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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-11-05 04:51:53 +02:00

Init the Menu before initializing SDL

This avoids seeing a black screen for a few seconds while GMenu2X
is loading.
This commit is contained in:
Paul Cercueil 2014-03-23 12:48:30 +01:00
parent eae7156d4e
commit 9fba35feed

View File

@ -217,6 +217,12 @@ GMenu2X::GMenu2X()
*/
setenv("SDL_FBCON_DONT_CLEAR", "1", 0);
bg = NULL;
font = NULL;
setSkin(confStr["skin"], !fileExists(confStr["wallpaper"]));
layers.insert(layers.begin(), make_shared<Background>(*this));
initMenu();
//Screen
if( SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) {
ERROR("Could not initialize SDL: %s\n", SDL_GetError());
@ -225,12 +231,6 @@ GMenu2X::GMenu2X()
s = Surface::openOutputSurface(resX, resY, confInt["videoBpp"]);
bg = NULL;
font = NULL;
setSkin(confStr["skin"], !fileExists(confStr["wallpaper"]));
layers.insert(layers.begin(), make_shared<Background>(*this));
initMenu();
#ifdef ENABLE_INOTIFY
monitor = new MediaMonitor(CARD_ROOT);
#endif