mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-12-26 20:47:42 +02:00
Give Button a direct reference to the Touchscreen object instead of fetching it from the GMenu2X object.
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parent
8032d96a17
commit
4468464505
@ -4,19 +4,17 @@
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using namespace std;
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using namespace fastdelegate;
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Button::Button(GMenu2X * gmenu2x, bool doubleClick) {
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this->gmenu2x = gmenu2x;
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this->doubleClick = doubleClick;
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lastTick = 0;
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action = MakeDelegate(this, &Button::voidAction);
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rect.x = 0;
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rect.y = 0;
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rect.w = 0;
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rect.h = 0;
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Button::Button(Touchscreen &ts_, bool doubleClick_)
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: ts(ts_)
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, action(MakeDelegate(this, &Button::voidAction))
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, rect((SDL_Rect) { 0, 0, 0, 0 })
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, doubleClick(doubleClick_)
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, lastTick(0)
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{
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}
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void Button::paint() {
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if (gmenu2x->ts.inRect(rect))
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if (ts.inRect(rect))
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if (!paintHover()) return;
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}
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@ -25,11 +23,11 @@ bool Button::paintHover() {
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}
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bool Button::isPressed() {
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return gmenu2x->ts.pressed() && gmenu2x->ts.inRect(rect);
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return ts.pressed() && ts.inRect(rect);
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}
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bool Button::isReleased() {
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return gmenu2x->ts.released() && gmenu2x->ts.inRect(rect);
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return ts.released() && ts.inRect(rect);
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}
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bool Button::handleTS() {
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@ -48,7 +46,7 @@ bool Button::handleTS() {
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}
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void Button::exec() {
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gmenu2x->ts.setHandled();
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ts.setHandled();
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action();
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}
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@ -29,18 +29,20 @@ using std::string;
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using fastdelegate::FastDelegate0;
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typedef FastDelegate0<> ButtonAction;
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class GMenu2X;
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class Touchscreen;
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class Button {
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private:
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Touchscreen &ts;
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protected:
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GMenu2X *gmenu2x;
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ButtonAction action;
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SDL_Rect rect;
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bool doubleClick;
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int lastTick;
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public:
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Button(GMenu2X *gmenu2x, bool doubleClick = false);
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Button(Touchscreen &ts, bool doubleClick = false);
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virtual ~Button() {};
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SDL_Rect getRect();
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@ -5,7 +5,11 @@
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using namespace std;
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using namespace fastdelegate;
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IconButton::IconButton(GMenu2X *gmenu2x, const string &icon, const string &label) : Button(gmenu2x) {
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IconButton::IconButton(GMenu2X *gmenu2x_, const string &icon,
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const string &label)
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: Button(gmenu2x_->ts)
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, gmenu2x(gmenu2x_)
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{
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this->icon = icon;
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labelPosition = IconButton::DISP_RIGHT;
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labelMargin = 2;
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@ -11,6 +11,7 @@ class Surface;
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class IconButton : public Button {
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protected:
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GMenu2X *gmenu2x;
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string icon, label;
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int labelPosition, labelMargin;
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unsigned short labelHAlign, labelVAlign;
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@ -26,7 +26,10 @@
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using namespace std;
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using namespace fastdelegate;
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Link::Link(GMenu2X *gmenu2x) : Button(gmenu2x, true) {
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Link::Link(GMenu2X *gmenu2x_)
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: Button(gmenu2x_->ts, true)
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, gmenu2x(gmenu2x_)
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{
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action = MakeDelegate(this, &Link::run);
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edited = false;
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iconPath = gmenu2x->sc.getSkinFilePath("icons/generic.png");
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@ -40,6 +40,7 @@ private:
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uint iconX, padding;
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protected:
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GMenu2X *gmenu2x;
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bool edited;
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string title, description, icon, iconPath;
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@ -25,7 +25,6 @@ using namespace std;
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LinkAction::LinkAction(GMenu2X *gmenu2x, LinkRunAction act)
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: Link(gmenu2x) {
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this->gmenu2x = gmenu2x;
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this->action = act;
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}
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@ -30,8 +30,9 @@
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using namespace std;
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LinkApp::LinkApp(GMenu2X *gmenu2x, const char* linkfile)
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: Link(gmenu2x) {
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LinkApp::LinkApp(GMenu2X *gmenu2x_, const char* linkfile)
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: Link(gmenu2x_)
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{
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manual = "";
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file = linkfile;
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wrapper = false;
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