From ae685a97291e2d8697bde910cd01c716feec9587 Mon Sep 17 00:00:00 2001 From: Maarten ter Huurne Date: Sun, 23 Oct 2011 06:56:01 +0200 Subject: [PATCH] PowerSaver: re-layouted code. No functional changes. --- src/powersaver.cpp | 94 +++++++++++++++++++++++----------------------- src/powersaver.h | 37 +++++++++--------- 2 files changed, 67 insertions(+), 64 deletions(-) diff --git a/src/powersaver.cpp b/src/powersaver.cpp index e3a4f22..a032826 100644 --- a/src/powersaver.cpp +++ b/src/powersaver.cpp @@ -1,34 +1,35 @@ +#include "powersaver.h" +#include "debug.h" + #include #include #include #include #include -#include "powersaver.h" -#include "debug.h" -PowerSaver* PowerSaver::instance = NULL; -Uint32 screenTimerCallback(Uint32, void *) -{ - DEBUG("Disable Backlight Event\n"); - PowerSaver::getInstance()->disableScreen(); - return 0; +PowerSaver *PowerSaver::instance = NULL; + +Uint32 screenTimerCallback(Uint32, void *) { + DEBUG("Disable Backlight Event\n"); + PowerSaver::getInstance()->disableScreen(); + return 0; } -PowerSaver* PowerSaver::getInstance() { - if ( instance == NULL ) { - instance = new PowerSaver(); - } - return instance; +PowerSaver *PowerSaver::getInstance() { + if (instance == NULL) { + instance = new PowerSaver(); + } + return instance; } bool PowerSaver::isRunning() { return instance != NULL; } -PowerSaver::PowerSaver( ) { +PowerSaver::PowerSaver() { SDL_InitSubSystem(SDL_INIT_TIMER); - setScreenTimeout(0); - screenTimer = NULL; + setScreenTimeout(0); + screenTimer = NULL; } PowerSaver::~PowerSaver() { @@ -37,40 +38,40 @@ PowerSaver::~PowerSaver() { instance = NULL; } -void PowerSaver::setScreenTimeout( unsigned int seconds ) { - screenTimeout = seconds; - resetScreenTimer(); +void PowerSaver::setScreenTimeout(unsigned int seconds) { + screenTimeout = seconds; + resetScreenTimer(); } void PowerSaver::resetScreenTimer() { - if ( screenTimer != NULL ) { - SDL_RemoveTimer(screenTimer); - } + if (screenTimer != NULL) { + SDL_RemoveTimer(screenTimer); + } - addScreenTimer(); - //If display is off, turn on it - if ( !screenState ) { - enableScreen(); - } + addScreenTimer(); + // If display is off, turn on it. + if (!screenState) { + enableScreen(); + } } void PowerSaver::addScreenTimer() { - //if timeout is zero, don't set timeout - if ( screenTimeout == 0 ) { - screenTimer = NULL; - return; - } + // If timeout is zero, don't set timeout. + if (screenTimeout == 0) { + screenTimer = NULL; + return; + } - screenTimer = SDL_AddTimer(screenTimeout*1000, screenTimerCallback,NULL); - if ( screenTimer == NULL ) { + screenTimer = SDL_AddTimer(screenTimeout * 1000, screenTimerCallback, NULL); + if (screenTimer == NULL) { ERROR("Could not initialize SDLTimer: %s\n", SDL_GetError()); - } + } } #define SCREEN_BLANK_PATH "/sys/class/graphics/fb0/blank" -void PowerSaver::setScreenBlanking( bool state ) { - const char* path = SCREEN_BLANK_PATH; - const char* blank = state ? "0" : "1"; +void PowerSaver::setScreenBlanking(bool state) { + const char *path = SCREEN_BLANK_PATH; + const char *blank = state ? "0" : "1"; int fd = open(path, O_RDWR); if (fd == -1) { @@ -82,18 +83,17 @@ void PowerSaver::setScreenBlanking( bool state ) { } close(fd); } - screenState = state; + screenState = state; } void PowerSaver::enableScreen() { - if ( !screenState ) { - setScreenBlanking(true); - } + if (!screenState) { + setScreenBlanking(true); + } } + void PowerSaver::disableScreen() { - if ( screenState ) { - setScreenBlanking(false); - } + if (screenState) { + setScreenBlanking(false); + } } - - diff --git a/src/powersaver.h b/src/powersaver.h index 2683c72..c1e3e46 100644 --- a/src/powersaver.h +++ b/src/powersaver.h @@ -1,26 +1,29 @@ #ifndef POWERSAVER_H #define POWERSAVER_H + #include + class PowerSaver { +public: + static PowerSaver *getInstance(); + static bool isRunning(); + ~PowerSaver(); + void resetScreenTimer(); - public: - static PowerSaver* getInstance(); - static bool isRunning(); - ~PowerSaver(); - void addScreenTimer(); - void resetScreenTimer(); + void enableScreen(); + void disableScreen(); - void enableScreen(); - void disableScreen(); + void setScreenTimeout(unsigned int seconds); - void setScreenTimeout( unsigned int seconds ); - private: - PowerSaver( ); - static PowerSaver* instance; - bool screenState; - unsigned int screenTimeout; - SDL_TimerID screenTimer; - - void setScreenBlanking( bool state ); +private: + PowerSaver(); + void addScreenTimer(); + void setScreenBlanking(bool state); + + static PowerSaver *instance; + bool screenState; + unsigned int screenTimeout; + SDL_TimerID screenTimer; }; + #endif