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git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-22 12:09:41 +02:00
Fix issues with loading images with alpha disabled.
These issues are fixed: * loadPNG gave RGBA surfaces unconditionally. Now it gives RGB surfaces if its second parameter, defaulting to true, is false. This fixes adding per- surface alpha values, because an RGBA surface ignores its per-surface value. * Surface::loadImage is updated to receive a third parameter, defaulting to true, to determine whether alpha is loaded. * SurfaceCollection::defaultAlpha was never used. * SurfaceCollection::defaultAlpha defaulted to false, so even if it were used, it would have loaded images without alpha.
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@ -24,7 +24,7 @@ static void __readFromOpk(png_structp png_ptr, png_bytep ptr, png_size_t length)
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}
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#endif
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SDL_Surface *loadPNG(const std::string &path) {
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SDL_Surface *loadPNG(const std::string &path, bool loadAlpha) {
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// Declare these with function scope and initialize them to NULL,
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// so we can use a single cleanup block at the end of the function.
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SDL_Surface *surface = NULL;
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@ -134,10 +134,10 @@ SDL_Surface *loadPNG(const std::string &path) {
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goto cleanup;
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}
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// Allocate ARGB surface to hold the image.
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// Allocate [A]RGB surface to hold the image.
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surface = SDL_CreateRGBSurface(
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SDL_SWSURFACE | SDL_SRCALPHA, width, height, 32,
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0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000
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0x00FF0000, 0x0000FF00, 0x000000FF, loadAlpha ? 0xFF000000 : 0x00000000
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);
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if (!surface) {
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// Failed to create surface, probably out of memory.
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@ -7,6 +7,6 @@ struct SDL_Surface;
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/** Loads an image from a PNG file into a newly allocated 32bpp RGBA surface.
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*/
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SDL_Surface *loadPNG(const std::string &path);
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SDL_Surface *loadPNG(const std::string &path, bool loadAlpha = true);
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#endif
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@ -55,14 +55,14 @@ Surface *Surface::emptySurface(int width, int height) {
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return new Surface(raw, true);
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}
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Surface *Surface::loadImage(const string &img, const string &skin) {
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Surface *Surface::loadImage(const string &img, const string &skin, bool loadAlpha) {
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string skinpath;
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if (!skin.empty() && !img.empty() && img[0]!='/')
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skinpath = SurfaceCollection::getSkinFilePath(skin, img);
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else
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skinpath = img;
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SDL_Surface *raw = loadPNG(skinpath);
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SDL_Surface *raw = loadPNG(skinpath, loadAlpha);
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if (!raw) {
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ERROR("Couldn't load surface '%s'\n", img.c_str());
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return NULL;
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@ -41,7 +41,7 @@ public:
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static Surface *openOutputSurface(int width, int height, int bitsperpixel);
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static Surface *emptySurface(int width, int height);
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static Surface *loadImage(const std::string &img,
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const std::string &skin="");
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const std::string &skin="", bool loadAlpha=true);
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Surface(Surface *s);
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~Surface();
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@ -119,7 +119,7 @@ Surface *SurfaceCollection::add(const string &path) {
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}
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DEBUG("Adding surface: '%s'\n", path.c_str());
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Surface *s = Surface::loadImage(filePath);
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Surface *s = Surface::loadImage(filePath, "", defaultAlpha);
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if (s != NULL) {
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surfaces[path] = s;
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}
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@ -42,7 +42,7 @@ public:
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static std::string getSkinFilePath(const std::string &skin, const std::string &file, bool useDefault = true);
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static std::string getSkinPath(const std::string &skin);
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bool defaultAlpha;
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bool defaultAlpha = true;
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void debug();
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Surface *add(Surface *s, const std::string &path);
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