mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2025-04-21 12:27:27 +03:00
Rewrote the whole input system.
Gmenu2X will no longer eat 100% CPU ;)
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@@ -105,11 +105,39 @@ bool SettingsDialog::exec() {
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gmenu2x->s->flip();
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voices[sel]->handleTS();
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bevent_t event;
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do {
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inputMgr.waitForEvent(&event);
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} while (event.state != PRESSED);
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switch (event.button) {
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case SETTINGS:
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close = true;
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break;
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case UP:
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if (sel==0)
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sel = voices.size()-1;
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else
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sel -= 1;
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gmenu2x->setInputSpeed();
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voices[sel]->adjustInput();
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break;
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case DOWN:
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sel += 1;
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if (sel>=voices.size()) sel = 0;
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gmenu2x->setInputSpeed();
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voices[sel]->adjustInput();
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break;
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default:
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voices[sel]->manageInput(&event);
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break;
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}
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/*
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inputMgr.update();
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if ( inputMgr[ACTION_START] ) action = SD_ACTION_CLOSE;
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if ( inputMgr[ACTION_UP ] ) action = SD_ACTION_UP;
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if ( inputMgr[ACTION_DOWN ] ) action = SD_ACTION_DOWN;
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voices[sel]->manageInput();
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switch (action) {
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case SD_ACTION_CLOSE: close = true; break;
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@@ -128,6 +156,7 @@ bool SettingsDialog::exec() {
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voices[sel]->adjustInput();
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} break;
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}
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*/
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}
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gmenu2x->setInputSpeed();
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