mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-22 13:44:04 +02:00
Put background painting and global keys in new Background layer
The battery status was put into a separate class instead of directly into the Background class.
This commit is contained in:
parent
b0d1d9e55f
commit
346067896a
@ -13,7 +13,7 @@ gmenu2x_SOURCES = font.cpp button.cpp cpu.cpp dirdialog.cpp filedialog.cpp \
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utilities.cpp wallpaperdialog.cpp \
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browsedialog.cpp buttonbox.cpp dialog.cpp \
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imageio.cpp powersaver.cpp monitor.cpp mediamonitor.cpp clock.cpp \
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helppopup.cpp
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helppopup.cpp background.cpp battery.cpp
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noinst_HEADERS = font.h button.h cpu.h dirdialog.h \
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filedialog.h filelister.h gmenu2x.h gp2x.h iconbutton.h imagedialog.h \
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@ -27,7 +27,7 @@ noinst_HEADERS = font.h button.h cpu.h dirdialog.h \
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touchscreen.h translator.h utilities.h wallpaperdialog.h \
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browsedialog.h buttonbox.h dialog.h \
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imageio.h powersaver.h monitor.h mediamonitor.h clock.h \
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layer.h helppopup.h
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layer.h helppopup.h background.h battery.h
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AM_CFLAGS= @CFLAGS@ @SDL_CFLAGS@
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46
src/background.cpp
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46
src/background.cpp
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@ -0,0 +1,46 @@
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// Various authors.
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// License: GPL version 2 or later.
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#include "background.h"
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#include "gmenu2x.h"
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Background::Background(GMenu2X &gmenu2x)
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: gmenu2x(gmenu2x)
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, battery(gmenu2x.sc)
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{
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}
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void Background::paint(Surface &s) {
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Font &font = *gmenu2x.font;
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SurfaceCollection &sc = gmenu2x.sc;
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sc["bgmain"]->blit(&s, 0, 0);
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s.write(&font, clock.getTime(),
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s.width() / 2, gmenu2x.bottomBarTextY,
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Font::HAlignCenter, Font::VAlignMiddle);
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battery.getIcon().blit(&s, s.width() - 19, gmenu2x.bottomBarIconY);
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}
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bool Background::handleButtonPress(InputManager::Button button) {
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switch (button) {
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case InputManager::CANCEL:
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gmenu2x.showHelpPopup();
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return true;
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case InputManager::SETTINGS:
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gmenu2x.showSettings();
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return true;
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case InputManager::MENU:
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gmenu2x.contextMenu();
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return true;
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default:
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return false;
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}
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}
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bool Background::handleTouchscreen(Touchscreen &/*ts*/) {
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return false;
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}
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32
src/background.h
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32
src/background.h
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@ -0,0 +1,32 @@
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// Various authors.
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// License: GPL version 2 or later.
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#ifndef BACKGROUND_H
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#define BACKGROUND_H
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#include "battery.h"
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#include "clock.h"
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#include "layer.h"
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class GMenu2X;
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/**
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* The backmost layer.
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*/
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class Background : public Layer {
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public:
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Background(GMenu2X &gmenu2x);
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// Layer implementation:
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virtual void paint(Surface &s);
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virtual bool handleButtonPress(InputManager::Button button);
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virtual bool handleTouchscreen(Touchscreen &ts);
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private:
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GMenu2X &gmenu2x;
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Battery battery;
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Clock clock;
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};
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#endif // BACKGROUND_H
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78
src/battery.cpp
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78
src/battery.cpp
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@ -0,0 +1,78 @@
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#include "battery.h"
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#include "surfacecollection.h"
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#include <SDL.h>
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#include <cstdio>
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#include <sstream>
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/**
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* Reads the current battery state and returns a number representing its level
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* of charge.
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* @return A number representing battery charge: 0 means fully discharged,
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* 5 means fully charged, 6 represents running on external power.
