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Use reference to SurfaceCollection in Menu::paint()
This should have been a reference all along, but somehow I forgot to actually type the "&".
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@ -145,7 +145,7 @@ void Menu::calcSectionRange(int &leftSection, int &rightSection) {
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void Menu::paint(Surface &s) {
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void Menu::paint(Surface &s) {
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const uint width = s.width(), height = s.height();
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const uint width = s.width(), height = s.height();
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Font &font = *gmenu2x->font;
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Font &font = *gmenu2x->font;
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SurfaceCollection sc = gmenu2x->sc;
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SurfaceCollection &sc = gmenu2x->sc;
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ConfIntHash &skinConfInt = gmenu2x->skinConfInt;
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ConfIntHash &skinConfInt = gmenu2x->skinConfInt;
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const int topBarHeight = skinConfInt["topBarHeight"];
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const int topBarHeight = skinConfInt["topBarHeight"];
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