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git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-22 06:05:02 +02:00
Selector previews are now shown with alpha 128 and fill the screen.
The alpha change is so that: * some of the background is still visible, which includes the name of the application for which the selector is being called, its description, and text in the status bar; * the preview, if bright, does not obscure the file names too much. Selector previews are now shown full-screen (320x240) instead of being a 160x160px square on the right.
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7284104fd1
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@ -86,7 +86,6 @@ int Selector::exec(int startSelection) {
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bg.convertToDisplayFormat();
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Uint32 selTick = SDL_GetTicks(), curTick;
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uint i, firstElement = 0, iY;
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prepare(&fl,&screens,&titles);
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@ -104,22 +103,21 @@ int Selector::exec(int startSelection) {
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if (selected < firstElement)
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firstElement = selected;
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//Screenshot
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if (selected-fl.dirCount()<screens.size()
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&& !screens[selected-fl.dirCount()].empty()) {
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Surface *screenshot = gmenu2x->sc[screens[selected-fl.dirCount()]];
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if (screenshot)
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screenshot->blitRight(
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gmenu2x->s, 320, 0, 320, 240,
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128u);
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}
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//Selection
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iY = top + (selected - firstElement) * fontheight;
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if (selected<fl.size())
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gmenu2x->s->box(1, iY, 309, fontheight, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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//Screenshot
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if (selected-fl.dirCount()<screens.size()
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&& !screens[selected-fl.dirCount()].empty()) {
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curTick = SDL_GetTicks();
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if (curTick - selTick > 200) {
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gmenu2x->sc[screens[selected-fl.dirCount()]]->blitRight(
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gmenu2x->s, 311, 42, 160, 160,
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min((curTick - selTick - 200) / 3, 255u));
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}
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}
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//Files & Dirs
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gmenu2x->s->setClipRect(0, top, 311, height);
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for (i = firstElement; i < fl.size()
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@ -149,7 +147,6 @@ int Selector::exec(int startSelection) {
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case InputManager::UP:
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if (selected == 0) selected = fl.size() -1;
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else selected -= 1;
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selTick = SDL_GetTicks();
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break;
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case InputManager::ALTLEFT:
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@ -157,13 +154,11 @@ int Selector::exec(int startSelection) {
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selected = 0;
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else
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selected -= nb_elements - 1;
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selTick = SDL_GetTicks();
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break;
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case InputManager::DOWN:
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if (selected+1>=fl.size()) selected = 0;
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else selected += 1;
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selTick = SDL_GetTicks();
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break;
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case InputManager::ALTRIGHT:
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@ -171,7 +166,6 @@ int Selector::exec(int startSelection) {
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selected = fl.size() - 1;
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else
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selected += nb_elements - 1;
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selTick = SDL_GetTicks();
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break;
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case InputManager::CANCEL:
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