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Set initial key repeat delay to a more sensible value
Previously it was set to 1 ms, which in practice means "as fast as you can" and leads to a lot of unintended repeats.
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@ -1306,7 +1306,7 @@ typedef struct {
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} MMSP2ADC;
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void GMenu2X::setInputSpeed() {
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SDL_EnableKeyRepeat(1,150);
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SDL_EnableKeyRepeat(250, 150);
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}
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#ifdef ENABLE_CPUFREQ
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