mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-12-26 19:35:30 +02:00
InputManager: Don't break if joystick support is disabled in SDL.
Early Dingux versions had joystick support disabled, but many programs broke on that, so booboo enabled joystick support later.
This commit is contained in:
parent
433be5daf7
commit
9548aa0a41
@ -23,8 +23,6 @@
|
||||
#include "utilities.h"
|
||||
#include "powersaver.h"
|
||||
|
||||
#include <SDL.h>
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
|
||||
@ -37,17 +35,22 @@ void InputManager::init(const string &conffile) {
|
||||
}
|
||||
|
||||
InputManager::InputManager()
|
||||
: joystick(NULL)
|
||||
{
|
||||
#ifndef SDL_JOYSTICK_DISABLED
|
||||
if (SDL_NumJoysticks() > 0) {
|
||||
joystick = SDL_JoystickOpen(0);
|
||||
} else {
|
||||
joystick = NULL;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
InputManager::~InputManager() {
|
||||
#ifndef SDL_JOYSTICK_DISABLED
|
||||
if (joystick) {
|
||||
SDL_JoystickClose(joystick);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
bool InputManager::readConfFile(const string &conffile) {
|
||||
@ -91,9 +94,19 @@ bool InputManager::readConfFile(const string &conffile) {
|
||||
source = trim(line.substr(0,pos));
|
||||
line = trim(line.substr(pos+1, line.length()));
|
||||
|
||||
if (source == "keyboard") buttonMap[button].source = KEYBOARD;
|
||||
else if (source == "joystick") buttonMap[button].source = JOYSTICK;
|
||||
else return false;
|
||||
if (source == "keyboard") {
|
||||
buttonMap[button].source = KEYBOARD;
|
||||
} else if (source == "joystick") {
|
||||
#ifdef SDL_JOYSTICK_DISABLED
|
||||
WARNING("Ignoring joystick button mapping "
|
||||
"because SDL was compiled without joystick support\n");
|
||||
continue;
|
||||
#else
|
||||
buttonMap[button].source = JOYSTICK;
|
||||
#endif
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
|
||||
buttonMap[button].code = atoi(line.c_str());
|
||||
}
|
||||
@ -130,9 +143,11 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
|
||||
//TODO: when an event is processed, program a new event
|
||||
//in some time, and when it occurs, do a key repeat
|
||||
|
||||
#ifndef SDL_JOYSTICK_DISABLED
|
||||
if (joystick) {
|
||||
SDL_JoystickUpdate();
|
||||
}
|
||||
#endif
|
||||
SDL_Event event;
|
||||
if (wait) {
|
||||
SDL_WaitEvent(&event);
|
||||
@ -153,6 +168,7 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
|
||||
bevent->state = RELEASED;
|
||||
source = KEYBOARD;
|
||||
break;
|
||||
#ifndef SDL_JOYSTICK_DISABLED
|
||||
case SDL_JOYBUTTONDOWN:
|
||||
bevent->state = PRESSED;
|
||||
source = JOYSTICK;
|
||||
@ -161,6 +177,7 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
|
||||
bevent->state = RELEASED;
|
||||
source = JOYSTICK;
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
@ -173,7 +190,8 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#ifndef SDL_JOYSTICK_DISABLED
|
||||
} else if (source == JOYSTICK) {
|
||||
for (int i = 0; i < BUTTON_TYPE_SIZE; i++) {
|
||||
if (buttonMap[i].source == JOYSTICK
|
||||
&& (unsigned int)event.jbutton.button == buttonMap[i].code) {
|
||||
@ -181,6 +199,7 @@ bool InputManager::getEvent(ButtonEvent *bevent, bool wait) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
if (wait && PowerSaver::isRunning()) {
|
||||
PowerSaver::getInstance()->resetScreenTimer();
|
||||
|
@ -21,10 +21,9 @@
|
||||
#ifndef INPUTMANAGER_H
|
||||
#define INPUTMANAGER_H
|
||||
|
||||
#include <SDL.h>
|
||||
#include <string>
|
||||
|
||||
typedef struct _SDL_Joystick SDL_Joystick;
|
||||
|
||||
class InputManager {
|
||||
public:
|
||||
enum Button {
|
||||
@ -65,7 +64,9 @@ private:
|
||||
Button waitForButton(ButtonState state);
|
||||
|
||||
ButtonMapEntry buttonMap[BUTTON_TYPE_SIZE];
|
||||
#ifndef SDL_JOYSTICK_DISABLED
|
||||
SDL_Joystick *joystick;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user