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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2025-04-21 12:27:27 +03:00

Use tr1::unordered_map instead of google::dense_hash_map in class GMenu2X.

This reduces the binary size by about 260K.
This commit is contained in:
Maarten ter Huurne
2010-07-28 03:31:41 +02:00
parent 4dade329f7
commit 4ddc189847
3 changed files with 12 additions and 16 deletions

View File

@@ -21,10 +21,6 @@
#ifndef GMENU2X_H
#define GMENU2X_H
#include <string>
#include <iostream>
#include "google/dense_hash_map"
#include "surfacecollection.h"
#include "iconbutton.h"
#include "translator.h"
@@ -35,6 +31,11 @@
#include "asfont.h"
#include "surface.h"
#include <iostream>
#include <string>
#include <vector>
#include <tr1/unordered_map>
const int MAX_VOLUME_SCALE_FACTOR = 200;
// Default values - going to add settings adjustment, saving, loading and such
const int VOLUME_SCALER_MUTE = 0;
@@ -63,12 +64,12 @@ enum color {
};
using std::string;
using std::vector;
using fastdelegate::FastDelegate0;
using google::dense_hash_map;
typedef FastDelegate0<> MenuAction;
typedef dense_hash_map<string, string, hash<string> > ConfStrHash;
typedef dense_hash_map<string, int, hash<string> > ConfIntHash;
typedef unordered_map<string, string, hash<string> > ConfStrHash;
typedef unordered_map<string, int, hash<string> > ConfIntHash;
typedef struct {
unsigned short batt;