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Code factorisation (Add function inject_user_event() to utilities)
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@ -2,6 +2,7 @@
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#include "debug.h"
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#include "debug.h"
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#include "inputmanager.h"
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#include "inputmanager.h"
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#include "utilities.h"
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#include <SDL.h>
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#include <SDL.h>
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#include <atomic>
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#include <atomic>
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@ -45,20 +46,6 @@ static std::shared_ptr<Clock::Timer> globalTimerInstance()
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}
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}
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}
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}
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static void notify()
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{
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SDL_UserEvent e = {
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.type = SDL_USEREVENT,
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.code = REPAINT_MENU,
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.data1 = NULL,
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.data2 = NULL,
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};
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/* Inject an user event, that will be handled as a "repaint"
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* event by the InputManager */
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SDL_PushEvent((SDL_Event *) &e);
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}
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extern "C" Uint32 callbackFunc(Uint32 /*timeout*/, void */*d*/)
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extern "C" Uint32 callbackFunc(Uint32 /*timeout*/, void */*d*/)
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{
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{
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std::shared_ptr<Clock::Timer> timer = globalTimer.lock();
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std::shared_ptr<Clock::Timer> timer = globalTimer.lock();
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@ -126,7 +113,8 @@ unsigned int Clock::Timer::update()
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unsigned int Clock::Timer::callback()
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unsigned int Clock::Timer::callback()
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{
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{
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unsigned int ms = update();
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unsigned int ms = update();
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notify();
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inject_user_event();
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// TODO: SDL timer forgets adjusted interval if a timer was inserted or
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// TODO: SDL timer forgets adjusted interval if a timer was inserted or
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// removed during the callback. So we should either fix that bug
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// removed during the callback. So we should either fix that bug
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// in SDL or ensure we don't insert/remove timers at runtime.
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// in SDL or ensure we don't insert/remove timers at runtime.
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@ -6,6 +6,7 @@
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#include "debug.h"
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#include "debug.h"
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#include "inputmanager.h"
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#include "inputmanager.h"
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#include "mediamonitor.h"
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#include "mediamonitor.h"
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#include "utilities.h"
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MediaMonitor::MediaMonitor(std::string dir) :
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MediaMonitor::MediaMonitor(std::string dir) :
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Monitor(dir, IN_MOVE | IN_DELETE | IN_CREATE | IN_ONLYDIR)
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Monitor(dir, IN_MOVE | IN_DELETE | IN_CREATE | IN_ONLYDIR)
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@ -20,22 +21,14 @@ bool MediaMonitor::event_accepted(
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void MediaMonitor::inject_event(bool is_add, const char *path)
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void MediaMonitor::inject_event(bool is_add, const char *path)
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{
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{
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SDL_UserEvent e = {
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.type = SDL_USEREVENT,
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.code = is_add ? OPEN_PACKAGES_FROM_DIR : REMOVE_LINKS,
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.data1 = strdup(path),
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.data2 = NULL,
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};
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/* Sleep for a bit, to ensure that the media will be mounted
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/* Sleep for a bit, to ensure that the media will be mounted
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* on the mountpoint before we start looking for OPKs */
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* on the mountpoint before we start looking for OPKs */
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sleep(1);
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sleep(1);
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DEBUG("MediaMonitor: Injecting event code %i\n", e.code);
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if (is_add)
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inject_user_event(OPEN_PACKAGES_FROM_DIR, strdup(path));
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/* Inject an user event, that will be handled as a "repaint"
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else
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* event by the InputManager */
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inject_user_event(REMOVE_LINKS, strdup(path));
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SDL_PushEvent((SDL_Event *) &e);
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}
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}
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#endif /* ENABLE_INOTIFY */
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#endif /* ENABLE_INOTIFY */
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@ -10,19 +10,14 @@
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#include "inputmanager.h"
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#include "inputmanager.h"
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#include "monitor.h"
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#include "monitor.h"
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#include "utilities.h"
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void Monitor::inject_event(bool is_add, const char *path)
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void Monitor::inject_event(bool is_add, const char *path)
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{
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{
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SDL_UserEvent e = {
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if (is_add)
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.type = SDL_USEREVENT,
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inject_user_event(OPEN_PACKAGE, strdup(path));
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.code = is_add ? OPEN_PACKAGE : REMOVE_LINKS,
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else
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.data1 = strdup(path),
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inject_user_event(REMOVE_LINKS, strdup(path));
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.data2 = NULL,
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};
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/* Inject an user event, that will be handled as a "repaint"
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* event by the InputManager */
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SDL_PushEvent((SDL_Event *) &e);
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}
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}
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bool Monitor::event_accepted(struct inotify_event &event)
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bool Monitor::event_accepted(struct inotify_event &event)
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@ -70,8 +65,7 @@ int Monitor::run(void)
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if (!event_accepted(event))
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if (!event_accepted(event))
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continue;
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continue;
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inject_event(event.mask & (IN_MOVED_TO | IN_CLOSE_WRITE |
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inject_event(event.mask & (IN_MOVED_TO | IN_CLOSE_WRITE | IN_CREATE), buf);
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IN_CREATE), buf);
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}
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}
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return 0;
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return 0;
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@ -162,3 +162,18 @@ int intTransition(int from, int to, long tickStart, long duration, long tickNow)
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return constrain(((tickNow-tickStart) * (to-from)) / duration, from, to);
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return constrain(((tickNow-tickStart) * (to-from)) / duration, from, to);
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// elapsed increments
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// elapsed increments
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}
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}
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void inject_user_event(enum EventCode code, void *data1, void *data2)
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{
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SDL_UserEvent e = {
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.type = SDL_USEREVENT,
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.code = code,
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.data1 = data1,
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.data2 = data2,
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};
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/* Inject an user event, that will be handled as a "repaint"
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* event by the InputManager */
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SDL_PushEvent((SDL_Event *) &e);
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DEBUG("Injecting event code %i\n", e.code);
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}
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@ -24,6 +24,8 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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#include "inputmanager.h"
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class case_less {
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class case_less {
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public:
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public:
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bool operator()(const std::string &left, const std::string &right) const;
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bool operator()(const std::string &left, const std::string &right) const;
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@ -47,4 +49,7 @@ bool split(std::vector<std::string> &vec, const std::string &str,
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int intTransition(int from, int to, long int tickStart, long duration=500,
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int intTransition(int from, int to, long int tickStart, long duration=500,
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long tickNow=-1);
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long tickNow=-1);
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void inject_user_event(enum EventCode code = REPAINT_MENU,
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void *data1 = NULL, void *data2 = NULL);
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#endif // UTILITIES_H
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#endif // UTILITIES_H
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