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IconButton: fixed up-to-date check in setPosition().
Recalculate size if either x or y changed, not necessarily both of them.
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@ -24,7 +24,7 @@ void IconButton::updateSurfaces()
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}
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void IconButton::setPosition(int x, int y) {
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if (rect.x != x && rect.y != y) {
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if (rect.x != x || rect.y != y) {
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Button::setPosition(x,y);
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recalcSize();
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}
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