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git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-26 03:22:48 +02:00
Added a clock on the bottom bar
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b0fa6db97d
commit
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@ -12,7 +12,7 @@ gmenu2x_SOURCES = asfont.cpp button.cpp cpu.cpp dirdialog.cpp filedialog.cpp \
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textdialog.cpp textmanualdialog.cpp touchscreen.cpp translator.cpp \
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utilities.cpp wallpaperdialog.cpp \
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browsedialog.cpp buttonbox.cpp dialog.cpp \
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imageio.cpp powersaver.cpp monitor.cpp mediamonitor.cpp
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imageio.cpp powersaver.cpp monitor.cpp mediamonitor.cpp clock.cpp
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noinst_HEADERS = asfont.h button.h cpu.h dirdialog.h FastDelegate.h \
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filedialog.h filelister.h gmenu2x.h gp2x.h iconbutton.h imagedialog.h \
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@ -25,7 +25,7 @@ noinst_HEADERS = asfont.h button.h cpu.h dirdialog.h FastDelegate.h \
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surfacecollection.h surface.h textdialog.h textmanualdialog.h \
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touchscreen.h translator.h utilities.h wallpaperdialog.h \
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browsedialog.h buttonbox.h dialog.h \
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imageio.h powersaver.h monitor.h mediamonitor.h
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imageio.h powersaver.h monitor.h mediamonitor.h clock.h
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AM_CFLAGS= @CFLAGS@ @SDL_CFLAGS@
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112
src/clock.cpp
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112
src/clock.cpp
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@ -0,0 +1,112 @@
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#include <string>
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#include <sys/time.h>
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#include "clock.h"
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#include "debug.h"
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#include "inputmanager.h"
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Clock *Clock::instance = NULL;
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static void notify(void)
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{
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SDL_UserEvent e = {
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.type = SDL_USEREVENT,
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.code = REPAINT_MENU,
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.data1 = NULL,
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.data2 = NULL,
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};
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/* Inject an user event, that will be handled as a "repaint"
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* event by the InputManager */
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SDL_PushEvent((SDL_Event *) &e);
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}
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static Uint32 clockCallback(Uint32 timeout, void *d)
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{
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unsigned int *old_ticks = (unsigned int *) d;
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unsigned int new_ticks = SDL_GetTicks();
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if (new_ticks > *old_ticks + timeout + 1000) {
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DEBUG("Suspend occured, restarting timer\n");
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*old_ticks = new_ticks;
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return timeout;
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}
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Clock::getInstance()->resetTimer();
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notify();
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return 60000;
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}
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std::string &Clock::getTime(bool is24)
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{
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char buf[9];
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int h = hours;
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bool pm = hours >= 12;
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if (!is24 && pm)
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h -= 12;
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sprintf(buf, "%02i:%02i%s", h, minutes, is24 ? "" : (pm ? "pm" : "am"));
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str = buf;
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return str;
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}
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int Clock::update(void)
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{
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struct timeval tv;
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struct tm result;
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gettimeofday(&tv, NULL);
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localtime_r(&tv.tv_sec, &result);
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minutes = result.tm_min;
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hours = result.tm_hour;
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DEBUG("Time updated: %02i:%02i\n", hours, minutes);
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return result.tm_sec;
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}
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void Clock::resetTimer(void)
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{
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SDL_RemoveTimer(timer);
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timer = NULL;
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int secs = update();
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addTimer((60 - secs) * 1000);
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}
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void Clock::addTimer(int timeout)
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{
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if (timeout < 1000 || timeout > 60000)
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timeout = 60000;
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timeout_startms = SDL_GetTicks();
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timer = SDL_AddTimer(timeout, clockCallback, &timeout_startms);
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if (timer == NULL)
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ERROR("Could not initialize SDLTimer: %s\n", SDL_GetError());
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}
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Clock::Clock(void)
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{
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SDL_InitSubSystem(SDL_INIT_TIMER);
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tzset();
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int sec = update();
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addTimer((60 - sec) * 1000);
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}
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Clock::~Clock()
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{
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SDL_RemoveTimer(timer);
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SDL_QuitSubSystem(SDL_INIT_TIMER);
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instance = NULL;
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}
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Clock *Clock::getInstance(void)
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{
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if (!instance)
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instance = new Clock();
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return instance;
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}
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bool Clock::isRunning(void)
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{
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return instance != NULL;
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}
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28
src/clock.h
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28
src/clock.h
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@ -0,0 +1,28 @@
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#ifndef __CLOCK_H__
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#define __CLOCK_H__
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#include <string>
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#include <SDL.h>
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class Clock {
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public:
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static Clock *getInstance();
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~Clock();
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std::string &getTime(bool is24 = true);
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static bool isRunning();
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void resetTimer();
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private:
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Clock();
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void addTimer(int timeout);
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int update();
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static Clock *instance;
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SDL_TimerID timer;
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unsigned int timeout_startms;
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int minutes, hours;
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std::string str;
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};
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#endif /* __CLOCK_H__ */
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@ -21,6 +21,7 @@
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#include "gp2x.h"
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#include "asfont.h"
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#include "clock.h"
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#include "cpu.h"
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#include "debug.h"
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#include "filedialog.h"
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@ -273,6 +274,8 @@ GMenu2X::GMenu2X()
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GMenu2X::~GMenu2X() {
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if (PowerSaver::isRunning())
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delete PowerSaver::getInstance();
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if (Clock::isRunning())
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delete Clock::getInstance();
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quit();
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delete menu;
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@ -705,6 +708,9 @@ void GMenu2X::main() {
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//s->write( font, tr[batstr.c_str()], 20, 170 );
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//On Screen Help
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s->write(font, Clock::getInstance()->getTime(),
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halfX, bottomBarTextY,
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ASFont::HAlignCenter, ASFont::VAlignMiddle);
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if (helpDisplayed) {
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s->box(10,50,300,helpBoxHeight+4, skinConfColors[COLOR_MESSAGE_BOX_BG]);
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