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Drop incredibly dirty and huge file FastDelegate.h
It's way too over-engineered for what we need to do, and we can do much simpler using C++11.
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@@ -19,7 +19,7 @@ public:
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virtual void setPosition(int x, int y);
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void setAction(ButtonAction action);
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void setAction(function_t action);
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private:
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void updateSurfaces();
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