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SettingsDialog: simplify code using InputManager::waitForPressedButton().

Replaced MenuSetting::manageInput() by handleButtonPress(), because we will
only pass pressed buttons to it, not the entire input event.
This commit is contained in:
Maarten ter Huurne
2011-10-23 09:38:59 +02:00
parent 40fd35d764
commit a38c283e17
12 changed files with 46 additions and 49 deletions

View File

@@ -105,13 +105,9 @@ bool SettingsDialog::exec() {
gmenu2x->s->flip();
voices[sel]->handleTS();
InputManager::ButtonEvent event;
do {
inputMgr.waitForEvent(&event);
} while (event.state != InputManager::PRESSED);
if (voices[sel]->manageInput(&event) == false) {
switch (event.button) {
InputManager::Button button = inputMgr.waitForPressedButton();
if (!voices[sel]->handleButtonPress(button)) {
switch (button) {
case InputManager::SETTINGS:
close = true;
break;