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SettingsDialog: simplify code using InputManager::waitForPressedButton().

Replaced MenuSetting::manageInput() by handleButtonPress(), because we will
only pass pressed buttons to it, not the entire input event.
This commit is contained in:
Maarten ter Huurne
2011-10-23 09:38:59 +02:00
parent 40fd35d764
commit a38c283e17
12 changed files with 46 additions and 49 deletions

View File

@@ -28,7 +28,7 @@
class MenuSettingMultiString : public MenuSettingStringBase {
private:
virtual void edit() {
/* never called because manageInput() is overridden */
/* never called because handleButtonPress() is overridden */
}
const std::vector<std::string> *choices;
@@ -45,7 +45,7 @@ public:
const std::vector<std::string> *choices);
virtual ~MenuSettingMultiString() {};
virtual bool manageInput(InputManager::ButtonEvent *event);
virtual bool handleButtonPress(InputManager::Button button);
};
#endif