mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-22 18:53:09 +02:00
The links will now be loaded from both the system and the user-specific directories.
This commit is contained in:
parent
439d25c292
commit
f7817b19ab
119
src/menu.cpp
119
src/menu.cpp
@ -39,35 +39,9 @@ Menu::Menu(GMenu2X *gmenu2x) {
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this->gmenu2x = gmenu2x;
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this->gmenu2x = gmenu2x;
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iFirstDispSection = 0;
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iFirstDispSection = 0;
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DIR *dirp;
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readSections(GMENU2X_SYSTEM_DIR "/sections");
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struct stat st;
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readSections(GMenu2X::getHome() + "/sections");
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struct dirent *dptr;
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string filepath;
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dirp = opendir((GMenu2X::getHome()+"/sections").c_str());
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if (dirp == NULL) {
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mkdir((GMenu2X::getHome()+"/sections").c_str(), 0770);
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mkdir((GMenu2X::getHome()+"/sections/settings").c_str(), 0770);
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mkdir((GMenu2X::getHome()+"/sections/applications").c_str(), 0770);
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mkdir((GMenu2X::getHome()+"/sections/emulators").c_str(), 0770);
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mkdir((GMenu2X::getHome()+"/sections/games").c_str(), 0770);
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dirp = opendir((GMenu2X::getHome()+"/sections").c_str());
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}
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while ((dptr = readdir(dirp))) {
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if (dptr->d_name[0]=='.') continue;
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filepath = GMenu2X::getHome()+(string)"/sections/"+dptr->d_name;
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int statRet = stat(filepath.c_str(), &st);
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if (!S_ISDIR(st.st_mode)) continue;
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if (statRet != -1) {
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sections.push_back((string)dptr->d_name);
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linklist ll;
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links.push_back(ll);
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}
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}
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closedir(dirp);
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sort(sections.begin(),sections.end(),case_less());
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sort(sections.begin(),sections.end(),case_less());
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setSectionIndex(0);
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setSectionIndex(0);
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readLinks();
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readLinks();
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@ -81,6 +55,34 @@ uint Menu::firstDispRow() {
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return iFirstDispRow;
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return iFirstDispRow;
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}
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}
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void Menu::readSections(std::string parentDir)
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{
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DIR *dirp;
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struct stat st;
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struct dirent *dptr;
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dirp = opendir(parentDir.c_str());
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if (!dirp) return;
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while ((dptr = readdir(dirp))) {
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int statret;
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if (dptr->d_name[0]=='.') continue;
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string filepath = parentDir + "/" + dptr->d_name;
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statret = stat(filepath.c_str(), &st);
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if (!S_ISDIR(st.st_mode)) continue;
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if (statret != -1) {
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if (find(sections.begin(), sections.end(), (string)dptr->d_name) == sections.end()) {
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sections.push_back((string)dptr->d_name);
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linklist ll;
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links.push_back(ll);
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}
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}
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}
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closedir(dirp);
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}
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void Menu::loadIcons() {
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void Menu::loadIcons() {
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//reload section icons
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//reload section icons
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for (uint i=0; i<sections.size(); i++) {
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for (uint i=0; i<sections.size(); i++) {
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@ -163,11 +165,6 @@ void Menu::setSectionIndex(int i) {
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iFirstDispRow = 0;
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iFirstDispRow = 0;
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}
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}
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string Menu::sectionPath(int section) {
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if (section<0 || section>(int)sections.size()) section = iSection;
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return GMenu2X::getHome()+"/sections/"+sections[section]+"/";
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}
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/*====================================
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/*====================================
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LINKS MANAGEMENT
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LINKS MANAGEMENT
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====================================*/
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====================================*/
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@ -207,7 +204,11 @@ bool Menu::addLink(string path, string file, string section) {
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title = title.substr(0, pos);
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title = title.substr(0, pos);
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}
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}
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string linkpath = GMenu2X::getHome()+"/sections/"+section+"/"+title;
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string linkpath = GMenu2X::getHome()+"/sections/"+section;
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if (!fileExists(linkpath))
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mkdir(linkpath.c_str(), 0755);
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linkpath += "/" + title;
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int x=2;
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int x=2;
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while (fileExists(linkpath)) {
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while (fileExists(linkpath)) {
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stringstream ss;
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stringstream ss;
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@ -293,8 +294,12 @@ bool Menu::addLink(string path, string file, string section) {
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}
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}
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bool Menu::addSection(const string §ionName) {
