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git://projects.qi-hardware.com/gmenu2x.git
synced 2024-12-27 11:49:54 +02:00
Modified the key shortcuts of the text input dialog, so that the X and Y keys are not used.
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87106cdf56
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@ -84,22 +84,22 @@ InputDialog::InputDialog(GMenu2X *gmenu2x, InputManager &inputMgr_,
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setKeyboard(0);
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ButtonAction actBackspace = MakeDelegate(this, &InputDialog::backspace);
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buttonbox = new ButtonBox(gmenu2x);
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IconButton *btnBackspace = new IconButton(gmenu2x, "skin:imgs/buttons/l.png", gmenu2x->tr["Backspace"]);
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btnBackspace->setAction(MakeDelegate(this, &InputDialog::backspace));
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buttonbox->add(btnBackspace);
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btnBackspaceX = new IconButton(gmenu2x, "skin:imgs/buttons/x.png");
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btnBackspaceX->setAction(actBackspace);
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btnBackspaceL = new IconButton(gmenu2x, "skin:imgs/buttons/l.png", gmenu2x->tr["Backspace"]);
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btnBackspaceL->setAction(actBackspace);
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btnSpace = new IconButton(gmenu2x, "skin:imgs/buttons/r.png", gmenu2x->tr["Space"]);
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IconButton *btnSpace = new IconButton(gmenu2x, "skin:imgs/buttons/r.png", gmenu2x->tr["Space"]);
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btnSpace->setAction(MakeDelegate(this, &InputDialog::space));
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buttonbox->add(btnSpace);
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btnConfirm = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Confirm"]);
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IconButton *btnConfirm = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Confirm"]);
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btnConfirm->setAction(MakeDelegate(this, &InputDialog::confirm));
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buttonbox->add(btnConfirm);
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btnChangeKeys = new IconButton(gmenu2x, "skin:imgs/buttons/y.png", gmenu2x->tr["Change keys"]);
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IconButton *btnChangeKeys = new IconButton(gmenu2x, "skin:imgs/buttons/a.png", gmenu2x->tr["Change keys"]);
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btnChangeKeys->setAction(MakeDelegate(this, &InputDialog::changeKeys));
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buttonbox->add(btnChangeKeys);
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}
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void InputDialog::setKeyboard(int kb) {
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@ -138,11 +138,7 @@ bool InputDialog::exec() {
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writeSubTitle(text);
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drawTitleIcon(icon);
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gmenu2x->drawButton(gmenu2x->s, "y", gmenu2x->tr["Change keys"],
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gmenu2x->drawButton(gmenu2x->s, "b", gmenu2x->tr["Confirm"],
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gmenu2x->drawButton(gmenu2x->s, "r", gmenu2x->tr["Space"],
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gmenu2x->drawButton(btnBackspaceL,
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gmenu2x->drawButton(btnBackspaceX)-6))));
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buttonbox->paint(5);
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box.w = gmenu2x->font->getTextWidth(input)+18;
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box.x = 160-box.w/2;
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@ -185,10 +181,9 @@ bool InputDialog::exec() {
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case ACCEPT:
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confirm();
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break;
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case MANUAL:
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case CANCEL:
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changeKeys();
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break;
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case CLEAR:
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case ALTLEFT:
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backspace();
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break;
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@ -198,44 +193,6 @@ bool InputDialog::exec() {
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default:
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break;
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}
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/*
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inputMgr.update();
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if ( inputMgr[ACTION_START] ) action = ID_ACTION_CLOSE;
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if ( inputMgr[ACTION_UP ] ) action = ID_ACTION_UP;
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if ( inputMgr[ACTION_DOWN ] ) action = ID_ACTION_DOWN;
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if ( inputMgr[ACTION_LEFT ] ) action = ID_ACTION_LEFT;
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if ( inputMgr[ACTION_RIGHT] ) action = ID_ACTION_RIGHT;
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if ( inputMgr[ACTION_B] ) action = ID_ACTION_SELECT;
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if ( inputMgr[ACTION_Y] ) action = ID_ACTION_KB_CHANGE;
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if ( inputMgr[ACTION_X] || inputMgr[ACTION_L] ) action = ID_ACTION_BACKSPACE;
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if ( inputMgr[ACTION_R ] ) action = ID_ACTION_SPACE;
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switch (action) {
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case ID_ACTION_CLOSE: {
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ok = false;
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close = true;
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} break;
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case ID_ACTION_UP: {
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selRow--;
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} break;
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case ID_ACTION_DOWN: {
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selRow++;
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if (selRow==(int)kb->size()) selCol = selCol<8 ? 0 : 1;
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} break;
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case ID_ACTION_LEFT: {
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selCol--;
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} break;
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case ID_ACTION_RIGHT: {
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selCol++;
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} break;
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case ID_ACTION_BACKSPACE: backspace(); break;
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case ID_ACTION_SPACE: space(); break;
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case ID_ACTION_KB_CHANGE: changeKeys(); break;
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case ID_ACTION_SELECT: confirm(); break;
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}
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*/
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}
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return ok;
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@ -40,6 +40,7 @@
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#include <string>
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#include "gmenu2x.h"
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#include "dialog.h"
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#include "buttonbox.h"
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using std::string;
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using std::vector;
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@ -61,7 +62,7 @@ private:
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stringlist *kb;
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int kbLength, kbWidth, kbHeight, kbLeft;
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SDL_Rect kbRect;
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IconButton *btnBackspaceX, *btnBackspaceL, *btnSpace, *btnConfirm, *btnChangeKeys;
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ButtonBox *buttonbox;
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string input;
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void backspace();
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