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git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-26 03:06:15 +02:00
Remove unnecessary file existence check in GMenu2X -> InputManager
Instead of checking which input configuration file exists among 2 choices, then asking InputManager to load that file, InputManager itself now performs the resolution based on whether ifstream::is_open returns true for each choice.
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@ -279,18 +279,10 @@ GMenu2X::GMenu2X()
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monitor = new MediaMonitor(CARD_ROOT);
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monitor = new MediaMonitor(CARD_ROOT);
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#endif
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#endif
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/* If a user-specified input.conf file exists, we load it;
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if (!input.init(this, menu.get())) {
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* otherwise, we load the default one. */
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exit(EXIT_FAILURE);
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string input_file = getHome() + "/input.conf";
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if (fileExists(input_file.c_str())) {
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DEBUG("Loading user-specific input.conf file: %s.\n", input_file.c_str());
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} else {
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input_file = GMENU2X_SYSTEM_DIR "/input.conf";
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DEBUG("Loading system input.conf file: %s.\n", input_file.c_str());
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}
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}
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input.init(this, input_file, menu.get());
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if (confInt["backlightTimeout"] > 0)
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if (confInt["backlightTimeout"] > 0)
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PowerSaver::getInstance()->setScreenTimeout( confInt["backlightTimeout"] );
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PowerSaver::getInstance()->setScreenTimeout( confInt["backlightTimeout"] );
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#ifdef ENABLE_CPUFREQ
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#ifdef ENABLE_CPUFREQ
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@ -30,7 +30,7 @@
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using namespace std;
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using namespace std;
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void InputManager::init(GMenu2X *gmenu2x, const string &conffile, Menu *menu) {
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bool InputManager::init(GMenu2X *gmenu2x, Menu *menu) {
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this->gmenu2x = gmenu2x;
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this->gmenu2x = gmenu2x;
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this->menu = menu;
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this->menu = menu;
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@ -40,7 +40,21 @@ void InputManager::init(GMenu2X *gmenu2x, const string &conffile, Menu *menu) {
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buttonMap[i].js_mapped = false;
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buttonMap[i].js_mapped = false;
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buttonMap[i].kb_mapped = false;
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buttonMap[i].kb_mapped = false;
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}
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}
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readConfFile(conffile);
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/* If a user-specified input.conf file exists, we load it;
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* otherwise, we load the default one. */
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string input_file = gmenu2x->getHome() + "/input.conf";
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DEBUG("Loading user-specific input.conf file: %s.\n", input_file.c_str());
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if (!readConfFile(input_file)) {
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input_file = GMENU2X_SYSTEM_DIR "/input.conf";
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DEBUG("Loading system input.conf file: %s.\n", input_file.c_str());
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if (!readConfFile(input_file)) {
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ERROR("InputManager: failed to open config file\n");
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return false;
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}
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}
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return true;
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}
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}
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InputManager::InputManager()
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InputManager::InputManager()
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@ -73,13 +87,9 @@ InputManager::~InputManager()
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#endif
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#endif
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}
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}
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void InputManager::readConfFile(const string &conffile) {
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bool InputManager::readConfFile(const string &conffile) {
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ifstream inf(conffile.c_str(), ios_base::in);
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ifstream inf(conffile.c_str(), ios_base::in);
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if (inf.fail()) {
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if (inf.is_open()) {
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ERROR("InputManager: failed to open config file\n");
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return;
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}
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string line;
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string line;
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while (getline(inf, line, '\n')) {
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while (getline(inf, line, '\n')) {
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string::size_type pos = line.find("=");
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string::size_type pos = line.find("=");
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@ -123,6 +133,10 @@ void InputManager::readConfFile(const string &conffile) {
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}
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}
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inf.close();
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inf.close();
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return true;
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} else {
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return false;
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}
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}
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}
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InputManager::Button InputManager::waitForPressedButton() {
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InputManager::Button InputManager::waitForPressedButton() {
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@ -64,7 +64,7 @@ public:
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InputManager();
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InputManager();
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~InputManager();
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~InputManager();
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void init(GMenu2X *gmenu2x, const std::string &conffile, Menu *menu);
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bool init(GMenu2X *gmenu2x, Menu *menu);
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Button waitForPressedButton();
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Button waitForPressedButton();
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void repeatRateChanged();
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void repeatRateChanged();
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Uint32 joystickRepeatCallback(Uint32 timeout, struct Joystick *joystick);
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Uint32 joystickRepeatCallback(Uint32 timeout, struct Joystick *joystick);
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@ -72,7 +72,7 @@ public:
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bool getButton(Button *button, bool wait);
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bool getButton(Button *button, bool wait);
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private:
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private:
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void readConfFile(const std::string &conffile);
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bool readConfFile(const std::string &conffile);
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struct ButtonMapEntry {
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struct ButtonMapEntry {
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bool kb_mapped, js_mapped;
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bool kb_mapped, js_mapped;
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