mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-25 20:25:54 +02:00
Surface: Made "raw" field private.
I cheated a bit by declaring ASFont as friend, but all other outside access now happens via methods. I removed the "saveScreenshot" method since the code calling it is commented out and I never heard anyone complain about missing this feature.
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25e8e62622
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@ -1441,24 +1441,6 @@ void GMenu2X::changeWallpaper() {
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}
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}
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void GMenu2X::saveScreenshot() {
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ledOn();
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uint x = 0;
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stringstream ss;
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string fname;
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do {
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x++;
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fname = "";
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ss.clear();
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ss << x;
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ss >> fname;
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fname = "screen"+fname+".bmp";
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} while (fileExists(fname));
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SDL_SaveBMP(s->raw,fname.c_str());
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sync();
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ledOff();
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}
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void GMenu2X::addLink() {
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FileDialog fd(this,tr["Select an application"]);
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if (fd.exec()) {
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@ -1994,7 +1976,7 @@ int GMenu2X::drawButton(Surface *s, const string &btn, const string &text, int x
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SDL_Rect re = {x, y-7, 0, 16};
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if (sc.skinRes("imgs/buttons/"+btn+".png") != NULL) {
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sc["imgs/buttons/"+btn+".png"]->blit(s, x, y-7);
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re.w = sc["imgs/buttons/"+btn+".png"]->raw->w+3;
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re.w = sc["imgs/buttons/"+btn+".png"]->width() + 3;
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s->write(font, text, x+re.w, y, ASFont::HAlignLeft, ASFont::VAlignMiddle);
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re.w += font->getTextWidth(text);
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}
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@ -2046,7 +2028,7 @@ void GMenu2X::drawBottomBar(Surface *s) {
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Surface *bar = sc.skinRes("imgs/bottombar.png");
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if (bar != NULL)
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bar->blit(s, 0, resY-bar->raw->h);
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bar->blit(s, 0, resY-bar->height());
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else
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s->box(0, resY-20, resX, 20, skinConfColors[COLOR_BOTTOM_BAR_BG]);
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}
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@ -210,7 +210,6 @@ public:
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void viewLog();
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void contextMenu();
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void changeWallpaper();
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void saveScreenshot();
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void applyRamTimings();
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void applyDefaultTimings();
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@ -52,8 +52,8 @@ void IconButton::recalcSize() {
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margin = 0;
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if (iconSurface != NULL) {
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w += iconSurface->raw->w;
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h += iconSurface->raw->h;
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w += iconSurface->width();
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h += iconSurface->height();
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iconRect.w = w;
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iconRect.h = h;
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iconRect.x = rect.x;
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@ -310,7 +310,7 @@ void LinkApp::showManual() {
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string pageStatus;
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bool close = false, repaint = true;
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int page=0, pagecount=pngman->raw->w/320;
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int page = 0, pagecount = pngman->width() / 320;
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ss << pagecount;
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string spagecount;
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@ -45,7 +45,8 @@ public:
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Surface(Surface *s);
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~Surface();
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SDL_Surface *raw;
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int width() { return raw->w; }
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int height() { return raw->h; }
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void flip();
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@ -77,8 +78,12 @@ private:
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bool blitCenter(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1);
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bool blitRight(SDL_Surface *destination, int x, int y, int w=0, int h=0, int a=-1);
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SDL_Surface *raw;
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bool freeWhenDone;
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int halfW, halfH;
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// For direct access to "raw".
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friend class ASFont;
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};
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#endif
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