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bool Menu::addSection(const string §ionName) {
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string sectiondir = GMenu2X::getHome()+"/sections/"+sectionName;
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string sectiondir = GMenu2X::getHome() + "/sections";
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if (mkdir(sectiondir.c_str(),0777)==0) {
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if (!fileExists(sectiondir))
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mkdir(sectiondir.c_str(), 0755);
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sectiondir = sectiondir + "/" + sectionName;
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if (mkdir(sectiondir.c_str(), 0755) == 0) {
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sections.push_back(sectionName);
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sections.push_back(sectionName);
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linklist ll;
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linklist ll;
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links.push_back(ll);
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links.push_back(ll);
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@ -403,32 +408,44 @@ void Menu::setLinkIndex(int i) {
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iLink = i;
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iLink = i;
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}
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}
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void Menu::readLinksOfSection(std::string path, std::vector<std::string> &linkfiles)
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{
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DIR *dirp;
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struct stat st;
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struct dirent *dptr;
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if ((dirp = opendir(path.c_str())) == NULL) return;
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while ((dptr = readdir(dirp))) {
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if (dptr->d_name[0] == '.') continue;
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string filepath = path + "/" + dptr->d_name;
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int statret = stat(filepath.c_str(), &st);
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if (S_ISDIR(st.st_mode)) continue;
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if (statret != -1)
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linkfiles.push_back(filepath);
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}
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closedir(dirp);
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}
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void Menu::readLinks() {
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void Menu::readLinks() {
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vector<string> linkfiles;
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vector<string> linkfiles;
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iLink = 0;
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iLink = 0;
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iFirstDispRow = 0;
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iFirstDispRow = 0;
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DIR *dirp;
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struct stat st;
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struct dirent *dptr;
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string filepath;
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string filepath;
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for (uint i=0; i<links.size(); i++) {
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for (uint i=0; i<links.size(); i++) {
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links[i].clear();
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links[i].clear();
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linkfiles.clear();
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linkfiles.clear();
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if ((dirp = opendir(sectionPath(i).c_str())) == NULL) continue;
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int correct = (i>sections.size() ? iSection : i);
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while ((dptr = readdir(dirp))) {
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readLinksOfSection(GMENU2X_SYSTEM_DIR "/sections/"
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if (dptr->d_name[0]=='.') continue;
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+ sections[correct], linkfiles);
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filepath = sectionPath(i)+dptr->d_name;
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int statRet = stat(filepath.c_str(), &st);
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readLinksOfSection(GMenu2X::getHome() + "/sections/"
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if (S_ISDIR(st.st_mode)) continue;
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+ sections[correct], linkfiles);
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if (statRet != -1) {
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linkfiles.push_back(filepath);
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}
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}
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sort(linkfiles.begin(), linkfiles.end(),case_less());
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sort(linkfiles.begin(), linkfiles.end(),case_less());
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for (uint x=0; x<linkfiles.size(); x++) {
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for (uint x=0; x<linkfiles.size(); x++) {
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@ -439,8 +456,6 @@ void Menu::readLinks() {
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else
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else
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free(link);
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free(link);
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}
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}
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closedir(dirp);
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}
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}
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}
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}
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@ -48,6 +48,12 @@ private:
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void readLinks();
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void readLinks();
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void freeLinks();
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void freeLinks();
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// Load all the sections of the given "sections" directory.
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void readSections(std::string parentDir);
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// Load all the links on the given section directory.
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void readLinksOfSection(std::string path, std::vector<std::string> &linkfiles);
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public:
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public:
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Menu(GMenu2X *gmenu2x);
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Menu(GMenu2X *gmenu2x);
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~Menu();
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~Menu();
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@ -80,8 +86,6 @@ public:
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void linkDown();
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void linkDown();
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void setLinkIndex(int i);
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void setLinkIndex(int i);
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string sectionPath(int section = -1);
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const vector<string> &getSections() { return sections; }
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const vector<string> &getSections() { return sections; }
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void renameSection(int index, const string &name);
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void renameSection(int index, const string &name);
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};
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};
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