/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENU_H #define MENU_H #include "link.h" #include #include class LinkApp; class GMenu2X; /** Handles the menu structure @author Massimiliano Torromeo */ class Menu { private: GMenu2X *gmenu2x; Touchscreen &ts; int iSection, iLink; uint iFirstDispSection, iFirstDispRow; std::vector sections; std::vector< std::vector > links; void readLinks(); void freeLinks(); // Load all the sections of the given "sections" directory. void readSections(std::string parentDir); #ifdef HAVE_LIBOPK // Load all the .opk packages of the given directory void readPackages(std::string parentDir); void openPackage(std::string path); #endif // Load all the links on the given section directory. void readLinksOfSection(std::string path, std::vector &linkfiles); public: Menu(GMenu2X *gmenu2x, Touchscreen &ts); ~Menu(); std::vector *sectionLinks(int i = -1); int selSectionIndex(); const std::string &selSection(); void decSectionIndex(); void incSectionIndex(); void setSectionIndex(int i); uint firstDispSection(); uint firstDispRow(); bool addActionLink(uint section, const std::string &title, LinkRunAction action, const std::string &description="", const std::string &icon=""); bool addLink(std::string path, std::string file, std::string section=""); bool addSection(const std::string §ionName); void deleteSelectedLink(); void deleteSelectedSection(); void loadIcons(); bool linkChangeSection(uint linkIndex, uint oldSectionIndex, uint newSectionIndex); int selLinkIndex(); Link *selLink(); LinkApp *selLinkApp(); void linkLeft(); void linkRight(); void linkUp(); void linkDown(); void setLinkIndex(int i); const std::vector &getSections() { return sections; } void renameSection(int index, const std::string &name); }; #endif // MENU_H