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*/
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static unsigned short getBatteryLevel()
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{
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FILE *batteryHandle = NULL, *usbHandle = NULL;
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#if defined(PLATFORM_A320) || defined(PLATFORM_GCW0) || defined(PLATFORM_NANONOTE)
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usbHandle = fopen("/sys/class/power_supply/usb/online", "r");
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#endif
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if (usbHandle) {
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int usbval = 0;
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fscanf(usbHandle, "%d", &usbval);
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fclose(usbHandle);
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if (usbval == 1)
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return 6;
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}
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#if defined(PLATFORM_A320) || defined(PLATFORM_GCW0) || defined(PLATFORM_NANONOTE)
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batteryHandle = fopen("/sys/class/power_supply/battery/capacity", "r");
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#endif
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if (batteryHandle) {
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int battval = 0;
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fscanf(batteryHandle, "%d", &battval);
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fclose(batteryHandle);
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if (battval>90) return 5;
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if (battval>70) return 4;
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if (battval>50) return 3;
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if (battval>30) return 2;
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if (battval>10) return 1;
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}
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return 0;
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}
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Battery::Battery(SurfaceCollection &sc_)
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: sc(sc_)
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{
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lastUpdate = SDL_GetTicks();
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update();
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}
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const Surface &Battery::getIcon()
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{
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// Check battery status every 60 seconds.
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unsigned int now = SDL_GetTicks();
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if (now - lastUpdate >= 60000) {
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lastUpdate = now;
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update();
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}
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return *sc.skinRes(iconPath);
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}
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void Battery::update()
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{
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unsigned short battlevel = getBatteryLevel();
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if (battlevel > 5) {
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iconPath = "imgs/battery/ac.png";
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} else {
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std::stringstream ss;
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ss << "imgs/battery/" << battlevel << ".png";
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ss >> iconPath;
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}
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}
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30
src/battery.h
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30
src/battery.h
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@ -0,0 +1,30 @@
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#ifndef __BATTERY_H__
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#define __BATTERY_H__
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#include <string>
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class Surface;
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class SurfaceCollection;
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/**
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* Keeps track of the battery status.
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*/
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class Battery {
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public:
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Battery(SurfaceCollection &sc);
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/**
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* Gets the icon that reflects the current battery status.
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*/
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const Surface &getIcon();
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private:
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void update();
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SurfaceCollection ≻
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std::string iconPath;
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unsigned int lastUpdate;
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};
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#endif /* __BATTERY_H__ */
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100
src/gmenu2x.cpp
100
src/gmenu2x.cpp
@ -20,7 +20,7 @@
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#include "gp2x.h"
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#include "clock.h"
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#include "background.h"
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#include "cpu.h"
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#include "debug.h"
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#include "filedialog.h"
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@ -227,14 +227,13 @@ GMenu2X::GMenu2X()
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quit();
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}
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clock.reset(new Clock());
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s = Surface::openOutputSurface(resX, resY, confInt["videoBpp"]);
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bg = NULL;
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font = NULL;
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btnContextMenu = nullptr;
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setSkin(confStr["skin"], !fileExists(confStr["wallpaper"]));
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layers.insert(layers.begin(), make_shared<Background>(*this));
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initMenu();
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monitor = new MediaMonitor(CARD_ROOT);
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@ -377,7 +376,7 @@ void GMenu2X::initMenu() {
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//Add virtual links in the setting section
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else if (menu->getSections()[i]=="settings") {
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menu->addActionLink(i,"GMenu2X",BIND(&GMenu2X::options),tr["Configure GMenu2X's options"],"skin:icons/configure.png");
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menu->addActionLink(i,"GMenu2X",BIND(&GMenu2X::showSettings),tr["Configure GMenu2X's options"],"skin:icons/configure.png");
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menu->addActionLink(i,tr["Skin"],BIND(&GMenu2X::skinMenu),tr["Configure skin"],"skin:icons/skin.png");
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menu->addActionLink(i,tr["Wallpaper"],BIND(&GMenu2X::changeWallpaper),tr["Change GMenu2X wallpaper"],"skin:icons/wallpaper.png");
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if (fileExists(getHome()+"/log.txt"))
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@ -601,9 +600,6 @@ void GMenu2X::writeTmp(int selelem, const string &selectordir) {
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}
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void GMenu2X::paint() {
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//Background
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sc["bgmain"]->blit(s,0,0);
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for (auto layer : layers) {
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layer->paint(*s);
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}
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@ -621,38 +617,14 @@ void GMenu2X::paint() {
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if (ts.available()) {
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btnContextMenu->paint();
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}
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sc.skinRes(batteryIcon)->blit( s, resX-19, bottomBarIconY );
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//s->write( font, tr[batstr.c_str()], 20, 170 );
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s->write(font, clock->getTime(),
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halfX, bottomBarTextY,
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Font::HAlignCenter, Font::VAlignMiddle);
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}
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void GMenu2X::main() {
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batteryIcon = "imgs/battery/0.png";
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long tickBattery = -60000;
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if (!fileExists(CARD_ROOT))
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CARD_ROOT = "";
