mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-29 10:14:06 +02:00
Surface: Make pixel format conversion explicit.
Instead of having the copy constructor convert to display format, the new copy constructor preserves the pixel format and a separate method was introduced to convert surfaces to display format. The code was made more robust as well: it should no longer crash if the wallpaper cannot be loaded.
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7861e07eb0
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@ -344,14 +344,11 @@ void GMenu2X::quit() {
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void GMenu2X::initBG() {
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sc.del("bgmain");
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if (bg != NULL) free(bg);
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if (!fileExists(confStr["wallpaper"])) {
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bg = new Surface(s);
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bg->box(0,0,resX,resY,0,0,0);
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} else {
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// Note: Copy constructor converts to display format.
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bg = new Surface(Surface::loadImage(confStr["wallpaper"]));
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// Load wallpaper.
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free(bg);
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bg = Surface::loadImage(confStr["wallpaper"]);
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if (!bg) {
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bg = Surface::emptySurface(resX, resY);
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}
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drawTopBar(bg);
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@ -361,20 +358,20 @@ void GMenu2X::initBG() {
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sc.add(bgmain,"bgmain");
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Surface *sd = Surface::loadImage("imgs/sd.png", confStr["skin"]);
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if (sd) sd->blit(sc["bgmain"], 3, bottomBarIconY);
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if (sd) sd->blit(bgmain, 3, bottomBarIconY);
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string df = getDiskFree();
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sc["bgmain"]->write(font, df, 22, bottomBarTextY, ASFont::HAlignLeft, ASFont::VAlignMiddle);
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bgmain->write(font, df, 22, bottomBarTextY, ASFont::HAlignLeft, ASFont::VAlignMiddle);
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free(sd);
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Surface *volume = Surface::loadImage("imgs/volume.png", confStr["skin"]);
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volumeX = 27+font->getTextWidth(df);
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if (volume) volume->blit(sc["bgmain"], volumeX, bottomBarIconY);
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if (volume) volume->blit(bgmain, volumeX, bottomBarIconY);
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volumeX += 19;
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free(volume);
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Surface *cpu = Surface::loadImage("imgs/cpu.png", confStr["skin"]);
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cpuX = volumeX+font->getTextWidth("100")+5;
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if (cpu) cpu->blit(sc["bgmain"], cpuX, bottomBarIconY);
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if (cpu) cpu->blit(bgmain, cpuX, bottomBarIconY);
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cpuX += 19;
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manualX = cpuX+font->getTextWidth("300Mhz")+5;
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free(cpu);
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@ -384,24 +381,26 @@ void GMenu2X::initBG() {
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if (web) {
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Surface *webserver = Surface::loadImage(
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"imgs/webserver.png", confStr["skin"]);
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if (webserver) webserver->blit(sc["bgmain"], serviceX, bottomBarIconY);
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if (webserver) webserver->blit(bgmain, serviceX, bottomBarIconY);
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serviceX -= 19;
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free(webserver);
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}
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if (samba) {
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Surface *sambaS = Surface::loadImage(
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"imgs/samba.png", confStr["skin"]);
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if (sambaS) sambaS->blit(sc["bgmain"], serviceX, bottomBarIconY);
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if (sambaS) sambaS->blit(bgmain, serviceX, bottomBarIconY);
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serviceX -= 19;
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free(sambaS);
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}
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if (inet) {
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Surface *inetS = Surface::loadImage("imgs/inet.png", confStr["skin"]);
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if (inetS) inetS->blit(sc["bgmain"], serviceX, bottomBarIconY);
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if (inetS) inetS->blit(bgmain, serviceX, bottomBarIconY);
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serviceX -= 19;
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free(inetS);
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}
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}
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bgmain->convertToDisplayFormat();
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}
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void GMenu2X::initFont() {
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@ -1632,6 +1631,7 @@ void GMenu2X::scanner() {
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drawButton(&scanbg, "x", tr["Exit"],
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drawButton(&scanbg, "b", "", 5)-10);
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scanbg.write(font,tr["Link Scanner"],halfX,7,ASFont::HAlignCenter,ASFont::VAlignMiddle);
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scanbg.convertToDisplayFormat();
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uint lineY = 42;
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@ -304,8 +304,12 @@ void LinkApp::showManual() {
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if (!pngman) {
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return;
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}
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// Note: Copy constructor converts to display format.
