mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-29 22:59:42 +02:00
Touchscreen: Avoid constructing an SDL_Rect for is-inside tests.
Made the SDL_Rect versions of the methods call the plain-int versions instead of vice versa.
This commit is contained in:
parent
b248aaf808
commit
58d6077e5c
@ -104,23 +104,21 @@ bool Touchscreen::released() {
|
|||||||
return !pressed() && wasPressed;
|
return !pressed() && wasPressed;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Touchscreen::inRect(SDL_Rect r) {
|
bool Touchscreen::inRect(int ix, int iy, int iw, int ih) {
|
||||||
return !_handled &&
|
return !_handled &&
|
||||||
(y >= r.y) && (y <= r.y + r.h) && (x >= r.x) && (x <= r.x + r.w);
|
(y >= iy) && (y <= iy + ih) && (x >= ix) && (x <= ix + iw);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Touchscreen::inRect(int x, int y, int w, int h) {
|
bool Touchscreen::inRect(SDL_Rect r) {
|
||||||
SDL_Rect rect = { x, y, w, h };
|
return inRect(r.x, r.y, r.w, r.h);
|
||||||
return inRect(rect);
|
}
|
||||||
|
|
||||||
|
bool Touchscreen::startedInRect(int ix, int iy, int iw, int ih) {
|
||||||
|
return !_handled &&
|
||||||
|
(startY >= iy) && (startY <= iy + ih) &&
|
||||||
|
(startX >= ix) && (startX <= ix + iw);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Touchscreen::startedInRect(SDL_Rect r) {
|
bool Touchscreen::startedInRect(SDL_Rect r) {
|
||||||
return !_handled &&
|
return startedInRect(r.x, r.y, r.w, r.h);
|
||||||
(startY >= r.y) && (startY <= r.y + r.h) &&
|
|
||||||
(startX >= r.x) && (startX <= r.x + r.w);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool Touchscreen::startedInRect(int x, int y, int w, int h) {
|
|
||||||
SDL_Rect rect = { x, y, w, h };
|
|
||||||
return startedInRect(rect);
|
|
||||||
}
|
}
|
||||||
|
@ -52,10 +52,10 @@ public:
|
|||||||
bool handled();
|
bool handled();
|
||||||
void setHandled();
|
void setHandled();
|
||||||
|
|
||||||
bool inRect(SDL_Rect r);
|
|
||||||
bool inRect(int x, int y, int w, int h);
|
bool inRect(int x, int y, int w, int h);
|
||||||
bool startedInRect(SDL_Rect r);
|
bool inRect(SDL_Rect r);
|
||||||
bool startedInRect(int x, int y, int w, int h);
|
bool startedInRect(int x, int y, int w, int h);
|
||||||
|
bool startedInRect(SDL_Rect r);
|
||||||
|
|
||||||
int getX() { return x; }
|
int getX() { return x; }
|
||||||
int getY() { return y; }
|
int getY() { return y; }
|
||||||
|
Loading…
Reference in New Issue
Block a user