7 @@ public:
const std::vector<std::string> *choices);
virtual ~MenuSettingMultiString() {};
virtual bool manageInput(bevent_t *event);
virtual bool manageInput(InputManager::ButtonEvent *event);
};
#endif