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bool quit = false;
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while (!quit) {
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//check battery status every 60 seconds
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long tickNow = SDL_GetTicks();
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if (tickNow - tickBattery >= 60000) {
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tickBattery = tickNow;
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unsigned short battlevel = getBatteryLevel();
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if (battlevel>5) {
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batteryIcon = "imgs/battery/ac.png";
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} else {
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stringstream ss;
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ss << "imgs/battery/" << battlevel << ".png";
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ss >> batteryIcon;
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}
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}
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paint();
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s->flip();
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@ -661,30 +633,17 @@ void GMenu2X::main() {
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if (ts.available()) {
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ts.poll();
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btnContextMenu->handleTS();
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bool handled = false;
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for (auto it = layers.rbegin(); !handled && it != layers.rend(); ++it) {
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handled = (*it)->handleTouchscreen(ts);
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for (auto it = layers.rbegin(); it != layers.rend(); ++it) {
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if ((*it)->handleTouchscreen(ts)) {
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break;
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}
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}
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}
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InputManager::Button button = input.waitForPressedButton();
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bool handled = false;
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for (auto it = layers.rbegin(); !handled && it != layers.rend(); ++it) {
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handled = (*it)->handleButtonPress(button);
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}
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if (!handled) {
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switch (button) {
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case InputManager::CANCEL:
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layers.push_back(make_shared<HelpPopup>(*this));
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break;
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case InputManager::SETTINGS:
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options();
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break;
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case InputManager::MENU:
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contextMenu();
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break;
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default:
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break;
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for (auto it = layers.rbegin(); it != layers.rend(); ++it) {
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if ((*it)->handleButtonPress(button)) {
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break;
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}
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}
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@ -720,7 +679,11 @@ void GMenu2X::explorer() {
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}
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}
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void GMenu2X::options() {
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void GMenu2X::showHelpPopup() {
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layers.push_back(make_shared<HelpPopup>(*this));
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}
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void GMenu2X::showSettings() {
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#ifdef ENABLE_CPUFREQ
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int curMenuClock = confInt["menuClock"];
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#endif
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@ -1342,39 +1305,6 @@ typedef struct {
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unsigned short remocon;
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} MMSP2ADC;
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unsigned short GMenu2X::getBatteryLevel() {
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FILE *batteryHandle = NULL,
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*usbHandle = NULL;
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#if defined(PLATFORM_A320) || defined(PLATFORM_GCW0) || defined(PLATFORM_NANONOTE)
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usbHandle = fopen("/sys/class/power_supply/usb/online", "r");
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#endif
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if (usbHandle) {
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int usbval = 0;
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fscanf(usbHandle, "%d", &usbval);
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fclose(usbHandle);
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if (usbval == 1)
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return 6;
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}
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#if defined(PLATFORM_A320) || defined(PLATFORM_GCW0) || defined(PLATFORM_NANONOTE)
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batteryHandle = fopen("/sys/class/power_supply/battery/capacity", "r");
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#endif
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if (batteryHandle) {
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int battval = 0;
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fscanf(batteryHandle, "%d", &battval);
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fclose(batteryHandle);
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if (battval>90) return 5;
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if (battval>70) return 4;
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if (battval>50) return 3;
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if (battval>30) return 2;
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if (battval>10) return 1;
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}
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return 0;
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}
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void GMenu2X::setInputSpeed() {
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SDL_EnableKeyRepeat(1,150);
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}
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@ -34,7 +34,6 @@
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#include <vector>
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class Button;
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class Clock;
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class Font;
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class HelpPopup;
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class IconButton;
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@ -71,8 +70,6 @@ private:
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Touchscreen ts;
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std::shared_ptr<Menu> menu;
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MediaMonitor *monitor;
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std::string batteryIcon;
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std::unique_ptr<Clock> clock;
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std::vector<std::shared_ptr<Layer>> layers;
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@ -93,11 +90,6 @@ private:
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void initCPULimits();
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#endif
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/*!
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Reads the current battery state and returns a number representing it's level of charge
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@return A number representing battery charge. 0 means fully discharged. 5 means fully charged. 6 represents a gp2x using AC power.
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*/
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unsigned short getBatteryLevel();
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void browsePath(const std::string &path, std::vector<std::string>* directories, std::vector<std::string>* files);
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/*!
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Starts the scanning of the nand and sd filesystems, searching for dge and gpu files and creating the links in 2 dedicated sections.
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@ -167,7 +159,8 @@ public:
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//Status functions
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void main();
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void options();
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void showHelpPopup();
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void showSettings();
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void skinMenu();
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void about();
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void viewLog();
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Reference in New Issue
Block a user