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Surface bg(Surface::loadImage(gmenu2x->confStr["wallpaper"]));
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Surface *bg = Surface::loadImage(gmenu2x->confStr["wallpaper"]);
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if (!bg) {
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bg = Surface::emptySurface(gmenu2x->s->width(), gmenu2x->s->height());
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}
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bg->convertToDisplayFormat();
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stringstream ss;
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string pageStatus;
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@ -321,7 +325,7 @@ void LinkApp::showManual() {
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while (!close) {
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if (repaint) {
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bg.blit(gmenu2x->s, 0, 0);
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bg->blit(gmenu2x->s, 0, 0);
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pngman->blit(gmenu2x->s, -page*320, 0);
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gmenu2x->drawBottomBar();
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@ -361,6 +365,7 @@ void LinkApp::showManual() {
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break;
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}
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}
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free(bg);
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return;
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}
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@ -99,6 +99,7 @@ int MessageBox::exec() {
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}
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}
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bg.convertToDisplayFormat();
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bg.blit(gmenu2x->s,0,0);
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gmenu2x->s->flip();
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@ -71,6 +71,8 @@ int Selector::exec(int startSelection) {
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gmenu2x->drawButton(&bg, "b", gmenu2x->tr["Select a file"], 5));
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}
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bg.convertToDisplayFormat();
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Uint32 selTick = SDL_GetTicks(), curTick;
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uint i, firstElement = 0, iY;
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@ -45,8 +45,8 @@ SettingsDialog::~SettingsDialog() {
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}
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bool SettingsDialog::exec() {
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//Surface bg (gmenu2x->confStr["wallpaper"],false);
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Surface bg(gmenu2x->bg);
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bg.convertToDisplayFormat();
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bool close = false, ts_pressed = false;
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uint i, sel = 0, iY, firstElement = 0, action;
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@ -44,6 +44,14 @@ Surface *Surface::openOutputSurface(int width, int height, int bitsperpixel) {
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return raw ? new Surface(raw, false) : NULL;
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}
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Surface *Surface::emptySurface(int width, int height) {
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SDL_Surface *raw = SDL_CreateRGBSurface(
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SDL_SWSURFACE, width, height, 32, 0, 0, 0, 0);
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if (!raw) return NULL;
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SDL_FillRect(raw, NULL, SDL_MapRGB(raw->format, 0, 0, 0));
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return new Surface(raw, true);
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}
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Surface *Surface::loadImage(const string &img, const string &skin) {
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string skinpath;
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if (!skin.empty() && !img.empty() && img[0]!='/') {
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@ -72,7 +80,7 @@ Surface::Surface(SDL_Surface *raw_, bool freeWhenDone_)
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}
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Surface::Surface(Surface *s) {
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raw = SDL_DisplayFormat(s->raw);
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raw = SDL_ConvertSurface(s->raw, s->raw->format, SDL_SWSURFACE);
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freeWhenDone = true;
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halfW = raw->w/2;
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halfH = raw->h/2;
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@ -84,6 +92,17 @@ Surface::~Surface() {
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}
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}
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void Surface::convertToDisplayFormat() {
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SDL_Surface *newSurface = SDL_DisplayFormat(raw);
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if (newSurface) {
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if (freeWhenDone) {
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SDL_FreeSurface(raw);
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}
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raw = newSurface;
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freeWhenDone = true;
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}
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}
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void Surface::flip() {
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SDL_Flip(raw);
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}
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@ -40,11 +40,18 @@ RGBAColor strtorgba(const string &strColor);
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class Surface {
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public:
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static Surface *openOutputSurface(int width, int height, int bitsperpixel);
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static Surface *emptySurface(int width, int height);
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static Surface *loadImage(const string &img, const string &skin="");
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Surface(Surface *s);
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~Surface();
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/** Converts the underlying surface to the same pixel format as the frame
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* buffer, for faster blitting. This removes the alpha channel if the
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* image has done.
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*/
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void convertToDisplayFormat();
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int width() { return raw->w; }
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int height() { return raw->h; }
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@ -110,6 +110,8 @@ void TextDialog::exec() {
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gmenu2x->drawButton(&bg, "down", gmenu2x->tr["Scroll"],
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gmenu2x->drawButton(&bg, "up", "", 5)-10));
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bg.convertToDisplayFormat();
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uint firstRow = 0, rowsPerPage = (gmenu2x->resY-60)/gmenu2x->font->getHeight();
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while (!close) {
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bg.blit(gmenu2x->s,0,0);
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@ -80,6 +80,8 @@ void TextManualDialog::exec() {
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gmenu2x->drawButton(&bg, "down", gmenu2x->tr["Scroll"],
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gmenu2x->drawButton(&bg, "up", "", 5)-10))-10));
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bg.convertToDisplayFormat();
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uint firstRow = 0, rowsPerPage = 180/gmenu2x->font->getHeight();
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stringstream ss;
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ss << pages.size();
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